mu/prototypes/tile/10.mu

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# Moving around within a tree and creating children.
#
# To run (on Linux and x86):
# $ git clone https://github.com/akkartik/mu
# $ cd mu
# $ ./translate_mu prototypes/tile/10.mu
# $ ./a.elf
#
# Press 'c' to create new children for the root node, and keys to move:
# 'h': parent
# 'l': first child
# 'j': next sibling
# 'k': prev sibling
# To run unit tests:
# $ ./a.elf test
fn main args-on-stack: (addr array (addr array byte)) -> exit-status/ebx: int {
var args/eax: (addr array (addr array byte)) <- copy args-on-stack
var tmp/ecx: int <- length args
$main-body: {
# if (len(args) > 1 && args[1] == "test") run-tests()
compare tmp, 1
{
break-if-<=
# if (args[1] == "test") run-tests()
var tmp2/ecx: (addr addr array byte) <- index args, 1
var tmp3/eax: boolean <- string-equal? *tmp2, "test"
compare tmp3, 0
{
break-if-=
run-tests
exit-status <- copy 0 # TODO: get at Num-test-failures somehow
}
break $main-body
}
# otherwise operate interactively
exit-status <- interactive
}
}
# - interactive loop
type cell {
val: int # single chars only for now
parent: (handle cell)
first-child: (handle cell)
next-sibling: (handle cell)
prev-sibling: (handle cell)
}
fn interactive -> exit-status/ebx: int {
var root-handle: (handle cell)
var root/esi: (addr handle cell) <- address root-handle
allocate root
var cursor-handle: (handle cell)
var cursor/edi: (addr handle cell) <- address cursor-handle
copy-handle root-handle, cursor
enable-keyboard-immediate-mode
var _root-addr/eax: (addr cell) <- lookup *root
var root-addr/ecx: (addr cell) <- copy _root-addr
var cursor-addr/eax: (addr cell) <- lookup *cursor
render root-addr, cursor-addr
$main:loop: {
# process key
{
var c/eax: byte <- read-key
compare c, 4 # ctrl-d
break-if-= $main:loop
process c, root, cursor
}
# render tree
var _root-addr/eax: (addr cell) <- lookup root-handle
var root-addr/ecx: (addr cell) <- copy _root-addr
var cursor-addr/eax: (addr cell) <- lookup *cursor
render root-addr, cursor-addr
loop
}
clear-screen 0
enable-keyboard-type-mode
exit-status <- copy 0
}
#######################################################
# Tree mutations
#######################################################
fn process c: byte, root: (addr handle cell), cursor: (addr handle cell) {
$process:body: {
# if c == 'h' move cursor to its parent if possible
{
compare c, 0x68 # 'h'
break-if-!=
move-to-parent cursor
}
# if c == 'l' move cursor to its first child if possible
{
compare c, 0x6c # 'l'
break-if-!=
move-to-child cursor
}
# if c == 'j' move cursor to its next sibling if possible
{
compare c, 0x6a # 'j'
break-if-!=
move-to-next-sibling cursor
}
# if c == 'k' move cursor to its prev sibling if possible
{
compare c, 0x6b # 'k'
break-if-!=
move-to-prev-sibling cursor
}
# if c == 'c' create a new child at the cursor
{
compare c, 0x63 # 'c'
break-if-!=
var cursor2/eax: (addr handle cell) <- copy cursor
create-child *cursor2
}
}
}
fn move-to-parent cursor: (addr handle cell) {
var cursor2/eax: (addr handle cell) <- copy cursor
var cursor3/eax: (addr cell) <- lookup *cursor2
var parent/ecx: (addr handle cell) <- get cursor3, parent
{
var tmp/eax: (addr cell) <- lookup *parent
compare tmp, 0
break-if-=
copy-handle *parent, cursor
}
}
fn move-to-child cursor: (addr handle cell) {
var cursor2/eax: (addr handle cell) <- copy cursor
var cursor3/eax: (addr cell) <- lookup *cursor2
