mu/ex7.mu
Kartik K. Agaram cec5ef31b3 update vocabulary documentation
Top-level and linux/ now have separate vocabulary.md files.
2021-03-08 23:50:35 -08:00

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# Cursor-based motions.
#
# To build a disk image:
# ./translate ex7.mu # emits disk.img
# To run:
# qemu-system-i386 disk.img
# Or:
# bochs -f baremetal/boot.bochsrc # boot.bochsrc loads disk.img
#
# Expected output: an interactive game a bit like "snakes". Try pressing h, j,
# k, l.
fn main {
var space/eax: grapheme <- copy 0x20
set-cursor-position 0/screen, 0, 0
{
draw-cursor 0/screen, space
var key/eax: byte <- read-key 0/keyboard
{
compare key, 0x68/h
break-if-!=
draw-code-point-at-cursor 0/screen, 0x2d/dash, 0x31/fg, 0/bg
move-cursor-left 0
}
{
compare key, 0x6a/j
break-if-!=
draw-code-point-at-cursor 0/screen, 0x7c/vertical-bar, 0x31/fg, 0/bg
move-cursor-down 0
}
{
compare key, 0x6b/k
break-if-!=
draw-code-point-at-cursor 0/screen, 0x7c/vertical-bar, 0x31/fg, 0/bg
move-cursor-up 0
}
{
compare key, 0x6c/l
break-if-!=
var g/eax: code-point <- copy 0x2d/dash
draw-code-point-at-cursor 0/screen, 0x2d/dash, 0x31/fg, 0/bg
move-cursor-right 0
}
loop
}
}