7486 - primitive for reading keys

It also clears keys after reading them, allowing us to read more than 16
keys.
This commit is contained in:
Kartik Agaram 2021-01-09 10:39:12 -08:00
parent 8be561f599
commit be87d72335
3 changed files with 74 additions and 0 deletions

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# check keyboard for a key
# return 0 on no keypress or unrecognized key
read-key: # kbd: (addr keyboard) -> result/eax: byte
# . prologue
55/push-ebp
89/<- %ebp 4/r32/esp
# . save registers
51/push-ecx
# result = 0
b8/copy-to-eax 0/imm32
# ecx = keyboard
8b/-> *(ebp+8) 1/r32/ecx
81 7/subop/compare %ecx 0/imm32
{
75/jump-if-!= break/disp8
# var read/ecx: byte = keyboard buffer's read index
8b/-> *0x7dcc 1/r32/CL # keyboard-buffer-read
# var next-key/eax: byte = *(keyboard buffer + ecx)
8a/byte-> *(ecx+0x7dd0) 0/r32/AL # keyboard-buffer-data
# if (next-key != 0) lock and remove from keyboard-buffer
81 7/subop/compare %eax 0/imm32
{
74/jump-if-= break/disp8
# TODO: add some instructions in this block to SubX if we ever want to
# use bootstrap on baremetal programs
fa/disable-interrupts
c6 0/subop/copy-byte *(ecx+0x7dd0) 0/imm8
ff 0/subop/increment *0x7dcc # keyboard-buffer-read
81 4/subop/and *0x7dcc 0xf/imm32 # keyboard-buffer-read
fb/enable-interrupts
}
# return
eb $read-key:end/disp8
}
# TODO: fake keyboard
$read-key:end:
# . restore registers
59/pop-to-ecx
# . epilogue
89/<- %esp 5/r32/ebp
5d/pop-to-ebp
c3/return

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sig pixel screen: (addr screen), x: int, y: int, color: int
sig read-key kbd: (addr keyboard) -> _/eax: byte

31
baremetal/ex3.mu Normal file
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# Draw pixels in response to keyboard events, starting from the top-left
# and in raster order.
#
# To build a disk image:
# ./translate_mu_baremetal baremetal/ex3.mu # emits disk.img
# To run:
# qemu-system-i386 disk.img
# Or:
# bochs -f baremetal/boot.bochsrc # boot.bochsrc loads disk.img
#
# Expected output: a new green pixel starting from the top left corner of the
# screen every time you press a key (letter or digit)
fn main {
var x/ecx: int <- copy 0
var y/edx: int <- copy 0
{
var key/eax: byte <- read-key 0 # real keyboard
compare key, 0
loop-if-= # busy wait
pixel 0, x, y, 0x31 # green
x <- increment
compare x, 0x400
{
break-if-<
y <- increment
x <- copy 0
}
loop
}
}