var child/ecx: (addr handle cell) <- get cursor3, first-child
{
var tmp/eax: (addr cell) <- lookup *child
compare tmp, 0
break-if-=
copy-handle *child, cursor
}
}
fn move-to-next-sibling cursor: (addr handle cell) {
var cursor2/eax: (addr handle cell) <- copy cursor
var cursor3/eax: (addr cell) <- lookup *cursor2
var sib/ecx: (addr handle cell) <- get cursor3, next-sibling
{
var tmp/eax: (addr cell) <- lookup *sib
compare tmp, 0
break-if-=
copy-handle *sib, cursor
}
}
fn move-to-prev-sibling cursor: (addr handle cell) {
var cursor2/eax: (addr handle cell) <- copy cursor
var cursor3/eax: (addr cell) <- lookup *cursor2
var sib/ecx: (addr handle cell) <- get cursor3, prev-sibling
{
var tmp/eax: (addr cell) <- lookup *sib
compare tmp, 0
break-if-=
copy-handle *sib, cursor
}
}
fn create-child node: (handle cell) {
var n/eax: (addr cell) <- lookup node
var child/esi: (addr handle cell) <- get n, first-child
var prev/edx: (addr handle cell) <- copy 0
{
var tmp/eax: (addr cell) <- lookup *child
compare tmp, 0
break-if-=
prev <- copy child
child <- get tmp, next-sibling
loop
}
allocate child
var child2/eax: (addr cell) <- lookup *child
var dest/ecx: (addr handle cell) <- get child2, prev-sibling
# child->prev-sibling = prev
{
compare prev, 0
break-if-=
copy-handle *prev, dest
}
# child->parent = node
dest <- get child2, parent
copy-handle node, dest
}
#######################################################
# Tree drawing
#######################################################
fn render root: (addr cell), cursor: (addr cell) {
clear-screen 0
var depth/eax: int <- tree-depth root
var viewport-width/ecx: int <- copy 0x65 # col2
viewport-width <- subtract 5 # col1
var column-width/eax: int <- try-divide viewport-width, depth
render-tree root, column-width, 5, 5, 0x20, 0x65, cursor
}
fn render-tree c: (addr cell), column-width: int, row-min: int, col-min: int, row-max: int, col-max: int, cursor: (addr cell) {
$render-tree:body: {
var root-max/ecx: int <- copy col-min
root-max <- add column-width
draw-box row-min, col-min, row-max, root-max
var c2/edx: (addr cell) <- copy c
{
compare c2, cursor
break-if-!=
draw-hatching row-min, col-min, row-max, root-max
}
# if single child, render it (slightly shorter than the parent)
var nchild/eax: int <- num-children c
{
compare nchild, 1
break-if->
var child/edx: (addr handle cell) <- get c2, first-child
var child-addr/eax: (addr cell) <- lookup *child
{
compare child-addr, 0
break-if-=
increment row-min
decrement row-max
render-tree child-addr, column-width, row-min, root-max, row-max, col-max, cursor
}
break $render-tree:body
}
# otherwise divide vertical space up equally among children
var column-height/ebx: int <- copy row-max
column-height <- subtract row-min
var child-height/eax: int <- try-divide column-height, nchild
var child-height2/ebx: int <- copy child-height
var curr/edx: (addr handle cell) <- get c2, first-child
var curr-addr/eax: (addr cell) <- lookup *curr
var rmin/esi: int <- copy row-min
var rmax/edi: int <- copy row-min
rmax <- add child-height2
{
compare curr-addr, 0
break-if-=
render-tree curr-addr, column-width, rmin, root-max, rmax, col-max, cursor
curr <- get curr-addr, next-sibling
curr-addr <- lookup *curr
rmin <- add child-height2
rmax <- add child-height2
loop
}
}
}
fn num-children node-on-stack: (addr cell) -> result/eax: int {
var tmp-result/edi: int <- copy 0
var node/eax: (addr cell) <- copy node-on-stack
