7537 - baremetal: start of cursor support
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@ -5,7 +5,7 @@
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== code
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draw-grapheme-on-real-screen: # g: grapheme, x: int, y: int, color: int
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draw-grapheme-on-real-screen: # g: grapheme, x: int, y: int, color: int, background-color: int
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# . prologue
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55/push-ebp
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89/<- %ebp 4/r32/esp
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@ -45,14 +45,14 @@ draw-grapheme-on-real-screen: # g: grapheme, x: int, y: int, color: int
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7c/jump-if-< break/disp8
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# shift LSB from row-bitmap into carry flag (CF)
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c1 5/subop/shift-right-logical %ebx 1/imm8
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# if LSB, draw a pixel
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# if LSB, draw a pixel in the given color
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{
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73/jump-if-not-CF break/disp8
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(pixel-on-real-screen %eax %edx *(ebp+0x14))
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eb/jump $draw-grapheme-on-real-screen:continue/disp8
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}
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# otherwise draw a black pixel
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(pixel-on-real-screen %eax %edx 0)
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# otherwise use the background color
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(pixel-on-real-screen %eax %edx *(ebp+0x18))
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$draw-grapheme-on-real-screen:continue:
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# --x
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48/decrement-eax
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@ -1,6 +1,6 @@
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# screen
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sig pixel-on-real-screen x: int, y: int, color: int
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sig draw-grapheme-on-real-screen g: grapheme, x: int, y: int, color: int
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sig draw-grapheme-on-real-screen g: grapheme, x: int, y: int, color: int, background-color: int
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sig cursor-position-on-real-screen -> _/eax: int, _/ecx: int
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sig set-cursor-position-on-real-screen x: int, y: int
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@ -1,4 +1,5 @@
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# Screen primitives for character-oriented output.
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# Testable primitives for writing text to screen.
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# (Mu doesn't yet have testable primitives for graphics.)
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#
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# Unlike the top-level, this text mode has no scrolling.
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@ -61,11 +62,13 @@ fn screen-size screen: (addr screen) -> _/eax: int, _/ecx: int {
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return width, height
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}
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# testable screen primitive
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# background color isn't configurable yet
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fn draw-grapheme screen: (addr screen), g: grapheme, x: int, y: int, color: int {
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{
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compare screen, 0
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break-if-!=
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draw-grapheme-on-real-screen g, x, y, color
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draw-grapheme-on-real-screen g, x, y, color, 0
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return
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}
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# fake screen
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