move most Teliva menus to the right
The problem I'm running into is that apps might want to perform their own editing. So I can't take up prime estate like the ctrl-e hotkey or a menu name of 'edit'. I'm still prioritizing rendering Teliva's edit and permissions menu. If the window is too narrow the app's settings will be overwritten and Teliva's hotkeys will be preferentially displayed. Seems safer.
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parent
0d16c7c690
commit
504573a0de
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@ -1321,7 +1321,7 @@ Wgetch(lua_State *L)
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unlink("teliva_editor_state");
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exit(0);
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}
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if (c == CTRL_E)
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if (c == CTRL_U)
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developer_mode(L);
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if (c == CTRL_P)
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permissions_mode(L);
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12
src/teliva.c
12
src/teliva.c
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@ -68,8 +68,6 @@ static void draw_menu(lua_State* L) {
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mvaddch(LINES-1, x, ' ');
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menu_column = 2;
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draw_menu_item("^x", "exit");
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draw_menu_item("^e", "edit");
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draw_menu_item("^p", "perms");
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/* if app ran successfully, render any app-specific items */
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if (Previous_message == NULL) {
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@ -96,7 +94,13 @@ static void draw_menu(lua_State* L) {
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attroff(COLOR_PAIR(COLOR_PAIR_ERROR));
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}
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/* render app permissions on the right */
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/* render stuff common to all apps on the right */
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menu_column = COLS-37;
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draw_menu_item("^u", "edit app");
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draw_menu_item("^p", "perms");
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attrset(A_NORMAL);
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mvaddstr(LINES-1, COLS-12, "");
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render_permissions(L);
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attrset(A_NORMAL);
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@ -110,8 +114,6 @@ const char* character_name(char c) {
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}
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static void render_permissions(lua_State* L) {
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attrset(A_NORMAL);
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mvaddstr(LINES-1, COLS-12, "");
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int file_colors = COLOR_PAIR_SAFE;
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if (file_operations_predicate_body && strcmp("return false", trim(file_operations_predicate_body)) != 0)
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file_colors = COLOR_PAIR_WARN;
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