7529 - baremetal: fake screen

This commit is contained in:
Kartik Agaram 2021-01-16 11:35:31 -08:00
parent 3d6c6e5286
commit 6efc1ebed7
3 changed files with 214 additions and 7 deletions

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@ -0,0 +1,25 @@
# 2-arg version of allocate-array.
# Really only intended to be called from code generated by mu.subx.
== code
allocate-array2: # ad: (addr allocation-descriptor), array-len: int, elem-size: int, out: (addr handle array _)
# . prologue
55/push-ebp
89/<- %ebp 4/r32/esp
# . save registers
50/push-eax
52/push-edx
#
8b/-> *(ebp+0xc) 0/r32/eax
f7 4/subop/multiply-into-edx-eax *(ebp+0x10)
# TODO: check edx for overflow
(allocate-array *(ebp+8) %eax *(ebp+0x14))
$allocate-array2:end:
# . restore registers
5a/pop-to-edx
58/pop-to-eax
# . epilogue
89/<- %esp 5/r32/ebp
5d/pop-to-ebp
c3/return

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@ -2,6 +2,67 @@
#
# Unlike the top-level, this text mode has no scrolling.
# coordinates here don't match top-level
# Here we're consistent with graphics mode. Top-level is consistent with
# terminal emulators.
type screen {
width: int
height: int
data: (handle array screen-cell)
cursor-x: int
cursor-y: int
}
type screen-cell {
data: grapheme
color: int
}
fn initialize-screen screen: (addr screen), width: int, height: int {
var screen-addr/esi: (addr screen) <- copy screen
var tmp/eax: int <- copy 0
var dest/edi: (addr int) <- copy 0
# screen->width = width
dest <- get screen-addr, width
tmp <- copy width
copy-to *dest, tmp
# screen->height = height
dest <- get screen-addr, height
tmp <- copy height
copy-to *dest, tmp
# screen->data = new screen-cell[width*height]
{
var data-addr/edi: (addr handle array screen-cell) <- get screen-addr, data
tmp <- multiply width
populate data-addr, tmp
}
# screen->cursor-x = 0
dest <- get screen-addr, cursor-x
copy-to *dest, 0
# screen->cursor-y = 0
dest <- get screen-addr, cursor-y
copy-to *dest, 0
}
fn screen-size screen: (addr screen) -> _/eax: int, _/ecx: int {
var width/eax: int <- copy 0
var height/ecx: int <- copy 0
compare screen, 0
{
break-if-!=
width <- copy 0x30 # 768/16
height <- copy 0x80 # 1024/8
return width, height
}
# fake screen
var screen-addr/esi: (addr screen) <- copy screen
var tmp/edx: (addr int) <- get screen-addr, width
width <- copy *tmp
tmp <- get screen-addr, height
height <- copy *tmp
return width, height
}
fn draw-grapheme screen: (addr screen), g: grapheme, x: int, y: int, color: int {
{
compare screen, 0
@ -9,7 +70,28 @@ fn draw-grapheme screen: (addr screen), g: grapheme, x: int, y: int, color: int
draw-grapheme-on-real-screen g, x, y, color
return
}
# TODO: fake screen
# fake screen
var screen-addr/esi: (addr screen) <- copy screen
var idx/ecx: int <- screen-cell-index screen-addr, x, y
var data-ah/eax: (addr handle array screen-cell) <- get screen-addr, data
var data/eax: (addr array screen-cell) <- lookup *data-ah
var offset/ecx: (offset screen-cell) <- compute-offset data, idx
var dest-cell/ecx: (addr screen-cell) <- index data, offset
var dest-grapheme/eax: (addr grapheme) <- get dest-cell, data
var g2/edx: grapheme <- copy g
copy-to *dest-grapheme, g2
var dest-color/eax: (addr int) <- get dest-cell, color
var color2/edx: grapheme <- copy color
copy-to *dest-color, color2
}
fn screen-cell-index screen-on-stack: (addr screen), x: int, y: int -> _/ecx: int {
var screen/esi: (addr screen) <- copy screen-on-stack
var height-addr/eax: (addr int) <- get screen, height
var result/ecx: int <- copy y
result <- multiply *height-addr
result <- add x
return result
}
fn cursor-position screen: (addr screen) -> _/eax: int, _/ecx: int {
@ -21,8 +103,11 @@ fn cursor-position screen: (addr screen) -> _/eax: int, _/ecx: int {
x, y <- cursor-position-on-real-screen
return x, y
}
# TODO: fake screen
return 0, 0
# fake screen
var screen-addr/esi: (addr screen) <- copy screen
var cursor-x-addr/eax: (addr int) <- get screen-addr, cursor-x
var cursor-y-addr/ecx: (addr int) <- get screen-addr, cursor-y
return *cursor-x-addr, *cursor-y-addr
}
