a few more examples of combining characters
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apps/ex15.mu
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apps/ex15.mu
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@ -14,8 +14,14 @@
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# 2. Run:
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# qemu-system-i386 -hda code.img -hdb data.img
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#
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# Expected output: 'à' in green in a few places near the top-left corner of
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# screen, showing off what this approach can and cannot do.
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# Expected output:
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# 'à' in green in a few places near the top-left corner of screen, showing off
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# what this approach can and cannot do.
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#
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# A few Devanagari letter combinations.
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#
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# Others? (Patches welcome.) I suspect Tibetan in particular will not work
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# well with this approach. But I need native readers to assess quality.
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fn main screen: (addr screen), keyboard: (addr keyboard), data-disk: (addr disk) {
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# at the top of screen, the accent is almost cropped
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@ -33,4 +39,41 @@ fn main screen: (addr screen), keyboard: (addr keyboard), data-disk: (addr disk)
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var dummy/eax: int <- draw-code-point-on-real-screen 0x67/g, 8/x 3/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x61/a, 9/x 3/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0300/combining-grave-accent, 9/x 3/y, 3/fg 0/bg
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# a single devanagari letter combined with different vowel _matras_
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 4/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 7/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x093e/devanagari-vowel-aa, 7/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xa/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x093f/devanagari-vowel-i, 0xa/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xd/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0940/devanagari-vowel-ii, 0xd/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x10/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0941/devanagari-vowel-u, 0x10/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x13/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0942/devanagari-vowel-oo, 0x13/x 8/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 4/x 9/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0947/devanagari-vowel-E, 4/x 9/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 7/x 9/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0948/devanagari-vowel-ai, 7/x 9/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xa/x 9/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x094b/devanagari-vowel-o, 0xa/x 9/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0xd/x 9/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x094f/devanagari-vowel-aw, 0xd/x 9/y, 3/fg 0/bg
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# bump the last couple down to show the letter without overlap; we've already established above that overlap is an issue
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x10/x 0xa/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0902/devanagari-anusvara, 0x10/x 0xa/y, 3/fg 0/bg
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var dummy/eax: int <- draw-code-point-on-real-screen 0x0915/devanagari-letter-ka, 0x13/x 0xa/y, 3/fg 0/bg
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var dummy/eax: int <- overlay-code-point-on-real-screen 0x0901/devanagari-chandrabindu, 0x13/x 0xa/y, 3/fg 0/bg
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}
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