luaML.love/0030-update_editor_box

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update_editor_box = function(node)
if node.editor == nil then return end
edit.update_font_settings(node.editor, scale(20))
node.editor.left = math.floor(vx(node.x))
node.editor.right = math.ceil(vx(node.x+node.w))
node.editor.width = node.editor.right - node.editor.left
Text.redraw_all(node.editor)
if node.y > Viewport.y then
node.editor.screen_top1.line = 1
node.editor.screen_top1.pos = 1
node.editor.top = vy(node.y)
else
node.editor.screen_top1, node.editor.top = schema1_of_y(node.editor, scale(Viewport.y-node.y))
end
end