-- major tests for drawings -- We minimize assumptions about specific pixels, and try to test at the level -- of specific shapes. In particular, no tests of freehand drawings. function test_creating_drawing_saves() io.write('\ntest_creating_drawing_saves') App.screen.init{width=120, height=60} Filename = 'foo' Lines = load_array{} App.draw() -- click on button to create drawing App.run_after_mouse_click(8,Margin_top+8, 1) -- file not immediately saved App.update(0.01) check_nil(App.filesystem['foo'], 'F - test_creating_drawing_saves/early') -- wait until save App.wait_fake_time(3.1) App.update(0) -- filesystem contains drawing and an empty line of text check_eq(App.filesystem['foo'], '```lines\n```\n\n', 'F - test_creating_drawing_saves') end function test_draw_line() io.write('\ntest_draw_line') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() check_eq(#Lines, 2, 'F - test_draw_line/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_line/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_line/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_line/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_line/baseline/#shapes') -- draw a line App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_line/#shapes') check_eq(#drawing.points, 2, 'F - test_draw_line/#points') check_eq(drawing.shapes[1].mode, 'line', 'F - test_draw_line/shape:1') local p1 = drawing.points[drawing.shapes[1].p1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p1.x, 5, 'F - test_draw_line/p1:x') check_eq(p1.y, 6, 'F - test_draw_line/p1:y') check_eq(p2.x, 35, 'F - test_draw_line/p2:x') check_eq(p2.y, 36, 'F - test_draw_line/p2:y') -- wait until save App.wait_fake_time(3.1) App.update(0) -- The format on disk isn't perfectly stable. Table fields can be reordered. -- So just reload from disk to verify. Lines = load_from_disk(Filename) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_line/save/#shapes') check_eq(#drawing.points, 2, 'F - test_draw_line/save/#points') check_eq(drawing.shapes[1].mode, 'line', 'F - test_draw_line/save/shape:1') local p1 = drawing.points[drawing.shapes[1].p1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p1.x, 5, 'F - test_draw_line/save/p1:x') check_eq(p1.y, 6, 'F - test_draw_line/save/p1:y') check_eq(p2.x, 35, 'F - test_draw_line/save/p2:x') check_eq(p2.y, 36, 'F - test_draw_line/save/p2:y') end function test_draw_horizontal_line() io.write('\ntest_draw_horizontal_line') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'manhattan' App.draw() check_eq(#Lines, 2, 'F - test_draw_horizontal_line/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_horizontal_line/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_horizontal_line/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_horizontal_line/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_horizontal_line/baseline/#shapes') -- draw a line that is more horizontal than vertical App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+26, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_horizontal_line/#shapes') check_eq(#drawing.points, 2, 'F - test_draw_horizontal_line/#points') check_eq(drawing.shapes[1].mode, 'manhattan', 'F - test_draw_horizontal_line/shape_mode') local p1 = drawing.points[drawing.shapes[1].p1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p1.x, 5, 'F - test_draw_horizontal_line/p1:x') check_eq(p1.y, 6, 'F - test_draw_horizontal_line/p1:y') check_eq(p2.x, 35, 'F - test_draw_horizontal_line/p2:x') check_eq(p2.y, p1.y, 'F - test_draw_horizontal_line/p2:y') end function test_draw_circle() io.write('\ntest_draw_circle') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() check_eq(#Lines, 2, 'F - test_draw_circle/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_circle/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_circle/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_circle/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_circle/baseline/#shapes') -- draw a circle App.mouse_move(Margin_left+4, Margin_top+Drawing_padding_top+4) -- hover on drawing