make love event names consistent

I want the words to be easy to read, and to use a consistent tense.
update and focus seem more timeless; let's make everything like those.
This commit is contained in:
Kartik K. Agaram 2022-12-23 17:16:19 -08:00
parent e2e3aea2b1
commit 2b3e09ca0f
15 changed files with 163 additions and 163 deletions

14
app.lua
View File

@ -144,7 +144,7 @@ function App.initialize_for_test()
App.screen.init({width=100, height=50})
App.screen.contents = {} -- clear screen
App.filesystem = {}
App.fake_key_pressed = {}
App.fake_keys_pressed = {}
App.fake_mouse_state = {x=-1, y=-1}
if App.initialize_globals then App.initialize_globals() end
end
@ -237,15 +237,15 @@ function App.setClipboardText(s)
App.clipboard = s
end
App.fake_key_pressed = {}
App.fake_keys_pressed = {}
function App.fake_key_press(key)
App.fake_key_pressed[key] = true
App.fake_keys_pressed[key] = true
end
function App.fake_key_release(key)
App.fake_key_pressed[key] = nil
App.fake_keys_pressed[key] = nil
end
function App.modifier_down(key)
return App.fake_key_pressed[key]
return App.fake_keys_pressed[key]
end
App.fake_mouse_state = {x=-1, y=-1} -- x,y always set
@ -286,7 +286,7 @@ end
-- not all keys are textinput
-- TODO: handle chords of multiple keys
function App.run_after_keychord(chord)
App.keychord_pressed(chord)
App.keychord_press(chord)
App.keyreleased(chord)
App.screen.contents = {}
App.draw()
@ -397,7 +397,7 @@ function App.disable_tests()
App.run_after_mouse_click = nil
App.run_after_mouse_press = nil
App.run_after_mouse_release = nil
App.fake_key_pressed = nil
App.fake_keys_pressed = nil
App.fake_key_press = nil
App.fake_key_release = nil
App.fake_mouse_state = nil

View File

@ -151,7 +151,7 @@ function reset_file_navigator()
File_navigation.candidates = File_navigation.all_candidates
end
function keychord_pressed_on_file_navigator(chord, key)
function keychord_press_on_file_navigator(chord, key)
log(2, 'file navigator: '..chord)
log(2, {name='file_navigator_state', files=File_navigation.candidates, index=File_navigation.index})
if chord == 'escape' then
@ -289,7 +289,7 @@ function file_index(fy, fx, fwidth)
return best_guess
end
function textinput_on_file_navigator(t)
function text_input_on_file_navigator(t)
File_navigation.filter = File_navigation.filter..t
File_navigation.candidates = source.file_navigator_candidates()
end

View File

@ -127,7 +127,7 @@ function Drawing.draw_pending_shape(drawing, top, left,right)
local mx = Drawing.coord(pmx-left, width)
local my = Drawing.coord(pmy-top, width)
-- recreate pixels from coords to precisely mimic how the drawing will look
-- after mouse_released
-- after mouse_release
pmx,pmy = px(mx), py(my)
local shape = drawing.pending
if shape.mode == nil then
@ -235,7 +235,7 @@ function Drawing.mouse_pressed(State, drawing_index, x,y, mouse_button)
local j = Drawing.find_or_insert_point(drawing.points, cx, cy, State.width)
drawing.pending = {mode=State.current_drawing_mode, center=j}
elseif State.current_drawing_mode == 'move' then
-- all the action is in mouse_released
-- all the action is in mouse_release
elseif State.current_drawing_mode == 'name' then
-- nothing
else
@ -292,7 +292,7 @@ function Drawing.relax_constraints(drawing, p)
end
end
function Drawing.mouse_released(State, x,y, mouse_button)
function Drawing.mouse_release(State, x,y, mouse_button)
if State.current_drawing_mode == 'move' then
State.current_drawing_mode = State.previous_drawing_mode
State.previous_drawing_mode = nil
@ -389,7 +389,7 @@ function Drawing.mouse_released(State, x,y, mouse_button)
end
end
function Drawing.keychord_pressed(State, chord)
function Drawing.keychord_press(State, chord)
if chord == 'C-p' and not App.mouse_down(1) then
State.current_drawing_mode = 'freehand'
elseif App.mouse_down(1) and chord == 'l' then

