clean up all the mess since commit fe4e1395d0

In the process we find a new bug. Scrolling with keyboard is overly
eager to clamp screen_top to bottom of screen when the top used to be
within the viewport.

Until recently, scrolling past the bottom when the margin was visible
would move the cursor correctly but pan the surface to the top of the
viewport. Slightly jarring, but good enough.
This commit is contained in:
Kartik K. Agaram 2023-10-25 17:59:38 -07:00
parent ed08869d25
commit 8d9af77ab1
9 changed files with 65 additions and 106 deletions

2
0019-B
View File

@ -1,5 +1,4 @@
B = function(skip_updating_screen_top_for)
print('B', skip_updating_screen_top_for)
-- recompute various aspects based on the current viewport settings
for _,obj in ipairs(Surface) do
if obj.type == 'line' then
@ -23,5 +22,4 @@ print('B', skip_updating_screen_top_for)
end
end
end
print('end B', skip_updating_screen_top_for)
end

View File

@ -9,68 +9,37 @@ Page = {
doc='prose goes here, on the left half of the window',
margin=Margin_left,
data={
'1',
'2',
'3',
'4',
'5',
'6',
'7',
'8',
'9',
'10',
'11',
'12',
'13',
'14',
'15',
'16',
'17',
'18',
'19',
'20',
'21',
'22',
'23',
'24',
'25',
'26',
'27',
'28',
'29',
'30',
'31',
'32',
'33',
'34',
'35',
'36',
'37',
'38',
'39',
'40',
'41',
'42',
'43',
'44',
'45',
'46',
'47',
'48',
'49',
'50',
'51',
'52',
'53',
'54',
'55',
'56',
'57',
'58',
'59',
'60',
"Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.",
'1',
'2',
'3',
'mno',
'Acb',
'g',
'hij',
'klm',
'nop',
},
width=400, bg={r=0,g=0.8,b=0}
width=400, bg={r=1,g=1,b=0}
},
-- a table on the right
{ type='rows', name='searches', margin=50, data={
{ type='text', data={''},},
{ type='cols', data={
{ type='text', data={'search:'},},
{ type='text', name='search', bg={r=0.8,g=0.8,b=0.8}, data={''}, width=90,},
}},
{ type='text', data={'table:'},},
{ type='cols', bg={r=0.8,g=0.8,b=0.8}, data={
{ type='rows', width=90, data={
{type='text', data={'abc'},},
{type='text', data={'abc'},},
}},
{ type='rows', width=90, data={
{type='text', data={'def'},},
{type='text', data={'def'},},
}},
}},
}},
},
}

View File

@ -1,7 +1,4 @@
compute_layout = function(node, x,y, nodes_to_render, skip_updating_screen_top_for)
if node.editor then
print('compute_layout', node, node.type, node.editor.screen_top1.line, skip_updating_screen_top_for)
end
-- append to nodes_to_render flattened instructions to render a hierarchy of nodes
-- return x,y rendered until (surface coordinates)
if node.type == 'text' then
@ -103,6 +100,5 @@ end
node_to_render.h = h
end
end
print('end compute_layout', skip_updating_screen_top_for, node)
return x+node.w,y+node.h
end

View File

@ -20,11 +20,8 @@ on.keychord_press = function(chord, key)
local old_top = {line=Cursor_node.editor.screen_top1.line, pos=Cursor_node.editor.screen_top1.pos}
edit.keychord_press(Cursor_node.editor, chord, key)
if not eq(Cursor_node.editor.screen_top1, old_top) then
print('==', old_top.line, old_top.pos, '=>', Cursor_node.editor.screen_top1.line, Cursor_node.editor.screen_top1.pos)
Viewport.y = Cursor_node.y + y_of_schema1(Cursor_node.editor, Cursor_node.editor.screen_top1)
print('->', Viewport.y, Cursor_node.editor.top, Cursor_node.editor.screen_top1.line)
A(--[[skip updating screen_top for]] Cursor_node)
print('=>', Viewport.y, Cursor_node.editor.top, Cursor_node.editor.screen_top1.line)
return
end
A()

View File

@ -32,7 +32,6 @@ on.draw = function()
if obj.w == nil then
love.graphics.draw(obj.text, vx(obj.x), vy(obj.y))
else
--? print('edit.draw', obj.y, obj.editor.top, obj.editor.screen_top1.line)
edit.draw(obj.editor, obj.fg or {r=0,g=0,b=0}, not obj.show_cursor)
end
end