App.run_after_keychord('C-o') App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_mouse_release(Margin_left+35+30, Margin_top+Drawing_padding_top+36, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_circle/#shapes') check_eq(#drawing.points, 1, 'F - test_draw_circle/#points') check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode') check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle/radius') local center = drawing.points[drawing.shapes[1].center] check_eq(center.x, 35, 'F - test_draw_circle/center:x') check_eq(center.y, 36, 'F - test_draw_circle/center:y') end function test_keys_do_not_affect_shape_when_mouse_up() io.write('\ntest_keys_do_not_affect_shape_when_mouse_up') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() -- hover over drawing and press 'o' without holding mouse App.mouse_move(Margin_left+4, Margin_top+Drawing_padding_top+4) -- hover on drawing App.run_after_keychord('o') -- no change to drawing mode check_eq(Current_drawing_mode, 'line', 'F - test_keys_do_not_affect_shape_when_mouse_up/drawing_mode') -- no change to text either because we didn't run the textinput event end function test_draw_circle_mid_stroke() io.write('\ntest_draw_circle_mid_stroke') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() check_eq(#Lines, 2, 'F - test_draw_circle_mid_stroke/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_circle_mid_stroke/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_circle_mid_stroke/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_circle_mid_stroke/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_circle_mid_stroke/baseline/#shapes') -- draw a circle App.mouse_move(Margin_left+4, Margin_top+Drawing_padding_top+4) -- hover on drawing App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_keychord('o') App.run_after_mouse_release(Margin_left+35+30, Margin_top+Drawing_padding_top+36, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_circle_mid_stroke/#shapes') check_eq(#drawing.points, 1, 'F - test_draw_circle_mid_stroke/#points') check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode') check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle_mid_stroke/radius') local center = drawing.points[drawing.shapes[1].center] check_eq(center.x, 35, 'F - test_draw_circle_mid_stroke/center:x') check_eq(center.y, 36, 'F - test_draw_circle_mid_stroke/center:y') end function test_draw_arc() io.write('\ntest_draw_arc') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'circle' App.draw() check_eq(#Lines, 2, 'F - test_draw_arc/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_arc/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_arc/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_arc/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_arc/baseline/#shapes') -- draw an arc App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.mouse_move(Margin_left+35+30, Margin_top+Drawing_padding_top+36) App.run_after_keychord('a') -- arc mode App.run_after_mouse_release(Margin_left+35+50, Margin_top+Drawing_padding_top+36+50, 1) -- 45° local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_arc/#shapes') check_eq(#drawing.points, 1, 'F - test_draw_arc/#points') check_eq(drawing.shapes[1].mode, 'arc', 'F - test_draw_horizontal_line/shape_mode') local arc = drawing.shapes[1] check_eq(arc.radius, 30, 'F - test_draw_arc/radius') local center = drawing.points[arc.center] check_eq(center.x, 35, 'F - test_draw_arc/center:x') check_eq(center.y, 36, 'F - test_draw_arc/center:y') check_eq(arc.start_angle, 0, 'F - test_draw_arc/start:angle') check_eq(arc.end_angle, math.pi/4, 'F - test_draw_arc/end:angle') end function test_draw_polygon() io.write('\ntest_draw_polygon') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels App.draw() check_eq(Current_drawing_mode, 'line', 'F - test_draw_polygon/baseline/drawing_mode') check_eq(#Lines, 2, 'F - test_draw_polygon/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_polygon/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_polygon/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_polygon/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_polygon/baseline/#shapes') -- first point