fn draw-box-on-real-screen x1: int, y1: int, x2: int, y2: int, color: int { draw-horizontal-line-on-real-screen x1, x2, y1, color draw-vertical-line-on-real-screen x1, y1, y2, color draw-horizontal-line-on-real-screen x1, x2, y2, color draw-vertical-line-on-real-screen x2, y1, y2, color } fn draw-horizontal-line-on-real-screen x1: int, x2: int, y: int, color: int { var x/eax: int <- copy x1 { compare x, x2 break-if->= pixel-on-real-screen x, y, color x <- increment loop } } fn draw-vertical-line-on-real-screen x: int, y1: int, y2: int, color: int { var y/eax: int <- copy y1 { compare y, y2 break-if->= pixel-on-real-screen x, y, color y <- increment loop } }