var child/ecx: (addr handle cell) <- get node, first-child
var child-addr/eax: (addr cell) <- lookup *child
{
compare child-addr, 0
break-if-=
tmp-result <- increment
child <- get child-addr, next-sibling
child-addr <- lookup *child
loop
}
result <- copy tmp-result
}
fn tree-depth node-on-stack: (addr cell) -> result/eax: int {
var tmp-result/edi: int <- copy 0
var node/eax: (addr cell) <- copy node-on-stack
var child/ecx: (addr handle cell) <- get node, first-child
var child-addr/eax: (addr cell) <- lookup *child
{
compare child-addr, 0
break-if-=
{
var tmp/eax: int <- tree-depth child-addr
compare tmp, tmp-result
break-if-<=
tmp-result <- copy tmp
}
child <- get child-addr, next-sibling
child-addr <- lookup *child
loop
}
result <- copy tmp-result
result <- increment
}
fn draw-box row1: int, col1: int, row2: int, col2: int {
draw-horizontal-line row1, col1, col2
draw-vertical-line row1, row2, col1
draw-horizontal-line row2, col1, col2
draw-vertical-line row1, row2, col2
}
fn draw-hatching row1: int, col1: int, row2: int, col2: int {
var c/eax: int <- copy col1
var r1/ecx: int <- copy row1
r1 <- increment
c <- add 2
{
compare c, col2
break-if->=
draw-vertical-line r1, row2, c
c <- add 2
loop
}
}
fn draw-horizontal-line row: int, col1: int, col2: int {
var col/eax: int <- copy col1
move-cursor 0, row, col
{
compare col, col2
break-if->=
print-string 0, "-"
col <- increment
loop
}
}
fn draw-vertical-line row1: int, row2: int, col: int {
var row/eax: int <- copy row1
{
compare row, row2
break-if->=
move-cursor 0, row, col
print-string 0, "|"
row <- increment
loop
}
}
# slow, iterative divide instruction
# preconditions: _nr >= 0, _dr > 0
fn try-divide _nr: int, _dr: int -> result/eax: int {
# x = next power-of-2 multiple of _dr after _nr
var x/ecx: int <- copy 1
{
#? print-int32-hex 0, x
#? print-string 0, "\n"
var tmp/edx: int <- copy _dr
tmp <- multiply x
compare tmp, _nr
break-if->
x <- shift-left 1
loop
}
#? print-string 0, "--\n"
# min, max = x/2, x
var max/ecx: int <- copy x
var min/edx: int <- copy max
min <- shift-right 1
# narrow down result between min and max
var i/eax: int <- copy min
{
#? print-int32-hex 0, i
#? print-string 0, "\n"
var foo/ebx: int <- copy _dr
foo <- multiply i
compare foo, _nr
break-if->
i <- increment
loop
}
result <- copy i
result <- decrement
#? print-string 0, "=> "
#? print-int32-hex 0, result
#? print-string 0, "\n"
}
fn test-try-divide-1 {
var result/eax: int <- try-divide 0, 2
check-ints-equal result, 0, "F - try-divide-1\n"
}
fn test-try-divide-2 {
var result/eax: int <- try-divide 1, 2
check-ints-equal result, 0, "F - try-divide-2\n"
}
fn test-try-divide-3 {
var result/eax: int <- try-divide 2, 2
check-ints-equal result, 1, "F - try-divide-3\n"
}
fn test-try-divide-4 {
var result/eax: int <- try-divide 4, 2
check-ints-equal result, 2, "F - try-divide-4\n"
}
fn test-try-divide-5 {
var result/eax: int <- try-divide 6, 2
check-ints-equal result, 3, "F - try-divide-5\n"
}
fn test-try-divide-6 {
var result/eax: int <- try-divide 9, 3
check-ints-equal result, 3, "F - try-divide-6\n"
}
fn test-try-divide-7 {
var result/eax: int <- try-divide 0xc, 4
check-ints-equal result, 3, "F - try-divide-7\n"
}
fn test-try-divide-8 {
var result/eax: int <- try-divide 0x1b, 3 # 27/3
check-ints-equal result, 9, "F - try-divide-8\n"
}
fn test-try-divide-9 {
var result/eax: int <- try-divide 0x1c, 3 # 28/3
check-ints-equal result, 9, "F - try-divide-9\n"
}