12
0028-A
View File

@ -1,11 +1,17 @@
A = function(skip_updating_screen_top_for)
print('A', skip_updating_screen_top_for)
love.graphics.setFont(love.graphics.newFont(scale(20))) -- editor objects implicitly depend on current font
-- translate Page and Page2 to Surface
Surface = {}
print('calling compute_layout', Page, Page.x,Page.y, Surface, skip_updating_screen_top_for)
local red = false
for x=-1000,2000,300 do
for y=-10000,10000,200 do
add_thick_line({type='line', data={x,y, x+200,y+200, x,y+400}, r=red and 1 or 0,g=red and 0 or 0.5,b=0}, 10)
red = not red
end
end
compute_layout(Page, Page.x,Page.y, Surface, skip_updating_screen_top_for)
compute_layout(Page2, Page2.x,Page2.y, Surface, skip_updating_screen_top_for)
-- continue the pipeline
B(skip_updating_screen_top_for)
-- TODO: ugly that we're manipulating editor objects twice
print('end A', skip_updating_screen_top_for)
end

View File

@ -3,6 +3,7 @@ Page2 = {
-- page
type='text',
data={
"Call me Ishmael. Some years ago--never mind how long precisely--having little or no money in my purse, and nothing particular to interest me on shore, I thought I would sail about a little and see the watery part of the world. It is a way I have of driving off the spleen and regulating the circulation. Whenever I find myself growing grim about the mouth; whenever it is a damp, drizzly November in my soul; whenever I find myself involuntarily pausing before coffin warehouses, and bringing up the rear of every funeral I meet; and especially whenever my hypos get such an upper hand of me, that it requires a strong moral principle to prevent me from deliberately stepping into the street, and methodically knocking people's hats off--then, I account it high time to get to sea as soon as I can. This is my substitute for pistol and ball. With a philosophical flourish Cato throws himself upon his sword; I quietly take to the ship. There is nothing surprising in this. If they but knew it, almost all men in their degree, some time or other, cherish very nearly the same feelings towards the ocean with me.",
'1',
'2',
'3',
@ -63,7 +64,6 @@ Page2 = {
'58',
'59',
'60',
},
width=400, bg={r=0,g=0.8,b=0}
}

View File

@ -1,9 +1,7 @@
update_editor_box = function(node, skip_updating_screen_top_for)
if node.editor == nil then return end
print('update box', node, node.editor.screen_top1.line, skip_updating_screen_top_for)
edit.update_font_settings(node.editor, scale(20))
if node ~= skip_updating_screen_top_for then
print('update box: refreshing screen top', node.editor.screen_top1.line)
if node.y > Viewport.y then
node.editor.screen_top1.line = 1
node.editor.screen_top1.pos = 1
@ -11,12 +9,9 @@ update_editor_box = function(node, skip_updating_screen_top_for)
else
node.editor.screen_top1, node.editor.top = schema1_of_y(node.editor, scale(Viewport.y-node.y))
end
else
print('update box: NOT refreshing screen top', node.editor.screen_top1.line)
end
node.editor.left = math.floor(vx(node.x))
node.editor.right = math.ceil(vx(node.x+node.w))
node.editor.width = node.editor.right - node.editor.left
Text.redraw_all(node.editor)
print('end update box', node, skip_updating_screen_top_for)
end

