verify responsive layout on 3 devices
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@ -1,6 +1,6 @@
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draw_next_button = function()
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local w = App.width('next')
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button(Buttons, 'next', {x=Safe_width-w-20, y=50, w=w+10, h=love.graphics.getFont():getHeight()+10, bg={r=0.6, g=0.8, b=0.6},
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button(Buttons, 'next', {x=Safe_width-w-20, y=20, w=w+10, h=love.graphics.getFont():getHeight()+10, bg={r=0.6, g=0.8, b=0.6},
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icon = function(p)
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App.color{r=0, g=0, b=0}
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love.graphics.print('next', p.x+5, p.y+5)
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@ -1,7 +1,11 @@
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draw_status = function()
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local w = App.width('check')
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local x = Safe_width-w-20
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local y = 50+love.graphics.getFont():getHeight()+150
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local y = 20+love.graphics.getFont():getHeight()+50
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if x < X+Square_side*2 + 50 then
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-- window is too narrow; hope it's tall
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y = Safe_height/2
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end
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button(Buttons, 'check', {x=x, y=y, w=w+10, h=love.graphics.getFont():getHeight()+10, bg={r=0.6, g=0.8, b=0.6},
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icon = function(p)
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App.color{r=0, g=0, b=0}
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@ -11,14 +15,14 @@ draw_status = function()
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Status = check_status()
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end,
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})
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x = Safe_width-260
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y = y+120
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love.graphics.rectangle('line', x,y, 250,love.graphics.getFont():getHeight()+20)
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y = y+love.graphics.getFont():getHeight()
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if Status == 'yes' then
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w = App.width('yes!')
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App.color{r=0, g=0.6, b=0}
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love.graphics.print('yes!', x+10, y+10)
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love.graphics.print('yes!', Safe_width-w-10, y+10)
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elseif Status == 'no' then
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w = App.width('sorry')
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App.color{r=1, g=0, b=0}
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love.graphics.print('sorry', x+10, y+10)
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love.graphics.print('sorry', Safe_width-w-10, y+10)
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end
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end
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