App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_keychord('g') -- polygon mode -- second point App.mouse_move(Margin_left+65, Margin_top+Drawing_padding_top+36) App.run_after_keychord('p') -- add point -- final point App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+26, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_polygon/#shapes') check_eq(#drawing.points, 3, 'F - test_draw_polygon/vertices') local shape = drawing.shapes[1] check_eq(shape.mode, 'polygon', 'F - test_draw_polygon/shape_mode') check_eq(#shape.vertices, 3, 'F - test_draw_polygon/vertices') local p = drawing.points[shape.vertices[1]] check_eq(p.x, 5, 'F - test_draw_polygon/p1:x') check_eq(p.y, 6, 'F - test_draw_polygon/p1:y') local p = drawing.points[shape.vertices[2]] check_eq(p.x, 65, 'F - test_draw_polygon/p2:x') check_eq(p.y, 36, 'F - test_draw_polygon/p2:y') local p = drawing.points[shape.vertices[3]] check_eq(p.x, 35, 'F - test_draw_polygon/p3:x') check_eq(p.y, 26, 'F - test_draw_polygon/p3:y') end function test_draw_rectangle() io.write('\ntest_draw_rectangle') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels App.draw() check_eq(Current_drawing_mode, 'line', 'F - test_draw_rectangle/baseline/drawing_mode') check_eq(#Lines, 2, 'F - test_draw_rectangle/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_rectangle/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_rectangle/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_rectangle/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_rectangle/baseline/#shapes') -- first point App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_keychord('r') -- rectangle mode -- second point/first edge App.mouse_move(Margin_left+42, Margin_top+Drawing_padding_top+45) App.run_after_keychord('p') -- override second point/first edge App.mouse_move(Margin_left+75, Margin_top+Drawing_padding_top+76) App.run_after_keychord('p') -- release (decides 'thickness' of rectangle perpendicular to first edge) App.run_after_mouse_release(Margin_left+15, Margin_top+Drawing_padding_top+26, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_rectangle/#shapes') check_eq(#drawing.points, 5, 'F - test_draw_rectangle/#points') -- currently includes every point added local shape = drawing.shapes[1] check_eq(shape.mode, 'rectangle', 'F - test_draw_rectangle/shape_mode') check_eq(#shape.vertices, 4, 'F - test_draw_rectangle/vertices') local p = drawing.points[shape.vertices[1]] check_eq(p.x, 35, 'F - test_draw_rectangle/p1:x') check_eq(p.y, 36, 'F - test_draw_rectangle/p1:y') local p = drawing.points[shape.vertices[2]] check_eq(p.x, 75, 'F - test_draw_rectangle/p2:x') check_eq(p.y, 76, 'F - test_draw_rectangle/p2:y') local p = drawing.points[shape.vertices[3]] check_eq(p.x, 70, 'F - test_draw_rectangle/p3:x') check_eq(p.y, 81, 'F - test_draw_rectangle/p3:y') local p = drawing.points[shape.vertices[4]] check_eq(p.x, 30, 'F - test_draw_rectangle/p4:x') check_eq(p.y, 41, 'F - test_draw_rectangle/p4:y') end function test_draw_rectangle_intermediate() io.write('\ntest_draw_rectangle_intermediate') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels App.draw() check_eq(Current_drawing_mode, 'line', 'F - test_draw_rectangle_intermediate/baseline/drawing_mode') check_eq(#Lines, 2, 'F - test_draw_rectangle_intermediate/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_rectangle_intermediate/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_rectangle_intermediate/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_rectangle_intermediate/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_rectangle_intermediate/baseline/#shapes') -- first point App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_keychord('r') -- rectangle mode -- second point/first edge App.mouse_move(Margin_left+42, Margin_top+Drawing_padding_top+45) App.run_after_keychord('p') -- override second point/first edge App.mouse_move(Margin_left+75, Margin_top+Drawing_padding_top+76) App.run_after_keychord('p') local drawing = Lines[1] check_eq(#drawing.points, 3, 'F - test_draw_rectangle_intermediate/#points') -- currently includes every point added local pending = drawing.pending check_eq(pending.mode, 'rectangle', 'F - test_draw_rectangle_intermediate/shape_mode') check_eq(#pending.vertices, 2, 'F - test_draw_rectangle_intermediate/vertices') local p = drawing.points[pending.vertices[1]] check_eq(p.x, 35, 'F - test_draw_rectangle_intermediate/p1:x') check_eq(p.y, 36, 'F - test_draw_rectangle_intermediate/p1:y') local p = drawing.points[pending.vertices[2]] check_eq(p.x, 75, 'F - test_draw_rectangle_intermediate/p2:x') check_eq(p.y, 76, 'F - test_draw_rectangle_intermediate/p2:y') -- outline of rectangle is drawn based on where the mouse is, but we can't check that so far end function test_draw_square() io.write('\ntest_draw_square') -- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end) App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels App.draw() check_eq(Current_drawing_mode, 'line', 'F - test_draw_square/baseline/drawing_mode') check_eq(#Lines, 2, 'F - test_draw_square/baseline/#lines') check_eq(Lines[1].mode, 'drawing', 'F - test_draw_square/baseline/mode') check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_square/baseline/y') check_eq(Lines[1].h, 128, 'F - test_draw_square/baseline/y') check_eq(#Lines[1].shapes, 0, 'F - test_draw_square/baseline/#shapes') -- first point App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_keychord('s') -- square mode -- second point/first edge App.mouse_move(Margin_left+42, Margin_top+Drawing_padding_top+45) App.run_after_keychord('p') -- override second point/first edge App.mouse_move(Margin_left+65, Margin_top+Drawing_padding_top+66) App.run_after_keychord('p') -- release (decides which side of first edge to draw square on) App.run_after_mouse_release(Margin_left+15, Margin_top+Drawing_padding_top+26, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_draw_square/#shapes') check_eq(#drawing.points, 5, 'F - test_draw_square/#points') -- currently includes every point added check_eq(drawing.shapes[1].mode, 'square', 'F - test_draw_square/shape_mode') check_eq(#drawing.shapes[1].vertices, 4, 'F - test_draw_square/vertices') local p = drawing.points[drawing.shapes[1].vertices[1]] check_eq(p.x, 35, 'F - test_draw_square/p1:x') check_eq(p.y, 36, 'F - test_draw_square/p1:y') local p = drawing.points[drawing.shapes[1].vertices[2]] check_eq(p.x, 65, 'F - test_draw_square/p2:x') check_eq(p.y, 66, 'F - test_draw_square/p2:y') local p = drawing.points[drawing.shapes[1].vertices[3]] check_eq(p.x, 35, 'F - test_draw_square/p3:x') check_eq(p.y, 96, 'F - test_draw_square/p3:y') local p = drawing.points[drawing.shapes[1].vertices[4]] check_eq(p.x, 5, 'F - test_draw_square/p4:x') check_eq(p.y, 66, 'F - test_draw_square/p4:y') end function test_name_point() io.write('\ntest_name_point') -- create a drawing with a line Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() -- draw a line App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_name_point/baseline/#shapes') check_eq(#drawing.points, 2, 'F - test_name_point/baseline/#points') check_eq(drawing.shapes[1].mode, 'line', 'F - test_name_point/baseline/shape:1') local p1 = drawing.points[drawing.shapes[1].p1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p1.x, 5, 'F - test_name_point/baseline/p1:x') check_eq(p1.y, 6, 'F - test_name_point/baseline/p1:y') check_eq(p2.x, 35, 'F - test_name_point/baseline/p2:x') check_eq(p2.y, 36, 'F - test_name_point/baseline/p2:y') check_nil(p2.name, 'F - test_name_point/baseline/p2:name') -- enter 'name' mode without moving the mouse App.run_after_keychord('C-n') check_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:1') App.run_after_textinput('A') check_eq(p2.name, 'A', 'F - test_name_point') -- still in 'name' mode check_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:2') -- exit 'name' mode App.run_after_keychord('return') check_eq(Current_drawing_mode, 'line', 'F - test_name_point/mode:3') check_eq(p2.name, 'A', 'F - test_name_point') -- wait until save App.wait_fake_time(3.1) App.update(0) -- change is saved Lines = load_from_disk(Filename) local p2 = Lines[1].points[drawing.shapes[1].p2] check_eq(p2.name, 'A', 'F - test_name_point/save') end function