selecting a stroke
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parent
e83f219107
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5011395bf1
49
main.lua
49
main.lua
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@ -4,6 +4,7 @@ require 'repl'
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local utf8 = require 'utf8'
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lines = {}
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mode = ''
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width, height, flags = 0, 0, nil
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exec_payload = nil
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@ -43,8 +44,12 @@ function love.draw()
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love.graphics.rectangle('line', 12,y, line.w,line.h)
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y = y+line.h
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love.graphics.setColor(0,0,0)
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for _,shape in ipairs(line.shapes) do
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if shape.selected then
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love.graphics.setColor(1,0,0)
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else
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love.graphics.setColor(0,0,0)
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end
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prev = nil
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for _,point in ipairs(shape) do
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if prev then
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@ -74,7 +79,7 @@ function love.draw()
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end
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function love.update(dt)
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if love.mouse.isDown('1') then
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if love.mouse.isDown('1') and mode == 'draw' then
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if lines.current then
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local drawing = lines.current
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if type(drawing) == 'table' then
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@ -93,14 +98,54 @@ function love.mousepressed(x,y, button)
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end
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function propagate_to_drawings(x,y, button)
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mode = 'grab'
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for i,drawing in ipairs(lines) do
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if type(drawing) == 'table' then
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local x, y = love.mouse.getX(), love.mouse.getY()
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if y >= drawing.y and y < drawing.y + drawing.h and x >= 12 and x < 12+drawing.w then
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lines.current = drawing
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for _,shape in ipairs(drawing.shapes) do
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if on_freehand(x,y, shape) then
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shape.selected = true
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return
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end
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end
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end
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end
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end
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mode = 'draw'
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end
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function on_freehand(x,y, shape)
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local prev
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for _,p in ipairs(shape) do
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if prev then
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if on_line(x,y, {x1=prev.x,y1=prev.y, x2=p.x,y2=p.y}) then
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return true
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end
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end
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prev = p
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end
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return false
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end
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function on_line(x,y, shape)
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if shape.x1 == shape.x2 then
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local y1,y2 = shape.y1,shape.y2
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if y1 > y2 then
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y1,y2 = y2,y2
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end
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return y >= y1 and y <= y2
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end
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-- has the right slope and intercept
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local m = (shape.y2 - shape.y1) / (shape.x2 - shape.x1)
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local yp = shape.y1 + m*(x-shape.x1)
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if yp < 0.95*y or yp > 1.05*y then
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return false
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end
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-- between endpoints
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local k = (x-shape.x1) / (shape.x2-shape.x1)
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return k > -0.05 and k < 1.05
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end
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function love.mousereleased(x,y, button)
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