View File

@ -165,7 +165,7 @@ function test_keys_do_not_affect_shape_when_mouse_up()
edit.run_after_keychord(Editor_state, 'o')
-- no change to drawing mode
check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_keys_do_not_affect_shape_when_mouse_up/drawing_mode')
-- no change to text either because we didn't run the textinput event
-- no change to text either because we didn't run the text_input event
end
function test_draw_circle_mid_stroke()
@ -185,7 +185,7 @@ function test_draw_circle_mid_stroke()
-- draw a circle
App.mouse_move(Editor_state.left+4, Editor_state.top+Drawing_padding_top+4) -- hover on drawing
edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)
edit.run_after_textinput(Editor_state, 'o')
edit.run_after_text_input(Editor_state, 'o')
edit.run_after_mouse_release(Editor_state, Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36, 1)
local drawing = Editor_state.lines[1]
check_eq(#drawing.shapes, 1, 'F - test_draw_circle_mid_stroke/#shapes')
@ -214,7 +214,7 @@ function test_draw_arc()
-- draw an arc
edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)
App.mouse_move(Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36)
edit.run_after_textinput(Editor_state, 'a') -- arc mode
edit.run_after_text_input(Editor_state, 'a') -- arc mode
edit.run_after_mouse_release(Editor_state, Editor_state.left+35+50, Editor_state.top+Drawing_padding_top+36+50, 1) -- 45°
local drawing = Editor_state.lines[1]
check_eq(#drawing.shapes, 1, 'F - test_draw_arc/#shapes')
@ -245,10 +245,10 @@ function test_draw_polygon()
check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_polygon/baseline/#shapes')
-- first point
edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)
edit.run_after_textinput(Editor_state, 'g') -- polygon mode
edit.run_after_text_input(Editor_state, 'g') -- polygon mode
-- second point
App.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)
edit.run_after_textinput(Editor_state, 'p') -- add point
edit.run_after_text_input(Editor_state, 'p') -- add point
-- final point
edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+26, 1)
local drawing = Editor_state.lines[1]
@ -284,13 +284,13 @@ function test_draw_rectangle()
check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_rectangle/baseline/#shapes')
-- first point
edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)
edit.run_after_textinput(Editor_state, 'r') -- rectangle mode
edit.run_after_text_input(Editor_state, 'r') -- rectangle mode
-- second point/first edge
App.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)
edit.run_after_textinput(Editor_state, 'p')
edit.run_after_text_input(Editor_state, 'p')
-- override second point/first edge
App.mouse_move(Editor_state.left+75, Editor_state.top+Drawing_padding_top+76)
edit.run_after_textinput(Editor_state, 'p')
edit.run_after_text_input(Editor_state, 'p')
-- release (decides 'thickness' of rectangle perpendicular to first edge)
edit.run_after_mouse_release(Editor_state, Editor_state.left+15, Editor_state.top+Drawing_padding_top+26, 1)
local drawing = Editor_state.lines[1]
@ -329,13 +329,13 @@ function test_draw_rectangle_intermediate()
check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_rectangle_intermediate/baseline/#shapes')
-- first point
edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)
edit.run_after_textinput(Editor_state, 'r') -- rectangle mode
edit.run_after_text_input(Editor_state, 'r') -- rectangle mode
-- second point/first edge
App.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)
edit.run_after_textinput(Editor_state, 'p')
edit.run_after_text_input(Editor_state, 'p')
-- override second point/first edge
App.mouse_move(Editor_state.left+75, Editor_state.top+Drawing_padding_top+76)
edit.run_after_textinput(Editor_state, 'p')
edit.run_after_text_input(Editor_state, 'p')
local drawing = Editor_state.lines[1]
check_eq(#drawing.points, 3, 'F - test_draw_rectangle_intermediate/#points') -- currently includes every point added
local pending = drawing.pending
@ -366,13 +366,13 @@ function test_draw_square()
check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_square/baseline/#shapes')
-- first point
edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)
edit.run_after_textinput(Editor_state, 's') -- square mode
edit.run_after_text_input(Editor_state, 's') -- square mode
-- second point/first edge
App.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)
edit.run_after_textinput(Editor_state, 'p')
edit.run_after_text_input(Editor_state, 'p')
-- override second point/first edge
App.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+66)
edit.run_after_textinput(Editor_state, 'p')
edit.run_after_text_input(Editor_state, 'p')
-- release (decides which side of first edge to draw square on)
edit.run_after_mouse_release(Editor_state, Editor_state.left+15, Editor_state.top+Drawing_padding_top+26, 1)
local drawing = Editor_state.lines[1]
@ -421,7 +421,7 @@ function test_name_point()
-- enter 'name' mode without moving the mouse
edit.run_after_keychord(Editor_state, 'C-n')
check_eq(Editor_state.current_drawing_mode, 'name', 'F - test_name_point/mode:1')
edit.run_after_textinput(Editor_state, 'A')
edit.run_after_text_input(Editor_state, 'A')
check_eq(p2.name, 'A', 'F - test_name_point')
-- still in 'name' mode
check_eq(Editor_state.current_drawing_mode, 'name', 'F - test_name_point/mode:2')
@ -594,13 +594,13 @@ function test_delete_point_from_polygon()
edit.draw(Editor_state)
-- first point
edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)
edit.run_after_textinput(Editor_state, 'g') -- polygon mode
edit.run_after_text_input(Editor_state, 'g') -- polygon mode
-- second point
App.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)
edit.run_after_textinput(Editor_state, 'p') -- add point
edit.run_after_text_input(Editor_state, 'p') -- add point
-- third point
App.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+26)
edit.run_after_textinput(Editor_state, 'p') -- add point
edit.run_after_text_input(Editor_state, 'p') -- add point
-- fourth point
edit.run_after_mouse_release(Editor_state, Editor_state.left+14, Editor_state.top+Drawing_padding_top+16, 1)
local drawing = Editor_state.lines[1]
@ -626,10 +626,10 @@ function test_delete_point_from_polygon()
edit.draw(Editor_state)
-- first point
edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)
edit.run_after_textinput(Editor_state, 'g') -- polygon mode
edit.run_after_text_input(Editor_state, 'g') -- polygon mode
-- second point
App.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)
edit.run_after_textinput(Editor_state, 'p') -- add point
edit.run_after_text_input(Editor_state, 'p') -- add point
-- third point
edit.run_after_mouse_release(Editor_state, Editor_state.left+14, Editor_state.top+Drawing_padding_top+16, 1)
local drawing = Editor_state.lines[1]
@ -671,7 +671,7 @@ function test_undo_name_point()
--? print('a', Editor_state.lines.current_drawing)
-- enter 'name' mode without moving the mouse
edit.run_after_keychord(Editor_state, 'C-n')
edit.run_after_textinput(Editor_state, 'A')
edit.run_after_text_input(Editor_state, 'A')
edit.run_after_keychord(Editor_state, 'return')
check_eq(p2.name, 'A', 'F - test_undo_name_point/baseline')
check_eq(#Editor_state.history, 3, 'F - test_undo_name_point/baseline/history:2')