test_move_point() io.write('\ntest_move_point') -- create a drawing with a line Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_move_point/baseline/#shapes') check_eq(#drawing.points, 2, 'F - test_move_point/baseline/#points') check_eq(drawing.shapes[1].mode, 'line', 'F - test_move_point/baseline/shape:1') local p1 = drawing.points[drawing.shapes[1].p1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p1.x, 5, 'F - test_move_point/baseline/p1:x') check_eq(p1.y, 6, 'F - test_move_point/baseline/p1:y') check_eq(p2.x, 35, 'F - test_move_point/baseline/p2:x') check_eq(p2.y, 36, 'F - test_move_point/baseline/p2:y') -- wait until save App.wait_fake_time(3.1) App.update(0) -- line is saved to disk Lines = load_from_disk(Filename) local drawing = Lines[1] local p2 = Lines[1].points[drawing.shapes[1].p2] check_eq(p2.x, 35, 'F - test_move_point/save/x') check_eq(p2.y, 36, 'F - test_move_point/save/y') App.draw() -- enter 'move' mode without moving the mouse App.run_after_keychord('C-u') check_eq(Current_drawing_mode, 'move', 'F - test_move_point/mode:1') -- point is lifted check_eq(drawing.pending.mode, 'move', 'F - test_move_point/mode:2') check_eq(drawing.pending.target_point, p2, 'F - test_move_point/target') -- move point App.mouse_move(Margin_left+26, Margin_top+Drawing_padding_top+44) App.update(0.05) local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p2.x, 26, 'F - test_move_point/x') check_eq(p2.y, 44, 'F - test_move_point/y') -- exit 'move' mode App.run_after_mouse_click(Margin_left+26, Margin_top+Drawing_padding_top+44, 1) check_eq(Current_drawing_mode, 'line', 'F - test_move_point/mode:3') check_eq(drawing.pending, {}, 'F - test_move_point/pending') -- wait until save App.wait_fake_time(3.1) App.update(0) -- change is saved Lines = load_from_disk(Filename) local p2 = Lines[1].points[drawing.shapes[1].p2] check_eq(p2.x, 26, 'F - test_move_point/save/x') check_eq(p2.y, 44, 'F - test_move_point/save/y') end function test_move_point_on_manhattan_line() io.write('\ntest_move_point_on_manhattan_line') -- create a drawing with a manhattan line Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'manhattan' App.draw() App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+46, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_move_point_on_manhattan_line/baseline/#shapes') check_eq(#drawing.points, 2, 'F - test_move_point_on_manhattan_line/baseline/#points') check_eq(drawing.shapes[1].mode, 'manhattan', 'F - test_move_point_on_manhattan_line/baseline/shape:1') App.draw() -- enter 'move' mode App.run_after_keychord('C-u') check_eq(Current_drawing_mode, 'move', 'F - test_move_point_on_manhattan_line/mode:1') -- move point App.mouse_move(Margin_left+26, Margin_top+Drawing_padding_top+44) App.update(0.05) -- line is no longer manhattan check_eq(drawing.shapes[1].mode, 'line', 'F - test_move_point_on_manhattan_line/baseline/shape:1') end function test_delete_lines_at_point() io.write('\ntest_delete_lines_at_point') -- create a drawing with two lines connected at a point Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_mouse_release(Margin_left+55, Margin_top+Drawing_padding_top+26, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 2, 'F - test_delete_lines_at_point/baseline/#shapes') check_eq(drawing.shapes[1].mode, 'line', 'F - test_delete_lines_at_point/baseline/shape:1') check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_lines_at_point/baseline/shape:2') -- hover on the common point and delete App.mouse_move(Margin_left+35, Margin_top+Drawing_padding_top+36) App.run_after_keychord('C-d') check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_lines_at_point/shape:1') check_eq(drawing.shapes[2].mode, 'deleted', 'F - test_delete_lines_at_point/shape:2') -- wait for some time App.wait_fake_time(3.1) App.update(0) -- deleted points disappear after file is reloaded Lines = load_from_disk(Filename) check_eq(#Lines[1].shapes, 0, 'F - test_delete_lines_at_point/save') end function test_delete_line_under_mouse_pointer() io.write('\ntest_delete_line_under_mouse_pointer') -- create a drawing with two lines connected at a point