View File

@ -204,11 +204,11 @@ function Text.keychord_press(State, chord, readonly)
end
elseif State.cursor1.line > 1 then
before = snapshot(State, State.cursor1.line-1, State.cursor1.line)
-- join lines
State.cursor1.pos = utf8.len(State.lines[State.cursor1.line-1].data)+1
State.lines[State.cursor1.line-1].data = State.lines[State.cursor1.line-1].data..State.lines[State.cursor1.line].data
table.remove(State.lines, State.cursor1.line)
table.remove(State.line_cache, State.cursor1.line)
-- join lines
State.cursor1.pos = utf8.len(State.lines[State.cursor1.line-1].data)+1
State.lines[State.cursor1.line-1].data = State.lines[State.cursor1.line-1].data..State.lines[State.cursor1.line].data
table.remove(State.lines, State.cursor1.line)
table.remove(State.line_cache, State.cursor1.line)
State.cursor1.line = State.cursor1.line-1
end
if State.screen_top1.line > #State.lines then
@ -250,8 +250,8 @@ function Text.keychord_press(State, chord, readonly)
-- no change to State.cursor1.pos
end
elseif State.cursor1.line < #State.lines then
-- join lines
State.lines[State.cursor1.line].data = State.lines[State.cursor1.line].data..State.lines[State.cursor1.line+1].data
-- join lines
State.lines[State.cursor1.line].data = State.lines[State.cursor1.line].data..State.lines[State.cursor1.line+1].data
table.remove(State.lines, State.cursor1.line+1)
table.remove(State.line_cache, State.cursor1.line+1)
end
@ -363,7 +363,7 @@ function Text.pageup(State)
while y >= State.top do
--? print(y, top2.line, top2.screen_line, top2.screen_pos)
if State.screen_top1.line == 1 and State.screen_top1.pos == 1 then break end
y = y - State.line_height
y = y - State.line_height
top2 = Text.previous_screen_line(State, top2)
end
State.screen_top1 = Text.to1(State, top2)
@ -435,42 +435,42 @@ function Text.up(State)
end
function Text.down(State)
print('down', State.cursor1.line, State.cursor1.pos, State.screen_top1.line, State.screen_top1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
--? print('down', State.cursor1.line, State.cursor1.pos, State.screen_top1.line, State.screen_top1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
assert(State.cursor1.pos)
if Text.cursor_at_final_screen_line(State) then
-- line is done, skip to next text line
print('cursor at final screen line of its line')
--? print('cursor at final screen line of its line')
if State.cursor1.line < #State.lines then
local new_cursor_line = State.cursor1.line+1
State.cursor1.line = new_cursor_line
State.cursor1.pos = Text.nearest_cursor_pos(State.lines[State.cursor1.line].data, State.cursor_x, State.left)
print(State.cursor1.pos)
--? print(State.cursor1.pos)
end
if State.cursor1.line > State.screen_bottom1.line then
print('screen top before:', State.screen_top1.line, State.screen_top1.pos)
print('scroll up preserving cursor')
--? print('screen top before:', State.screen_top1.line, State.screen_top1.pos)
--? print('scroll up preserving cursor')
Text.snap_cursor_to_bottom_of_screen(State)
print('screen top after:', State.screen_top1.line, State.screen_top1.pos)
--? print('screen top after:', State.screen_top1.line, State.screen_top1.pos)
end
else
-- move down one screen line in current line
local scroll_down = Text.le1(State.screen_bottom1, State.cursor1)
print('cursor is NOT at final screen line of its line')
--? print('cursor is NOT at final screen line of its line')
local screen_line_starting_pos, screen_line_index = Text.pos_at_start_of_screen_line(State, State.cursor1)
Text.populate_screen_line_starting_pos(State, State.cursor1.line)
local new_screen_line_starting_pos = State.line_cache[State.cursor1.line].screen_line_starting_pos[screen_line_index+1]
print('switching pos of screen line at cursor from '..tostring(screen_line_starting_pos)..' to '..tostring(new_screen_line_starting_pos))
--? print('switching pos of screen line at cursor from '..tostring(screen_line_starting_pos)..' to '..tostring(new_screen_line_starting_pos))
local new_screen_line_starting_byte_offset = Text.offset(State.lines[State.cursor1.line].data, new_screen_line_starting_pos)
local s = string.sub(State.lines[State.cursor1.line].data, new_screen_line_starting_byte_offset)
State.cursor1.pos = new_screen_line_starting_pos + Text.nearest_cursor_pos(s, State.cursor_x, State.left) - 1
print('cursor pos is now', State.cursor1.line, State.cursor1.pos)
--? print('cursor pos is now', State.cursor1.line, State.cursor1.pos)
if scroll_down then
print('scroll up preserving cursor')
--? print('scroll up preserving cursor')
Text.snap_cursor_to_bottom_of_screen(State)
print('screen top after:', State.screen_top1.line, State.screen_top1.pos)
--? print('screen top after:', State.screen_top1.line, State.screen_top1.pos)
end
end
print('=>', State.cursor1.line, State.cursor1.pos, State.screen_top1.line, State.screen_top1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
--? print('=>', State.cursor1.line, State.cursor1.pos, State.screen_top1.line, State.screen_top1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
end
function Text.start_of_line(State)
@ -632,11 +632,11 @@ function Text.snap_cursor_to_bottom_of_screen(State)
while true do
--? print(y, 'top2:', top2.line, top2.screen_line, top2.screen_pos)
if top2.line == 1 and top2.screen_line == 1 then break end
local h = State.line_height
if y - h < State.top then
break
end
y = y - h
local h = State.line_height
if y - h < State.top then
break
end
y = y - h
top2 = Text.previous_screen_line(State, top2)
end
--? print('top2 finally:', top2.line, top2.screen_line, top2.screen_pos)
@ -906,7 +906,6 @@ end
-- slightly expensive since it redraws the screen
function Text.cursor_out_of_screen(State)
edit.draw(State, --[[should be drawn over]] Cursor_color)
print('cursor out of screen?', State.cursor_y == nil)
return State.cursor_y == nil
-- this approach is cheaper and almost works, except on the final screen
-- where file ends above bottom of screen