View File

@ -214,7 +214,7 @@ function edit.mouse_pressed(State, x,y, mouse_button)
-- sets cursor
-- press and hold to start a selection: sets selection on press, cursor on release
-- press and hold, then press shift: ignore shift
-- i.e. mouse_released should never look at shift state
-- i.e. mouse_release should never look at shift state
State.old_cursor1 = State.cursor1
State.old_selection1 = State.selection1
State.mousepress_shift = App.shift_down()
@ -238,11 +238,11 @@ function edit.mouse_pressed(State, x,y, mouse_button)
end
end
function edit.mouse_released(State, x,y, mouse_button)
function edit.mouse_release(State, x,y, mouse_button)
if State.search_term then return end
--? print('release')
if State.lines.current_drawing then
Drawing.mouse_released(State, x,y, mouse_button)
Drawing.mouse_release(State, x,y, mouse_button)
schedule_save(State)
if Drawing.before then
record_undo_event(State, {before=Drawing.before, after=snapshot(State, State.lines.current_drawing_index)})
@ -277,7 +277,7 @@ function edit.mouse_released(State, x,y, mouse_button)
end
end
function edit.textinput(State, t)
function edit.text_input(State, t)
if State.search_term then
State.search_term = State.search_term..t
State.search_text = nil
@ -292,13 +292,13 @@ function edit.textinput(State, t)
local drawing_index, drawing = Drawing.current_drawing(State)
if drawing_index == nil then
for _,line_cache in ipairs(State.line_cache) do line_cache.starty = nil end -- just in case we scroll
Text.textinput(State, t)
Text.text_input(State, t)
end
end
schedule_save(State)
end
function edit.keychord_pressed(State, chord, key)
function edit.keychord_press(State, chord, key)
if State.selection1.line and
not State.lines.current_drawing and
-- printable character created using shift key => delete selection
@ -422,7 +422,7 @@ function edit.keychord_pressed(State, chord, key)
local drawing_index, drawing = Drawing.current_drawing(State)
if drawing_index then
local before = snapshot(State, drawing_index)
Drawing.keychord_pressed(State, chord)
Drawing.keychord_press(State, chord)
record_undo_event(State, {before=before, after=snapshot(State, drawing_index)})
schedule_save(State)
end
@ -454,11 +454,11 @@ function edit.keychord_pressed(State, chord, key)
schedule_save(State)
else
for _,line_cache in ipairs(State.line_cache) do line_cache.starty = nil end -- just in case we scroll
Text.keychord_pressed(State, chord)
Text.keychord_press(State, chord)
end
end
function edit.key_released(State, key, scancode)
function edit.key_release(State, key, scancode)
end
function edit.update_font_settings(State, font_height)
@ -486,21 +486,21 @@ function edit.initialize_test_state()
15) -- line height
end
-- all textinput events are also keypresses
-- all text_input events are also keypresses
-- TODO: handle chords of multiple keys
function edit.run_after_textinput(State, t)
edit.keychord_pressed(State, t)
edit.textinput(State, t)
edit.key_released(State, t)
function edit.run_after_text_input(State, t)
edit.keychord_press(State, t)
edit.text_input(State, t)
edit.key_release(State, t)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)
end
-- not all keys are textinput
-- not all keys are text_input
function edit.run_after_keychord(State, chord)
edit.keychord_pressed(State, chord)
edit.key_released(State, chord)
edit.keychord_press(State, chord)
edit.key_release(State, chord)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)
@ -510,7 +510,7 @@ function edit.run_after_mouse_click(State, x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
edit.mouse_pressed(State, x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
edit.mouse_released(State, x,y, mouse_button)
edit.mouse_release(State, x,y, mouse_button)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)
@ -526,7 +526,7 @@ end
function edit.run_after_mouse_release(State, x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
edit.mouse_released(State, x,y, mouse_button)
edit.mouse_release(State, x,y, mouse_button)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)

View File

@ -8,7 +8,7 @@ function App.keypressed(key, scancode, isrepeat)
return
end
-- include the modifier(s) when the non-modifer is pressed
App.keychord_pressed(App.combine_modifiers(key), key)
App.keychord_press(App.combine_modifiers(key), key)
end
function App.combine_modifiers(key)

View File

@ -262,13 +262,13 @@ function log_browser.line_index(State, mx,my)
end
end
function log_browser.mouse_released(State, x,y, mouse_button)
function log_browser.mouse_release(State, x,y, mouse_button)
end
function log_browser.textinput(State, t)
function log_browser.text_input(State, t)
end
function log_browser.keychord_pressed(State, chord, key)
function log_browser.keychord_press(State, chord, key)
-- move
if chord == 'up' then
while State.screen_top1.line > 1 do
@ -319,5 +319,5 @@ function log_browser.height(State, line_index)
end
end
function log_browser.keyreleased(State, key, scancode)
function log_browser.key_release(State, key, scancode)
end

