228 lines
8.0 KiB
C++
228 lines
8.0 KiB
C++
//: Construct types out of their constituent fields.
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:(scenario merge)
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container foo [
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x:num
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y:num
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]
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def main [
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1:foo <- merge 3, 4
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]
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+mem: storing 3 in location 1
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+mem: storing 4 in location 2
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:(before "End Primitive Recipe Declarations")
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MERGE,
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:(before "End Primitive Recipe Numbers")
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put(Recipe_ordinal, "merge", MERGE);
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:(before "End Primitive Recipe Checks")
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case MERGE: {
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// type-checking in a separate transform below
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break;
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}
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:(before "End Primitive Recipe Implementations")
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case MERGE: {
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products.resize(1);
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for (int i = 0; i < SIZE(ingredients); ++i)
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for (int j = 0; j < SIZE(ingredients.at(i)); ++j)
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products.at(0).push_back(ingredients.at(i).at(j));
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break;
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}
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//: type-check 'merge' to avoid interpreting numbers as addresses
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:(scenario merge_check)
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def main [
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1:point <- merge 3, 4
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]
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$error: 0
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:(scenario merge_check_missing_element)
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% Hide_errors = true;
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def main [
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1:point <- merge 3
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]
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+error: main: too few ingredients in '1:point <- merge 3'
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:(scenario merge_check_extra_element)
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% Hide_errors = true;
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def main [
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1:point <- merge 3, 4, 5
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]
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+error: main: too many ingredients in '1:point <- merge 3, 4, 5'
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//: We want to avoid causing memory corruption, but other than that we want to
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//: be flexible in how we construct containers of containers. It should be
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//: equally easy to define a container out of primitives or intermediate
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//: container fields.
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:(scenario merge_check_recursive_containers)
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def main [
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1:point <- merge 3, 4
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1:point-number <- merge 1:point, 5
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]
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$error: 0
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:(scenario merge_check_recursive_containers_2)
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% Hide_errors = true;
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def main [
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1:point <- merge 3, 4
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2:point-number <- merge 1:point
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]
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+error: main: too few ingredients in '2:point-number <- merge 1:point'
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:(scenario merge_check_recursive_containers_3)
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def main [
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1:point-number <- merge 3, 4, 5
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]
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$error: 0
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:(scenario merge_check_recursive_containers_4)
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% Hide_errors = true;
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def main [
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1:point-number <- merge 3, 4
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]
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+error: main: too few ingredients in '1:point-number <- merge 3, 4'
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:(scenario merge_check_reflexive)
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% Hide_errors = true;
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def main [
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1:point <- merge 3, 4
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2:point <- merge 1:point
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]
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$error: 0
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//: Since a container can be merged in several ways, we need to be able to
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//: backtrack through different possibilities. Later we'll allow creating
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//: exclusive containers which contain just one of rather than all of their
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//: elements. That will also require backtracking capabilities. Here's the
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//: state we need to maintain for backtracking:
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:(before "End Types")
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struct merge_check_point {
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reagent container;
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int container_element_index;
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merge_check_point(const reagent& c, int i) :container(c), container_element_index(i) {}
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};
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struct merge_check_state {
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stack<merge_check_point> data;
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};
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:(before "End Checks")
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Transform.push_back(check_merge_calls); // idempotent
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:(code)
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void check_merge_calls(const recipe_ordinal r) {
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const recipe& caller = get(Recipe, r);
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trace(9991, "transform") << "--- type-check merge instructions in recipe " << caller.name << end();
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for (int i = 0; i < SIZE(caller.steps); ++i) {
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const instruction& inst = caller.steps.at(i);
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if (inst.name != "merge") continue;
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if (SIZE(inst.products) != 1) {
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raise << maybe(caller.name) << "'merge' should yield a single product in '" << to_original_string(inst) << "'\n" << end();
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continue;
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}
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reagent/*copy*/ product = inst.products.at(0);
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// Update product While Type-checking Merge
