bugfix in cursor positioning
scenario:
- create a long wrapping line
- tap past end of first screen line
Before this commit the cursor would be positioned not quite at the end
of the screen line but one character before. In effect there was no way
to position cursor at end of a wrapping line.
I'm not sure how this bug has lasted so long. It was introduced in
commit 8d3adfa36
back in June 2022, which was itself billed as a bugfix
for "clicking past end of screen line". But when I go back to it this
bug exists even back then. How did I miss it?! I wrote a test back then
-- and the test was wrong, has always been wrong.
This commit is contained in:
parent
1dbd734abb
commit
4e9298dda1
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@ -798,7 +798,7 @@ function Text.to_pos_on_line(State, line_index, mx, my)
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-- (The final screen line positions past end of screen line as always.)
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if screen_line_index < #line_cache.screen_line_starting_pos and mx > State.left + Text.screen_line_width(State, line_index, screen_line_index) then
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--? print('past end of non-final line; return')
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return line_cache.screen_line_starting_pos[screen_line_index+1]-1
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return line_cache.screen_line_starting_pos[screen_line_index+1]
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end
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local s = string.sub(line.data, screen_line_starting_byte_offset)
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--? print('return', mx, Text.nearest_cursor_pos(State.font, s, mx, State.left), '=>', screen_line_starting_pos + Text.nearest_cursor_pos(State.font, s, mx, State.left) - 1)
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@ -485,9 +485,9 @@ function test_click_past_end_of_screen_line()
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y = y + Editor_state.line_height
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-- click past end of second screen line
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edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
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-- cursor moves to end of screen line
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-- cursor moves to end of screen line (one more than final character shown)
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check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
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check_eq(Editor_state.cursor1.pos, 12, 'cursor:pos')
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check_eq(Editor_state.cursor1.pos, 13, 'cursor:pos')
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end
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function test_click_on_wrapping_line_rendered_from_partway_at_top_of_screen()
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@ -506,9 +506,9 @@ function test_click_on_wrapping_line_rendered_from_partway_at_top_of_screen()
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y = y + Editor_state.line_height
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-- click past end of second screen line
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edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
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-- cursor moves to end of screen line
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-- cursor moves to end of screen line (one more than final character shown)
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check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
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check_eq(Editor_state.cursor1.pos, 12, 'cursor:pos')
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check_eq(Editor_state.cursor1.pos, 13, 'cursor:pos')
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end
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function test_click_past_end_of_wrapping_line()
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@ -576,8 +576,8 @@ function test_click_past_end_of_word_wrapping_line()
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y = y + Editor_state.line_height
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-- click past the end of the screen line
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edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
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-- cursor moves to end of screen line
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check_eq(Editor_state.cursor1.pos, 20, 'cursor')
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-- cursor moves to end of screen line (one more than final character shown)
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check_eq(Editor_state.cursor1.pos, 21, 'cursor')
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end
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function test_select_text()
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2
text.lua
2
text.lua
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@ -736,7 +736,7 @@ function Text.to_pos_on_line(State, line_index, mx, my)
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-- (The final screen line positions past end of screen line as always.)
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if screen_line_index < #line_cache.screen_line_starting_pos and mx > State.left + Text.screen_line_width(State, line_index, screen_line_index) then
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--? print('past end of non-final line; return')
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return line_cache.screen_line_starting_pos[screen_line_index+1]-1
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return line_cache.screen_line_starting_pos[screen_line_index+1]
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end
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local s = string.sub(line.data, screen_line_starting_byte_offset)
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--? print('return', mx, Text.nearest_cursor_pos(State.font, s, mx, State.left), '=>', screen_line_starting_pos + Text.nearest_cursor_pos(State.font, s, mx, State.left) - 1)
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@ -485,9 +485,9 @@ function test_click_past_end_of_screen_line()
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y = y + Editor_state.line_height
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-- click past end of second screen line
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edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
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-- cursor moves to end of screen line
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-- cursor moves to end of screen line (one more than final character shown)
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check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
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check_eq(Editor_state.cursor1.pos, 12, 'cursor:pos')
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check_eq(Editor_state.cursor1.pos, 13, 'cursor:pos')
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end
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function test_click_on_wrapping_line_rendered_from_partway_at_top_of_screen()
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@ -506,9 +506,9 @@ function test_click_on_wrapping_line_rendered_from_partway_at_top_of_screen()
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y = y + Editor_state.line_height
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-- click past end of second screen line
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edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
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-- cursor moves to end of screen line
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-- cursor moves to end of screen line (one more than final character shown)
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check_eq(Editor_state.cursor1.line, 1, 'cursor:line')
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check_eq(Editor_state.cursor1.pos, 12, 'cursor:pos')
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check_eq(Editor_state.cursor1.pos, 13, 'cursor:pos')
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end
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function test_click_past_end_of_wrapping_line()
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@ -576,8 +576,8 @@ function test_click_past_end_of_word_wrapping_line()
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y = y + Editor_state.line_height
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-- click past the end of the screen line
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edit.run_after_mouse_click(Editor_state, App.screen.width-2,y-2, 1)
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-- cursor moves to end of screen line
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check_eq(Editor_state.cursor1.pos, 20, 'cursor')
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-- cursor moves to end of screen line (one more than final character shown)
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check_eq(Editor_state.cursor1.pos, 21, 'cursor')
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end
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function test_select_text()
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