View File

@ -109,9 +109,9 @@ end
function App.filedropped(file)
if Current_app == 'run' then
if run.filedropped then run.filedropped(file) end
if run.file_drop then run.file_drop(file) end
elseif Current_app == 'source' then
if source.filedropped then source.filedropped(file) end
if source.file_drop then source.file_drop(file) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
@ -156,7 +156,7 @@ function App.update(dt)
end
end
function App.keychord_pressed(chord, key)
function App.keychord_press(chord, key)
-- ignore events for some time after window in focus (mostly alt-tab)
if Current_time < Last_focus_time + 0.01 then
return
@ -186,9 +186,9 @@ function App.keychord_pressed(chord, key)
return
end
if Current_app == 'run' then
if run.keychord_pressed then run.keychord_pressed(chord, key) end
if run.keychord_press then run.keychord_press(chord, key) end
elseif Current_app == 'source' then
if source.keychord_pressed then source.keychord_pressed(chord, key) end
if source.keychord_press then source.keychord_press(chord, key) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
@ -201,9 +201,9 @@ function App.textinput(t)
end
--
if Current_app == 'run' then
if run.textinput then run.textinput(t) end
if run.text_input then run.text_input(t) end
elseif Current_app == 'source' then
if source.textinput then source.textinput(t) end
if source.text_input then source.text_input(t) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
@ -216,9 +216,9 @@ function App.keyreleased(chord, key)
end
--
if Current_app == 'run' then
if run.key_released then run.key_released(chord, key) end
if run.key_release then run.key_release(chord, key) end
elseif Current_app == 'source' then
if source.key_released then source.key_released(chord, key) end
if source.key_release then source.key_release(chord, key) end
else
assert(false, 'unknown app "'..Current_app..'"')
end
@ -237,9 +237,9 @@ end
function App.mousereleased(x,y, mouse_button)
if Current_app == 'run' then
if run.mouse_released then run.mouse_released(x,y, mouse_button) end
if run.mouse_release then run.mouse_release(x,y, mouse_button) end
elseif Current_app == 'source' then
if source.mouse_released then source.mouse_released(x,y, mouse_button) end
if source.mouse_release then source.mouse_release(x,y, mouse_button) end
else
assert(false, 'unknown app "'..Current_app..'"')
end

18
run.lua
View File

@ -105,7 +105,7 @@ function run.resize(w, h)
Text.tweak_screen_top_and_cursor(Editor_state, Editor_state.left, Editor_state.right)
end
function run.filedropped(file)
function run.file_drop(file)
-- first make sure to save edits on any existing file
if Editor_state.next_save then
save_to_disk(Editor_state)
@ -159,24 +159,24 @@ function run.mouse_pressed(x,y, mouse_button)
return edit.mouse_pressed(Editor_state, x,y, mouse_button)
end
function run.mouse_released(x,y, mouse_button)
function run.mouse_release(x,y, mouse_button)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
return edit.mouse_released(Editor_state, x,y, mouse_button)
return edit.mouse_release(Editor_state, x,y, mouse_button)
end
function run.textinput(t)
function run.text_input(t)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
return edit.textinput(Editor_state, t)
return edit.text_input(Editor_state, t)
end
function run.keychord_pressed(chord, key)
function run.keychord_press(chord, key)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
return edit.keychord_pressed(Editor_state, chord, key)
return edit.keychord_press(Editor_state, chord, key)
end
function run.key_released(key, scancode)
function run.key_release(key, scancode)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
return edit.key_released(Editor_state, key, scancode)
return edit.key_release(Editor_state, key, scancode)
end
-- use this sparingly

View File

@ -197,7 +197,7 @@ function source.resize(w, h)
--? print('end resize')
end
function source.filedropped(file)
function source.file_drop(file)
-- first make sure to save edits on any existing file
if Editor_state.next_save then
save_to_disk(Editor_state)
@ -213,7 +213,7 @@ function source.filedropped(file)
love.window.setTitle('lines.love - source')
end
-- a copy of source.filedropped when given a filename
-- a copy of source.file_drop when given a filename
function source.switch_to_file(filename)
-- first make sure to save edits on any existing file
if Editor_state.next_save then
@ -313,33 +313,33 @@ function source.mouse_pressed(x,y, mouse_button)
end
end
function source.mouse_released(x,y, mouse_button)
function source.mouse_release(x,y, mouse_button)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
if Focus == 'edit' then
return edit.mouse_released(Editor_state, x,y, mouse_button)
return edit.mouse_release(Editor_state, x,y, mouse_button)
else
return log_browser.mouse_released(Log_browser_state, x,y, mouse_button)
return log_browser.mouse_release(Log_browser_state, x,y, mouse_button)
end
end
function source.textinput(t)
function source.text_input(t)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
if Show_file_navigator then
textinput_on_file_navigator(t)
text_input_on_file_navigator(t)
return
end
if Focus == 'edit' then
return edit.textinput(Editor_state, t)
return edit.text_input(Editor_state, t)
else
return log_browser.textinput(Log_browser_state, t)
return log_browser.text_input(Log_browser_state, t)
end
end
function source.keychord_pressed(chord, key)
function source.keychord_press(chord, key)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
--? print('source keychord')
if Show_file_navigator then
keychord_pressed_on_file_navigator(chord, key)
keychord_press_on_file_navigator(chord, key)
return
end
if chord == 'C-l' then
@ -380,18 +380,18 @@ function source.keychord_pressed(chord, key)
return
end
if Focus == 'edit' then
return edit.keychord_pressed(Editor_state, chord, key)
return edit.keychord_press(Editor_state, chord, key)
else
return log_browser.keychord_pressed(Log_browser_state, chord, key)
return log_browser.keychord_press(Log_browser_state, chord, key)
end
end
function source.key_released(key, scancode)
function source.key_release(key, scancode)
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
if Focus == 'edit' then
return edit.key_released(Editor_state, key, scancode)
return edit.key_release(Editor_state, key, scancode)
else
return log_browser.keychord_pressed(Log_browser_state, chordkey, scancode)
return log_browser.keychord_press(Log_browser_state, chordkey, scancode)
end
end