fn set-cursor-position screen: (addr screen), x: int, y: int {
@ -32,7 +117,44 @@ fn set-cursor-position screen: (addr screen), x: int, y: int {
set-cursor-position-on-real-screen x, y
return
}
# TODO: fake screen
# fake screen
var screen-addr/esi: (addr screen) <- copy screen
# ignore x < 0
{
compare x, 0
break-if->=
return
}
# ignore x >= width
{
var width-addr/eax: (addr int) <- get screen-addr, width
var width/eax: int <- copy *width-addr
compare x, width
break-if-<=
return
}
# ignore y < 0
{
compare y, 0
break-if->=
return
}
# ignore y >= height
{
var height-addr/eax: (addr int) <- get screen-addr, height
var height/eax: int <- copy *height-addr
compare y, height
break-if-<
return
}
# screen->cursor-x = x
var dest/edi: (addr int) <- get screen-addr, cursor-x
var src/eax: int <- copy x
copy-to *dest, src
# screen->cursor-y = y
dest <- get screen-addr, cursor-y
src <- copy y
copy-to *dest, src
}
fn clear-screen screen: (addr screen) {
@ -42,9 +164,32 @@ fn clear-screen screen: (addr screen) {
clear-real-screen
return
}
# TODO: fake screen
# fake screen
var space/edi: grapheme <- copy 0x20
set-cursor-position screen, 0, 0
var screen-addr/esi: (addr screen) <- copy screen
var y/eax: int <- copy 1
var height/ecx: (addr int) <- get screen-addr, height
{
compare y, *height
break-if->
var x/edx: int <- copy 1
var width/ebx: (addr int) <- get screen-addr, width
{
compare x, *width
break-if->
draw-grapheme screen, space, x, y, 0 # color=black
x <- increment
loop
}
y <- increment
loop
}
set-cursor-position screen, 0, 0
}
# there's no grapheme that guarantees to cover every pixel, so we'll bump down
# to pixels for a real screen
fn clear-real-screen {
var y/eax: int <- copy 0
{
@ -62,3 +207,40 @@ fn clear-real-screen {
loop
}
}
fn screen-grapheme-at screen-on-stack: (addr screen), x: int, y: int -> _/eax: grapheme {
var screen-addr/esi: (addr screen) <- copy screen-on-stack
var idx/ecx: int <- screen-cell-index screen-addr, x, y
var result/eax: grapheme <- screen-grapheme-at-idx screen-addr, idx
return result
}
fn screen-grapheme-at-idx screen-on-stack: (addr screen), idx-on-stack: int -> _/eax: grapheme {
var screen-addr/esi: (addr screen) <- copy screen-on-stack
var data-ah/eax: (addr handle array screen-cell) <- get screen-addr, data
var data/eax: (addr array screen-cell) <- lookup *data-ah
var idx/ecx: int <- copy idx-on-stack
var offset/ecx: (offset screen-cell) <- compute-offset data, idx
var cell/eax: (addr screen-cell) <- index data, offset
var src/eax: (addr grapheme) <- get cell, data
return *src
}
fn screen-color-at screen-on-stack: (addr screen), x: int, y: int -> _/eax: int {
var screen-addr/esi: (addr screen) <- copy screen-on-stack
var idx/ecx: int <- screen-cell-index screen-addr, x, y
var result/eax: int <- screen-color-at-idx screen-addr, idx
return result
}
fn screen-color-at-idx screen-on-stack: (addr screen), idx-on-stack: int -> _/eax: int {
var screen-addr/esi: (addr screen) <- copy screen-on-stack
var data-ah/eax: (addr handle array screen-cell) <- get screen-addr, data
var data/eax: (addr array screen-cell) <- lookup *data-ah
var idx/ecx: int <- copy idx-on-stack
var offset/ecx: (offset screen-cell) <- compute-offset data, idx
var cell/eax: (addr screen-cell) <- index data, offset
var src/eax: (addr int) <- get cell, color
var result/eax: int <- copy *src
return result
}

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@ -58,13 +58,13 @@
# calls, so we don't need to initialize the stack.
# 0e:
# load second sector from disk
# load some sectors from disk
b4 02 # ah <- 2 # read sectors from disk
# dl comes conveniently initialized at boot time with the index of the device being booted
b5 00 # ch <- 0 # cylinder 0
b6 00 # dh <- 0 # track 0
b1 02 # cl <- 2 # second sector, 1-based
b0 20 # al <- 32 # number of sectors to read; all sectors must be in a single track
b0 3e # al <- 62 # number of sectors to read; all sectors must be in a single track
# address to write sectors to = es:bx = 0x7e00, contiguous with boot segment
bb 00 00 # bx <- 0
8e c3 # es <- bx