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@ -59,6 +59,7 @@
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# see baremetal/120allocate.subx
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# stack grows down from 0x00070000
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# see below
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# Consult https://wiki.osdev.org/Memory_Map_(x86) before modifying any of this.
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## 16-bit entry point
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@ -81,17 +82,15 @@
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8e e0 # fs <- ax
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8e e8 # gs <- ax
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# We don't read or write the stack before we get to 32-bit mode, but we
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# still need to move the stack in case BIOS initializes it in some low
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# address that we want to write code into.
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#
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# We'll grow the stack downward from somewhere in 0x0007xxxx;
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# consult https://wiki.osdev.org/Memory_Map_(x86) when modifying this
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# initialize stack to 0x00070000
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# We don't read or write the stack before we get to 32-bit mode, but BIOS
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# calls do. We need to move the stack in case BIOS initializes it to some
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# low address that we want to write code into.
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b8 00 70 # ax <- 0x7000
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8e d0 # ss <- ax
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# Not bothering initializing sp register. Que sera sera.
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bc 00 00 # sp <- 0x0000
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# 11:
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# 14:
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# disk read #1: load remaining sectors from first two tracks of disk into addresses [0x7e00, 0x17800)
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b4 02 # ah <- 2 # read sectors from disk
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# dl comes conveniently initialized at boot time with the index of the device being booted
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@ -102,12 +101,11 @@
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# address to write sectors to = es:bx = 0x7e00, contiguous with boot segment
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bb 00 00 # bx <- 0
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8e c3 # es <- bx
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# 20:
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bb 00 7e # bx <- 0x7e00 [label]
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cd 13 # int 13h, BIOS disk service
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0f 82 a6 00 # jump-if-carry disk_error [label]
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0f 82 a3 00 # jump-if-carry disk_error [label]
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# 29:
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# 2c:
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# undo the A20 hack: https://en.wikipedia.org/wiki/A20_line
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# this is from https://github.com/mit-pdos/xv6-public/blob/master/bootasm.S
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# seta20.1:
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@ -118,7 +116,7 @@
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b0 d1 # al <- 0xd1
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e6 64 # port 0x64 <- al
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# 33:
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# 36:
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# seta20.2:
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e4 64 # al <- port 0x64
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a8 02 # set zf if bit 1 (second-least significant) is not set
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@ -127,7 +125,7 @@
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b0 df # al <- 0xdf
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e6 64 # port 0x64 <- al
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# 3d:
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# 40:
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# adjust video mode
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b4 4f # ah <- 4f (VBE)
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b0 02 # al <- 02 (set video mode)
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@ -136,7 +134,7 @@
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# fallback mode: 0x0101 (640x480x256)
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cd 10 # int 10h, Vesa BIOS extensions
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# 46:
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# 49:
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# load information for the (hopefully) current video mode
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# mostly just for the address to the linear frame buffer
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b4 4f # ah <- 4f (VBE)
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@ -145,7 +143,7 @@
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bf 00 7f # di <- 0x7f00 (video mode info) [label]
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cd 10
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# 52:
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# 55:
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# switch to 32-bit mode
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0f 01 16 # lgdt 00/mod/indirect 010/subop 110/rm/use-disp16
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f8 7c # *gdt_descriptor [label]
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@ -155,8 +153,8 @@
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ea 00 7d 08 00 # far jump to initialize_32bit_mode after setting cs to the record at offset 8 in the gdt (gdt_code) [label]
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# padding
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# 66:
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00 00 00 00 00 00 00 00 00 00
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# 69:
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00 00 00 00 00 00 00
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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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@ -227,7 +225,7 @@ e9 fd ff # loop forever
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8e e8 # gs <- ax
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# 10e:
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bc 00 00 07 00 # esp <- 0x00070000 (wasting earlier stack above)
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bc 00 00 07 00 # esp <- 0x00070000
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# 113:
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# load interrupt handlers
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