View File

@ -227,7 +227,7 @@ function edit.mouse_pressed(State, x,y, mouse_button)
-- sets cursor
-- press and hold to start a selection: sets selection on press, cursor on release
-- press and hold, then press shift: ignore shift
-- i.e. mouse_released should never look at shift state
-- i.e. mouse_release should never look at shift state
State.old_cursor1 = State.cursor1
State.old_selection1 = State.selection1
State.mousepress_shift = App.shift_down()
@ -250,11 +250,11 @@ function edit.mouse_pressed(State, x,y, mouse_button)
end
end
function edit.mouse_released(State, x,y, mouse_button)
function edit.mouse_release(State, x,y, mouse_button)
if State.search_term then return end
--? print('release')
if State.lines.current_drawing then
Drawing.mouse_released(State, x,y, mouse_button)
Drawing.mouse_release(State, x,y, mouse_button)
schedule_save(State)
if Drawing.before then
record_undo_event(State, {before=Drawing.before, after=snapshot(State, State.lines.current_drawing_index)})
@ -287,7 +287,7 @@ function edit.mouse_released(State, x,y, mouse_button)
end
end
function edit.textinput(State, t)
function edit.text_input(State, t)
if State.search_term then
State.search_term = State.search_term..t
State.search_text = nil
@ -302,13 +302,13 @@ function edit.textinput(State, t)
local drawing_index, drawing = Drawing.current_drawing(State)
if drawing_index == nil then
for _,line_cache in ipairs(State.line_cache) do line_cache.starty = nil end -- just in case we scroll
Text.textinput(State, t)
Text.text_input(State, t)
end
end
schedule_save(State)
end
function edit.keychord_pressed(State, chord, key)
function edit.keychord_press(State, chord, key)
if State.selection1.line and
not State.lines.current_drawing and
-- printable character created using shift key => delete selection
@ -461,7 +461,7 @@ function edit.keychord_pressed(State, chord, key)
local drawing_index, drawing = Drawing.current_drawing(State)
if drawing_index then
local before = snapshot(State, drawing_index)
Drawing.keychord_pressed(State, chord)
Drawing.keychord_press(State, chord)
record_undo_event(State, {before=before, after=snapshot(State, drawing_index)})
schedule_save(State)
end
@ -493,7 +493,7 @@ function edit.keychord_pressed(State, chord, key)
schedule_save(State)
else
for _,line_cache in ipairs(State.line_cache) do line_cache.starty = nil end -- just in case we scroll
Text.keychord_pressed(State, chord)
Text.keychord_press(State, chord)
end
end
@ -511,7 +511,7 @@ function edit.eradicate_locations_after_the_fold(State)
end
end
function edit.key_released(State, key, scancode)
function edit.key_release(State, key, scancode)
end
function edit.update_font_settings(State, font_height)
@ -539,21 +539,21 @@ function edit.initialize_test_state()
15) -- line height
end
-- all textinput events are also keypresses
-- all text_input events are also keypresses
-- TODO: handle chords of multiple keys
function edit.run_after_textinput(State, t)
edit.keychord_pressed(State, t)
edit.textinput(State, t)
edit.key_released(State, t)
function edit.run_after_text_input(State, t)
edit.keychord_press(State, t)
edit.text_input(State, t)
edit.key_release(State, t)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)
end
-- not all keys are textinput
-- not all keys are text_input
function edit.run_after_keychord(State, chord)
edit.keychord_pressed(State, chord)
edit.key_released(State, chord)
edit.keychord_press(State, chord)
edit.key_release(State, chord)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)
@ -563,7 +563,7 @@ function edit.run_after_mouse_click(State, x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
edit.mouse_pressed(State, x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
edit.mouse_released(State, x,y, mouse_button)
edit.mouse_release(State, x,y, mouse_button)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)
@ -579,7 +579,7 @@ end
function edit.run_after_mouse_release(State, x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
edit.mouse_released(State, x,y, mouse_button)
edit.mouse_release(State, x,y, mouse_button)
App.screen.contents = {}
edit.update(State, 0)
edit.draw(State)

View File

@ -353,7 +353,7 @@ function Text.compute_fragmentsB(State, line_index, x)
end
end
function Text.textinput(State, t)
function Text.text_input(State, t)
if App.mouse_down(1) then return end
if App.ctrl_down() or App.alt_down() or App.cmd_down() then return end
local before = snapshot(State, State.cursor1.line)
@ -381,8 +381,8 @@ function Text.insert_at_cursor(State, t)
end
end
-- Don't handle any keys here that would trigger love.textinput above.
function Text.keychord_pressed(State, chord)
-- Don't handle any keys here that would trigger text_input above.
function Text.keychord_press(State, chord)
--? print('chord', chord, State.selection1.line, State.selection1.pos)
--== shortcuts that mutate text
if chord == 'return' then

