stop responding to mouse in non-editable drawings
The way I'm accessing the mouse is quite unprincipled.
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@ -6,7 +6,7 @@ require 'drawing_tests'
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-- into 256 parts.
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function Drawing.draw(State, line)
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local pmx,pmy = App.mouse_x(), App.mouse_y()
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if pmx < State.right and pmy > line.y and pmy < line.y+Drawing.pixels(line.h, State.width) then
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if State.show_cursor and pmx < State.right and pmy > line.y and pmy < line.y+Drawing.pixels(line.h, State.width) then
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App.color(Icon_color)
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love.graphics.rectangle('line', State.left,line.y, State.width,Drawing.pixels(line.h, State.width))
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if icon[State.current_drawing_mode] then
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@ -32,7 +32,7 @@ function Drawing.draw(State, line)
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--? print(State.left, State.right)
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for _,shape in ipairs(line.shapes) do
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assert(shape)
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if geom.on_shape(mx,my, line, shape) then
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if State.show_cursor and geom.on_shape(mx,my, line, shape) then
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App.color(Focus_stroke_color)
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else
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App.color(Stroke_color)
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@ -44,7 +44,7 @@ function Drawing.draw(State, line)
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local function py(y) return Drawing.pixels(y, State.width)+line.y end
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for i,p in ipairs(line.points) do
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if p.deleted == nil then
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if Drawing.near(p, mx,my, State.width) then
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if State.show_cursor and Drawing.near(p, mx,my, State.width) then
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App.color(Focus_stroke_color)
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love.graphics.circle('line', px(p.x),py(p.y), Same_point_distance)
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else
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