drop an unnecessary level of indent
This commit is contained in:
parent
39f71784c9
commit
7dc47edde8
2
text.lua
2
text.lua
|
@ -96,7 +96,6 @@ function Text.compute_fragments(State, line_index)
|
|||
local frag_text = App.newText(love.graphics.getFont(), frag)
|
||||
local frag_width = App.width(frag_text)
|
||||
--? print('x: '..tostring(x)..'; '..tostring(State.right-x)..'px to go')
|
||||
if x + frag_width > State.right then
|
||||
while x + frag_width > State.right do
|
||||
--? print(('checking whether to split fragment ^%s$ of width %d when rendering from %d'):format(frag, frag_width, x))
|
||||
if x < 0.8*State.right then
|
||||
|
@ -120,7 +119,6 @@ function Text.compute_fragments(State, line_index)
|
|||
end
|
||||
x = State.left -- new line
|
||||
end
|
||||
end
|
||||
if #frag > 0 then
|
||||
--? print('inserting ^'..frag..'$ of width '..tostring(frag_width)..'px')
|
||||
table.insert(line_cache.fragments, {data=frag, text=frag_text})
|
||||
|
|
Loading…
Reference in New Issue