View File

@ -65,7 +65,7 @@ function test_insert_first_character()
Editor_state.lines = load_array{}
Text.redraw_all(Editor_state)
edit.draw(Editor_state)
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
local y = Editor_state.top
App.screen.check(y, 'a', 'F - test_insert_first_character/screen:1')
end
@ -606,8 +606,8 @@ function test_select_text()
App.fake_key_press('lshift')
edit.run_after_keychord(Editor_state, 'S-right')
App.fake_key_release('lshift')
edit.key_released(Editor_state, 'lshift')
-- selection persists even after shift is released
edit.key_release(Editor_state, 'lshift')
-- selection persists even after shift is release
check_eq(Editor_state.selection1.line, 1, 'F - test_select_text/selection:line')
check_eq(Editor_state.selection1.pos, 1, 'F - test_select_text/selection:pos')
check_eq(Editor_state.cursor1.line, 1, 'F - test_select_text/cursor:line')
@ -646,7 +646,7 @@ function test_edit_deletes_selection()
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
-- press a key
edit.run_after_textinput(Editor_state, 'x')
edit.run_after_text_input(Editor_state, 'x')
-- selected text is deleted and replaced with the key
check_eq(Editor_state.lines[1].data, 'xbc', 'F - test_edit_deletes_selection')
end
@ -665,9 +665,9 @@ function test_edit_with_shift_key_deletes_selection()
edit.draw(Editor_state)
-- mimic precise keypresses for a capital letter
App.fake_key_press('lshift')
edit.keychord_pressed(Editor_state, 'd', 'd')
edit.textinput(Editor_state, 'D')
edit.key_released(Editor_state, 'd')
edit.keychord_press(Editor_state, 'd', 'd')
edit.text_input(Editor_state, 'D')
edit.key_release(Editor_state, 'd')
App.fake_key_release('lshift')
-- selected text is deleted and replaced with the key
check_nil(Editor_state.selection1.line, 'F - test_edit_with_shift_key_deletes_selection')
@ -769,7 +769,7 @@ function test_edit_wrapping_text()
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
edit.run_after_textinput(Editor_state, 'g')
edit.run_after_text_input(Editor_state, 'g')
local y = Editor_state.top
App.screen.check(y, 'abc', 'F - test_edit_wrapping_text/screen:1')
y = y + Editor_state.line_height
@ -1503,7 +1503,7 @@ function test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bot
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
-- after hitting the inserting_text key the screen does not scroll down
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
check_eq(Editor_state.screen_top1.line, 2, 'F - test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bottom/screen_top')
check_eq(Editor_state.cursor1.line, 2, 'F - test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bottom/cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'F - test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bottom/cursor:pos')
@ -1529,9 +1529,9 @@ function test_typing_on_bottom_line_scrolls_down()
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'F - test_typing_on_bottom_line_scrolls_down/baseline/screen:3')
-- after typing something the line wraps and the screen scrolls down
edit.run_after_textinput(Editor_state, 'j')
edit.run_after_textinput(Editor_state, 'k')
edit.run_after_textinput(Editor_state, 'l')
edit.run_after_text_input(Editor_state, 'j')
edit.run_after_text_input(Editor_state, 'k')
edit.run_after_text_input(Editor_state, 'l')
check_eq(Editor_state.screen_top1.line, 2, 'F - test_typing_on_bottom_line_scrolls_down/screen_top')
check_eq(Editor_state.cursor1.line, 3, 'F - test_typing_on_bottom_line_scrolls_down/cursor:line')
check_eq(Editor_state.cursor1.pos, 7, 'F - test_typing_on_bottom_line_scrolls_down/cursor:pos')
@ -1683,9 +1683,9 @@ function test_position_cursor_on_recently_edited_wrapping_line()
y = y + Editor_state.line_height
App.screen.check(y, 'xyz', 'F - test_position_cursor_on_recently_edited_wrapping_line/baseline1/screen:3')
-- add to the line until it's wrapping over 3 screen lines
edit.run_after_textinput(Editor_state, 's')
edit.run_after_textinput(Editor_state, 't')
edit.run_after_textinput(Editor_state, 'u')
edit.run_after_text_input(Editor_state, 's')
edit.run_after_text_input(Editor_state, 't')
edit.run_after_text_input(Editor_state, 'u')
check_eq(Editor_state.cursor1.pos, 28, 'F - test_position_cursor_on_recently_edited_wrapping_line/cursor:pos')
y = Editor_state.top
App.screen.check(y, 'abc def ghi ', 'F - test_position_cursor_on_recently_edited_wrapping_line/baseline2/screen:1')
@ -1883,7 +1883,7 @@ function test_undo_insert_text()
Editor_state.screen_bottom1 = {}
-- insert a character
edit.draw(Editor_state)
edit.run_after_textinput(Editor_state, 'g')
edit.run_after_text_input(Editor_state, 'g')
check_eq(Editor_state.cursor1.line, 2, 'F - test_undo_insert_text/baseline/cursor:line')
check_eq(Editor_state.cursor1.pos, 5, 'F - test_undo_insert_text/baseline/cursor:pos')
check_nil(Editor_state.selection1.line, 'F - test_undo_insert_text/baseline/selection:line')
@ -1959,7 +1959,7 @@ function test_undo_restores_selection()
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
-- delete selected text
edit.run_after_textinput(Editor_state, 'x')
edit.run_after_text_input(Editor_state, 'x')
check_eq(Editor_state.lines[1].data, 'xbc', 'F - test_undo_restores_selection/baseline')
check_nil(Editor_state.selection1.line, 'F - test_undo_restores_selection/baseline:selection')
-- undo
@ -1982,7 +1982,7 @@ function test_search()
edit.draw(Editor_state)
-- search for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'd')
edit.run_after_text_input(Editor_state, 'd')
edit.run_after_keychord(Editor_state, 'return')
check_eq(Editor_state.cursor1.line, 2, 'F - test_search/1/cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'F - test_search/1/cursor:pos')
@ -1991,7 +1991,7 @@ function test_search()
Editor_state.screen_top1 = {line=1, pos=1}
-- search for second occurrence
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'de')
edit.run_after_text_input(Editor_state, 'de')
edit.run_after_keychord(Editor_state, 'down')
edit.run_after_keychord(Editor_state, 'return')
check_eq(Editor_state.cursor1.line, 4, 'F - test_search/2/cursor:line')
@ -2010,7 +2010,7 @@ function test_search_upwards()
edit.draw(Editor_state)
-- search for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
-- search for previous occurrence
edit.run_after_keychord(Editor_state, 'up')
check_eq(Editor_state.cursor1.line, 1, 'F - test_search_upwards/2/cursor:line')
@ -2029,7 +2029,7 @@ function test_search_wrap()
edit.draw(Editor_state)
-- search for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
edit.run_after_keychord(Editor_state, 'return')
-- cursor wraps
check_eq(Editor_state.cursor1.line, 1, 'F - test_search_wrap/1/cursor:line')
@ -2048,7 +2048,7 @@ function test_search_wrap_upwards()
edit.draw(Editor_state)
-- search upwards for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
edit.run_after_keychord(Editor_state, 'up')
-- cursor wraps
check_eq(Editor_state.cursor1.line, 1, 'F - test_search_wrap_upwards/1/cursor:line')

