fn main args: (addr array addr array byte) -> exit-status/ebx: int { # initialize fs from args[1] var filename/eax: (addr array byte) <- first-arg args var file-state-storage: file-state var fs/esi: (addr file-state) <- address file-state-storage init-file-state fs, filename # enable-screen-grid-mode enable-keyboard-immediate-mode # initialize screen state from screen size var screen-position-state-storage: screen-position-state var screen-position-state/eax: (addr screen-position-state) <- address screen-position-state-storage init-screen-position-state screen-position-state normal-text { render fs, screen-position-state var key/eax: byte <- read-key compare key, 0x71 # 'q' loop-if-!= } enable-keyboard-type-mode enable-screen-type-mode exit-status <- copy 0 } fn render fs: (addr file-state), state: (addr screen-position-state) { start-drawing state render-normal fs, state } fn render-normal fs: (addr file-state), state: (addr screen-position-state) { var newline-seen?/esi: boolean <- copy 0 # false var start-of-paragraph?/edi: boolean <- copy 1 # true $render-normal:loop: { # if done-drawing?(state) break var done?/eax: boolean <- done-drawing? state compare done?, 0 # false break-if-!= # var c/eax: byte <- next-char fs # if (c == EOF) break compare c, 0xffffffff # EOF marker break-if-= ## if (c == newline) perform some fairly sophisticated parsing for soft newlines compare c, 0xa # newline { break-if-!= # if it's the first newline, buffer it compare newline-seen?, 0 { break-if-!= newline-seen? <- copy 1 # true loop $render-normal:loop } # otherwise render two newlines { break-if-= add-char state, 0xa # newline add-char state, 0xa # newline newline-seen? <- copy 0 # false start-of-paragraph? <- copy 1 # true loop $render-normal:loop } } # if start of paragraph and c == '#', switch to header compare start-of-paragraph?, 0 { break-if-= compare c, 0x23 # '#' { break-if-!= render-header-line fs, state newline-seen? <- copy 1 # true loop $render-normal:loop } } # c is not a newline start-of-paragraph? <- copy 0 # false # if c is unprintable (particularly a '\r' CR), skip it compare c, 0x20 loop-if-< # If there's a newline buffered and c is a space, print the buffered # newline (hard newline). # If there's a newline buffered and c is not a newline or space, print a # space (soft newline). compare newline-seen?, 0 # false $render-normal:flush-buffered-newline: { break-if-= newline-seen? <- copy 0 # false { compare c, 0x20 break-if-!= add-char state, 0xa # newline break $render-normal:flush-buffered-newline } add-char state, 0x20 # space # fall through to print c } ## end soft newline support # if (c == '*') switch to bold compare c, 0x2a # '*' { break-if-!= start-bold 0 render-until-asterisk fs, state normal-text loop $render-normal:loop } # if (c == '_') switch to bold compare c, 0x5f # '_' { break-if-!= start-color 0, 0xec, 7 # 236 = darkish gray start-bold 0 render-until-underscore fs, state reset-formatting 0 start-color 0, 0xec, 7 # 236 = darkish gray loop $render-normal:loop } # add-char state, c # loop } # $render-normal:loop } fn render-header-line fs: (addr file-state), state: (addr screen-position-state) { $render-header-line:body: { # compute color based on number of '#'s var header-level/esi: int <- copy 1 # caller already grabbed one var c/eax: byte <- copy 0 { # if done-drawing?(state) return { var done?/eax: boolean <- done-drawing? state compare done?, 0 # false break-if-!= $render-header-line:body } # c <- next-char fs # if (c != '#') break compare c, 0x23 # '#' break-if-!= # header-level <- increment # loop } start-heading header-level { # if done-drawing?(state) break { var done?/eax: boolean <- done-drawing? state compare done?, 0 # false break-if-!= } # c <- next-char fs # if (c == EOF) break compare c, 0xffffffff # EOF marker break-if-= # if (c == newline) break compare c, 0xa # newline break-if-= # add-char state, c # loop } normal-text } } # colors for a light background, going from bright to dark (meeting up with bold-text) fn start-heading header-level: int { $start-heading:body: { start-bold 0 compare header-level, 1 { break-if-!= start-color 0, 0xa0, 7 break $start-heading:body } compare header-level, 2 { break-if-!= start-color 0, 0x7c, 7 break $start-heading:body } compare header-level, 3 { break-if-!= start-color 0, 0x58, 7 break $start-heading:body } compare header-level, 4 { break-if-!= start-color 0, 0x34, 7 break $start-heading:body } start-color 0, 0xe8, 7 } } fn render-until-asterisk fs: (addr file-state), state: (addr screen-position-state) { { # if done-drawing?(state) break var done?/eax: boolean <- done-drawing? state compare done?, 0 # false break-if-!= # var c/eax: byte <- next-char fs # if (c == EOF) break compare c, 0xffffffff # EOF marker break-if-= # if (c == '*') break compare c, 0x2a # '*' break-if-= # add-char state, c # loop } } fn render-until-underscore fs: (addr file-state), state: (addr screen-position-state) { { # if done-drawing?(state) break var done?/eax: boolean <- done-drawing? state compare done?, 0 # false break-if-!= # var c/eax: byte <- next-char fs # if (c == EOF) break compare c, 0xffffffff # EOF marker break-if-= # if (c == '_') break compare c, 0x5f # '_' break-if-= # add-char state, c # loop } } fn first-arg args-on-stack: (addr array addr array byte) -> out/eax: (addr array byte) { var args/eax: (addr array addr array byte) <- copy args-on-stack var result/eax: (addr addr array byte) <- index args, 1 out <- copy *result } fn normal-text { reset-formatting 0 start-color 0, 0xec, 7 # 236 = darkish gray }