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const type_tree* product_base_type = product.type->atom ? product.type : product.type->left;
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assert(product_base_type->atom);
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if (product_base_type->value == 0 || !contains_key(Type, product_base_type->value)) {
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raise << maybe(caller.name) << "'merge' should yield a container in '" << to_original_string(inst) << "'\n" << end();
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continue;
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}
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const type_info& info = get(Type, product_base_type->value);
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if (info.kind != CONTAINER && info.kind != EXCLUSIVE_CONTAINER) {
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raise << maybe(caller.name) << "'merge' should yield a container in '" << to_original_string(inst) << "'\n" << end();
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continue;
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}
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check_merge_call(inst.ingredients, product, caller, inst);
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}
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}
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void check_merge_call(const vector<reagent>& ingredients, const reagent& product, const recipe& caller, const instruction& inst) {
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int ingredient_index = 0;
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merge_check_state state;
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state.data.push(merge_check_point(product, 0));
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while (true) {
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assert(!state.data.empty());
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trace("transform") << ingredient_index << " vs " << SIZE(ingredients) << end();
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if (ingredient_index >= SIZE(ingredients)) {
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raise << maybe(caller.name) << "too few ingredients in '" << to_original_string(inst) << "'\n" << end();
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return;
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}
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reagent& container = state.data.top().container;
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if (!container.type) return; // error handled elsewhere
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const type_tree* top_root_type = container.type->atom ? container.type : container.type->left;
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assert(top_root_type->atom);
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type_info& container_info = get(Type, top_root_type->value);
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switch (container_info.kind) {
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case CONTAINER: {
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// degenerate case: merge with the same type always succeeds
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if (state.data.top().container_element_index == 0 && types_coercible(container, inst.ingredients.at(ingredient_index)))
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return;
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const reagent& expected_ingredient = element_type(container.type, state.data.top().container_element_index);
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trace("transform") << "checking container " << to_string(container) << " || " << to_string(expected_ingredient) << " vs ingredient " << ingredient_index << end();
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// if the current element is the ingredient we expect, move on to the next element/ingredient
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if (types_coercible(expected_ingredient, ingredients.at(ingredient_index))) {
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++ingredient_index;
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++state.data.top().container_element_index;
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while (state.data.top().container_element_index >= SIZE(get(Type, get_base_type(state.data.top().container.type)->value).elements)) {
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state.data.pop();
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if (state.data.empty()) {
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if (ingredient_index < SIZE(ingredients))
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raise << maybe(caller.name) << "too many ingredients in '" << to_original_string(inst) << "'\n" << end();
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return;
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}
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++state.data.top().container_element_index;
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}
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}
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// if not, maybe it's a field of the current element
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else {
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// no change to ingredient_index
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state.data.push(merge_check_point(expected_ingredient, 0));
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}
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break;
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}
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// End check_merge_call Special-cases
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default: {
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if (!types_coercible(container, ingredients.at(ingredient_index))) {
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raise << maybe(caller.name) << "incorrect type of ingredient " << ingredient_index << " in '" << to_original_string(inst) << "'\n" << end();
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raise << " (expected '" << debug_string(container) << "')\n" << end();
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raise << " (got '" << debug_string(ingredients.at(ingredient_index)) << "')\n" << end();
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return;
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}
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++ingredient_index;
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// ++state.data.top().container_element_index; // unnecessary, but wouldn't do any harm
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do {
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state.data.pop();
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if (state.data.empty()) {
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if (ingredient_index < SIZE(ingredients))
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raise << maybe(caller.name) << "too many ingredients in '" << to_original_string(inst) << "'\n" << end();
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return;
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}
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++state.data.top().container_element_index;
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} while (state.data.top().container_element_index >= SIZE(get(Type, get_base_type(state.data.top().container.type)->value).elements));
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}
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}
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}
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// never gets here
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assert(false);
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}
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//: replaced in a later layer
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//: todo: find some clean way to take this call completely out of this layer
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const type_tree* get_base_type(const type_tree* t) {
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return t;
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}
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:(scenario merge_check_product)
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% Hide_errors = true;
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def main [
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1:num <- merge 3
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]
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+error: main: 'merge' should yield a container in '1:num <- merge 3'
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:(before "End Includes")
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#include <stack>
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using std::stack;
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