App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_mouse_release(Margin_left+55, Margin_top+Drawing_padding_top+26, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 2, 'F - test_delete_line_under_mouse_pointer/baseline/#shapes') check_eq(drawing.shapes[1].mode, 'line', 'F - test_delete_line_under_mouse_pointer/baseline/shape:1') check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_line_under_mouse_pointer/baseline/shape:2') -- hover on one of the lines and delete App.mouse_move(Margin_left+25, Margin_top+Drawing_padding_top+26) App.run_after_keychord('C-d') -- only that line is deleted check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_line_under_mouse_pointer/shape:1') check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_line_under_mouse_pointer/shape:2') end function test_delete_point_from_polygon() io.write('\ntest_delete_point_from_polygon') -- create a drawing with two lines connected at a point App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() -- first point App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_keychord('g') -- polygon mode -- second point App.mouse_move(Margin_left+65, Margin_top+Drawing_padding_top+36) App.run_after_keychord('p') -- add point -- third point App.mouse_move(Margin_left+35, Margin_top+Drawing_padding_top+26) App.run_after_keychord('p') -- add point -- fourth point App.run_after_mouse_release(Margin_left+14, Margin_top+Drawing_padding_top+16, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_delete_point_from_polygon/baseline/#shapes') check_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/baseline/mode') check_eq(#drawing.shapes[1].vertices, 4, 'F - test_delete_point_from_polygon/baseline/vertices') -- hover on a point and delete App.mouse_move(Margin_left+35, Margin_top+Drawing_padding_top+26) App.run_after_keychord('C-d') -- just the one point is deleted check_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/shape') check_eq(#drawing.shapes[1].vertices, 3, 'F - test_delete_point_from_polygon/vertices') end function test_delete_point_from_polygon() io.write('\ntest_delete_point_from_polygon') -- create a drawing with two lines connected at a point App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() -- first point App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_keychord('g') -- polygon mode -- second point App.mouse_move(Margin_left+65, Margin_top+Drawing_padding_top+36) App.run_after_keychord('p') -- add point -- third point App.run_after_mouse_release(Margin_left+14, Margin_top+Drawing_padding_top+16, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_delete_point_from_polygon/baseline/#shapes') check_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/baseline/mode') check_eq(#drawing.shapes[1].vertices, 3, 'F - test_delete_point_from_polygon/baseline/vertices') -- hover on a point and delete App.mouse_move(Margin_left+65, Margin_top+Drawing_padding_top+36) App.run_after_keychord('C-d') -- there's < 3 points left, so the whole polygon is deleted check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_point_from_polygon') end function test_undo_name_point() io.write('\ntest_undo_name_point') -- create a drawing with a line Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() -- draw a line App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_undo_name_point/baseline/#shapes') check_eq(#drawing.points, 2, 'F - test_undo_name_point/baseline/#points') check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_name_point/baseline/shape:1') local p1 = drawing.points[drawing.shapes[1].p1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p1.x, 5, 'F - test_undo_name_point/baseline/p1:x') check_eq(p1.y, 6, 'F - test_undo_name_point/baseline/p1:y') check_eq(p2.x, 35, 'F - test_undo_name_point/baseline/p2:x') check_eq(p2.y, 36, 'F - test_undo_name_point/baseline/p2:y') check_nil(p2.name, 'F - test_undo_name_point/baseline/p2:name') check_eq(#History, 1, 'F - test_undo_name_point/baseline/history:1') -- enter 'name' mode without moving the mouse App.run_after_keychord('C-n') App.run_after_textinput('A') App.run_after_keychord('return') check_eq(p2.name, 