View File

@ -147,7 +147,7 @@ function Text.compute_fragments(State, line_index)
end
end
function Text.textinput(State, t)
function Text.text_input(State, t)
if App.mouse_down(1) then return end
if App.ctrl_down() or App.alt_down() or App.cmd_down() then return end
local before = snapshot(State, State.cursor1.line)
@ -168,8 +168,8 @@ function Text.insert_at_cursor(State, t)
State.cursor1.pos = State.cursor1.pos+1
end
-- Don't handle any keys here that would trigger love.textinput above.
function Text.keychord_pressed(State, chord)
-- Don't handle any keys here that would trigger text_input above.
function Text.keychord_press(State, chord)
--? print('chord', chord, State.selection1.line, State.selection1.pos)
--== shortcuts that mutate text
if chord == 'return' then

View File

@ -65,7 +65,7 @@ function test_insert_first_character()
Editor_state.lines = load_array{}
Text.redraw_all(Editor_state)
edit.draw(Editor_state)
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
local y = Editor_state.top
App.screen.check(y, 'a', 'F - test_insert_first_character/screen:1')
end
@ -606,8 +606,8 @@ function test_select_text()
App.fake_key_press('lshift')
edit.run_after_keychord(Editor_state, 'S-right')
App.fake_key_release('lshift')
edit.key_released(Editor_state, 'lshift')
-- selection persists even after shift is released
edit.key_release(Editor_state, 'lshift')
-- selection persists even after shift is release
check_eq(Editor_state.selection1.line, 1, 'F - test_select_text/selection:line')
check_eq(Editor_state.selection1.pos, 1, 'F - test_select_text/selection:pos')
check_eq(Editor_state.cursor1.line, 1, 'F - test_select_text/cursor:line')
@ -646,7 +646,7 @@ function test_edit_deletes_selection()
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
-- press a key
edit.run_after_textinput(Editor_state, 'x')
edit.run_after_text_input(Editor_state, 'x')
-- selected text is deleted and replaced with the key
check_eq(Editor_state.lines[1].data, 'xbc', 'F - test_edit_deletes_selection')
end
@ -665,9 +665,9 @@ function test_edit_with_shift_key_deletes_selection()
edit.draw(Editor_state)
-- mimic precise keypresses for a capital letter
App.fake_key_press('lshift')
edit.keychord_pressed(Editor_state, 'd', 'd')
edit.textinput(Editor_state, 'D')
edit.key_released(Editor_state, 'd')
edit.keychord_press(Editor_state, 'd', 'd')
edit.text_input(Editor_state, 'D')
edit.key_release(Editor_state, 'd')
App.fake_key_release('lshift')
-- selected text is deleted and replaced with the key
check_nil(Editor_state.selection1.line, 'F - test_edit_with_shift_key_deletes_selection')
@ -769,7 +769,7 @@ function test_edit_wrapping_text()
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
edit.run_after_textinput(Editor_state, 'g')
edit.run_after_text_input(Editor_state, 'g')
local y = Editor_state.top
App.screen.check(y, 'abc', 'F - test_edit_wrapping_text/screen:1')
y = y + Editor_state.line_height
@ -1534,7 +1534,7 @@ function test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bot
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
-- after hitting the inserting_text key the screen does not scroll down
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
check_eq(Editor_state.screen_top1.line, 2, 'F - test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bottom/screen_top')
check_eq(Editor_state.cursor1.line, 2, 'F - test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bottom/cursor:line')
check_eq(Editor_state.cursor1.pos, 2, 'F - test_inserting_text_on_final_line_avoids_scrolling_down_when_not_at_bottom/cursor:pos')
@ -1560,9 +1560,9 @@ function test_typing_on_bottom_line_scrolls_down()
y = y + Editor_state.line_height
App.screen.check(y, 'ghi', 'F - test_typing_on_bottom_line_scrolls_down/baseline/screen:3')
-- after typing something the line wraps and the screen scrolls down
edit.run_after_textinput(Editor_state, 'j')
edit.run_after_textinput(Editor_state, 'k')
