draw-grapheme: # screen: (addr screen), g: grapheme, x: int, y: int, color: int # . prologue 55/push-ebp 89/<- %ebp 4/r32/esp # . save registers 50/push-eax 51/push-ecx 52/push-edx 53/push-ebx 56/push-esi # var letter-bitmap/esi = font[g] 8b/-> *(ebp+0xc) 6/r32/esi c1 4/subop/shift-left %esi 4/imm8 8d/copy-address *(esi+0x8800) 6/r32/esi # font-start # if (letter-bitmap >= 0x9000) return # characters beyond ASCII currently not supported 81 7/subop/compare %esi 0x9000/imm32 7d/jump-if->= $draw-grapheme:end/disp8 # edx = y 8b/-> *(ebp+0x14) 2/r32/edx # var ymax/ebx: int = y + 16 8b/-> *(ebp+0x14) 3/r32/ebx 81 0/subop/add %ebx 0x10/imm32 { # if (y >= ymax) break 39/compare %edx 3/r32/ebx 7d/jump-if->= break/disp8 # eax = x + 7 8b/-> *(ebp+0x10) 0/r32/eax 81 0/subop/add %eax 7/imm32 # var xmin/ecx: int = x 8b/-> *(ebp+0x10) 1/r32/ecx # var row-bitmap/ebx: int = *letter-bitmap 53/push-ebx 8b/-> *esi 3/r32/ebx { # if (x < xmin) break 39/compare %eax 1/r32/ecx 7c/jump-if-< break/disp8 # shift LSB from row-bitmap into carry flag (CF) c1 5/subop/shift-right-logical %ebx 1/imm8 # if LSB, draw a pixel { 73/jump-if-not-CF break/disp8 (pixel *(ebp+8) %eax %edx *(ebp+0x18)) } # --x 48/decrement-eax # eb/jump loop/disp8 } # reclaim row-bitmap 5b/pop-to-ebx # ++y 42/increment-edx # next bitmap row 46/increment-esi # eb/jump loop/disp8 } $draw-grapheme:end: # . restore registers 5e/pop-to-esi 5b/pop-to-ebx 5a/pop-to-edx 59/pop-to-ecx 58/pop-to-eax # . epilogue 89/<- %esp 5/r32/ebp 5d/pop-to-ebp c3/return