'A', 'F - test_undo_name_point/baseline') check_eq(#History, 3, 'F - test_undo_name_point/baseline/history:2') check_eq(Next_history, 4, 'F - test_undo_name_point/baseline/next_history') -- undo App.run_after_keychord('C-z') local drawing = Lines[1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(Next_history, 3, 'F - test_undo_name_point/next_history') check_eq(p2.name, '', 'F - test_undo_name_point') -- not quite what it was before, but close enough -- wait until save App.wait_fake_time(3.1) App.update(0) -- undo is saved Lines = load_from_disk(Filename) local p2 = Lines[1].points[drawing.shapes[1].p2] check_eq(p2.name, '', 'F - test_undo_name_point/save') end function test_undo_move_point() io.write('\ntest_undo_move_point') -- create a drawing with a line Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 1, 'F - test_undo_move_point/baseline/#shapes') check_eq(#drawing.points, 2, 'F - test_undo_move_point/baseline/#points') check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_move_point/baseline/shape:1') local p1 = drawing.points[drawing.shapes[1].p1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p1.x, 5, 'F - test_undo_move_point/baseline/p1:x') check_eq(p1.y, 6, 'F - test_undo_move_point/baseline/p1:y') check_eq(p2.x, 35, 'F - test_undo_move_point/baseline/p2:x') check_eq(p2.y, 36, 'F - test_undo_move_point/baseline/p2:y') check_nil(p2.name, 'F - test_undo_move_point/baseline/p2:name') -- move p2 App.run_after_keychord('C-u') App.mouse_move(Margin_left+26, Margin_top+Drawing_padding_top+44) App.update(0.05) local p2 = drawing.points[drawing.shapes[1].p2] check_eq(p2.x, 26, 'F - test_undo_move_point/x') check_eq(p2.y, 44, 'F - test_undo_move_point/y') -- exit 'move' mode App.run_after_mouse_click(Margin_left+26, Margin_top+Drawing_padding_top+44, 1) check_eq(Next_history, 4, 'F - test_undo_move_point/next_history') -- undo App.run_after_keychord('C-z') App.run_after_keychord('C-z') -- bug: need to undo twice local drawing = Lines[1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(Next_history, 2, 'F - test_undo_move_point/next_history') check_eq(p2.x, 35, 'F - test_undo_move_point/x') check_eq(p2.y, 36, 'F - test_undo_move_point/y') -- wait until save App.wait_fake_time(3.1) App.update(0) -- undo is saved Lines = load_from_disk(Filename) local p2 = Lines[1].points[drawing.shapes[1].p2] check_eq(p2.x, 35, 'F - test_undo_move_point/save/x') check_eq(p2.y, 36, 'F - test_undo_move_point/save/y') end function test_undo_delete_point() io.write('\ntest_undo_delete_point') -- create a drawing with two lines connected at a point Filename = 'foo' App.screen.init{width=Margin_left+300, height=300} Lines = load_array{'```lines', '```', ''} Line_width = Margin_left+256 -- drawing coordinates 1:1 with pixels Current_drawing_mode = 'line' App.draw() App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1) App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1) App.run_after_mouse_release(Margin_left+55, Margin_top+Drawing_padding_top+26, 1) local drawing = Lines[1] check_eq(#drawing.shapes, 2, 'F - test_undo_delete_point/baseline/#shapes') check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_delete_point/baseline/shape:1') check_eq(drawing.shapes[2].mode, 'line', 'F - test_undo_delete_point/baseline/shape:2') -- hover on the common point and delete App.mouse_move(Margin_left+35, Margin_top+Drawing_padding_top+36) App.run_after_keychord('C-d') check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_undo_delete_point/shape:1') check_eq(drawing.shapes[2].mode, 'deleted', 'F - test_undo_delete_point/shape:2') -- undo App.run_after_keychord('C-z') local drawing = Lines[1] local p2 = drawing.points[drawing.shapes[1].p2] check_eq(Next_history, 3, 'F - test_undo_move_point/next_history') check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_delete_point/shape:1') check_eq(drawing.shapes[2].mode, 'line', 'F - test_undo_delete_point/shape:2') -- wait until save App.wait_fake_time(3.1) App.update(0) -- undo is saved Lines = load_from_disk(Filename) check_eq(#Lines[1].shapes, 2, 'F - test_undo_delete_point/save') end