snap.love/0022-on.text_input

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on.text_input = function(t)
if Cursor_node then
local old_top = {line=Cursor_node.editor.screen_top1.line, pos=Cursor_node.editor.screen_top1.pos}
edit.text_input(Cursor_node.editor, t)
if not eq(Cursor_node.editor.screen_top1, old_top) then
Viewport.y = Cursor_node.y + y_of_schema1(Cursor_node.editor, Cursor_node.editor.screen_top1)
end
A(--[[preserve screen_top of cursor node]] true)
end
end