edit.run_after_textinput(Editor_state, 'l')
edit.run_after_text_input(Editor_state, 'j')
edit.run_after_text_input(Editor_state, 'k')
edit.run_after_text_input(Editor_state, 'l')
check_eq(Editor_state.screen_top1.line, 2, 'F - test_typing_on_bottom_line_scrolls_down/screen_top')
check_eq(Editor_state.cursor1.line, 3, 'F - test_typing_on_bottom_line_scrolls_down/cursor:line')
check_eq(Editor_state.cursor1.pos, 7, 'F - test_typing_on_bottom_line_scrolls_down/cursor:pos')
@ -1714,9 +1714,9 @@ function test_position_cursor_on_recently_edited_wrapping_line()
y = y + Editor_state.line_height
App.screen.check(y, 'xyz', 'F - test_position_cursor_on_recently_edited_wrapping_line/baseline1/screen:3')
-- add to the line until it's wrapping over 3 screen lines
edit.run_after_textinput(Editor_state, 's')
edit.run_after_textinput(Editor_state, 't')
edit.run_after_textinput(Editor_state, 'u')
edit.run_after_text_input(Editor_state, 's')
edit.run_after_text_input(Editor_state, 't')
edit.run_after_text_input(Editor_state, 'u')
check_eq(Editor_state.cursor1.pos, 28, 'F - test_position_cursor_on_recently_edited_wrapping_line/cursor:pos')
y = Editor_state.top
App.screen.check(y, 'abc def ghi ', 'F - test_position_cursor_on_recently_edited_wrapping_line/baseline2/screen:1')
@ -1914,7 +1914,7 @@ function test_undo_insert_text()
Editor_state.screen_bottom1 = {}
-- insert a character
edit.draw(Editor_state)
edit.run_after_textinput(Editor_state, 'g')
edit.run_after_text_input(Editor_state, 'g')
check_eq(Editor_state.cursor1.line, 2, 'F - test_undo_insert_text/baseline/cursor:line')
check_eq(Editor_state.cursor1.pos, 5, 'F - test_undo_insert_text/baseline/cursor:pos')
check_nil(Editor_state.selection1.line, 'F - test_undo_insert_text/baseline/selection:line')
@ -1990,7 +1990,7 @@ function test_undo_restores_selection()
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
-- delete selected text
edit.run_after_textinput(Editor_state, 'x')
edit.run_after_text_input(Editor_state, 'x')
check_eq(Editor_state.lines[1].data, 'xbc', 'F - test_undo_restores_selection/baseline')
check_nil(Editor_state.selection1.line, 'F - test_undo_restores_selection/baseline:selection')
-- undo
@ -2013,7 +2013,7 @@ function test_search()
edit.draw(Editor_state)
-- search for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'd')
edit.run_after_text_input(Editor_state, 'd')
edit.run_after_keychord(Editor_state, 'return')
check_eq(Editor_state.cursor1.line, 2, 'F - test_search/1/cursor:line')
check_eq(Editor_state.cursor1.pos, 1, 'F - test_search/1/cursor:pos')
@ -2022,7 +2022,7 @@ function test_search()
Editor_state.screen_top1 = {line=1, pos=1}
-- search for second occurrence
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'de')
edit.run_after_text_input(Editor_state, 'de')
edit.run_after_keychord(Editor_state, 'down')
edit.run_after_keychord(Editor_state, 'return')
check_eq(Editor_state.cursor1.line, 4, 'F - test_search/2/cursor:line')
@ -2041,7 +2041,7 @@ function test_search_upwards()
edit.draw(Editor_state)
-- search for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
-- search for previous occurrence
edit.run_after_keychord(Editor_state, 'up')
check_eq(Editor_state.cursor1.line, 1, 'F - test_search_upwards/2/cursor:line')
@ -2060,7 +2060,7 @@ function test_search_wrap()
edit.draw(Editor_state)
-- search for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
edit.run_after_keychord(Editor_state, 'return')
-- cursor wraps
check_eq(Editor_state.cursor1.line, 1, 'F - test_search_wrap/1/cursor:line')
@ -2079,7 +2079,7 @@ function test_search_wrap_upwards()
edit.draw(Editor_state)
-- search upwards for a string
edit.run_after_keychord(Editor_state, 'C-f')
edit.run_after_textinput(Editor_state, 'a')
edit.run_after_text_input(Editor_state, 'a')
edit.run_after_keychord(Editor_state, 'up')
-- cursor wraps
check_eq(Editor_state.cursor1.line, 1, 'F - test_search_wrap_upwards/1/cursor:line')