Merge lines.love

This commit is contained in:
Kartik K. Agaram 2023-01-31 22:47:48 -08:00
commit 60f3ded88d
3 changed files with 53 additions and 3 deletions

View File

@ -680,7 +680,7 @@ function Text.upA(State)
new_cursor_line = new_cursor_line-1
if State.lines[new_cursor_line].mode == 'text' then
--? print('found previous text line')
State.cursor1 = {line=State.cursor1.line-1, pos=nil}
State.cursor1 = {line=new_cursor_line, pos=nil}
Text.populate_screen_line_starting_pos(State, State.cursor1.line)
-- previous text line found, pick its final screen line
--? print('has multiple screen lines')
@ -719,7 +719,7 @@ function Text.upB(State)
while new_cursor_line > 1 do
new_cursor_line = new_cursor_line-1
if State.lines[new_cursor_line].mode == 'text' then
State.cursor1 = {line=State.cursor1.line-1, posB=nil}
State.cursor1 = {line=new_cursor_line, posB=nil}
Text.populate_screen_line_starting_pos(State, State.cursor1.line)
local prev_line_cache = State.line_cache[State.cursor1.line]
local prev_screen_line_starting_pos = prev_line_cache.screen_line_starting_pos[#prev_line_cache.screen_line_starting_pos]

View File

@ -1025,6 +1025,31 @@ function test_down_arrow_moves_cursor()
App.screen.check(y, 'ghi', 'screen:3')
end
function test_down_arrow_skips_drawing()
-- some lines of text with a drawing intermixed
local drawing_width = 50
App.screen.init{width=Editor_state.left+drawing_width, height=100}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', -- height 15
'```lines', '```', -- height 25
'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=1, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
local drawing_height = Drawing_padding_height + drawing_width/2 -- default
y = y + drawing_height
App.screen.check(y, 'ghi', 'baseline/screen:3')
check(Editor_state.cursor_x, 'baseline/cursor_x')
-- after hitting the down arrow the cursor moves down by 2 lines, skipping the drawing
edit.run_after_keychord(Editor_state, 'down')
check_eq(Editor_state.cursor1.line, 3, 'cursor')
end
function test_down_arrow_scrolls_down_by_one_line()
-- display the first three lines with the cursor on the bottom line
App.screen.init{width=120, height=60}
@ -1173,6 +1198,31 @@ function test_up_arrow_moves_cursor()
App.screen.check(y, 'ghi', 'screen:3')
end
function test_up_arrow_skips_drawing()
-- some lines of text with a drawing intermixed
local drawing_width = 50
App.screen.init{width=Editor_state.left+drawing_width, height=100}
Editor_state = edit.initialize_test_state()
Editor_state.lines = load_array{'abc', -- height 15
'```lines', '```', -- height 25
'ghi'}
Text.redraw_all(Editor_state)
Editor_state.cursor1 = {line=3, pos=1}
Editor_state.screen_top1 = {line=1, pos=1}
Editor_state.screen_bottom1 = {}
edit.draw(Editor_state)
local y = Editor_state.top
App.screen.check(y, 'abc', 'baseline/screen:1')
y = y + Editor_state.line_height
local drawing_height = Drawing_padding_height + drawing_width/2 -- default
y = y + drawing_height
App.screen.check(y, 'ghi', 'baseline/screen:3')
check(Editor_state.cursor_x, 'baseline/cursor_x')
-- after hitting the up arrow the cursor moves up by 2 lines, skipping the drawing
edit.run_after_keychord(Editor_state, 'up')
check_eq(Editor_state.cursor1.line, 1, 'cursor')
end
function test_up_arrow_scrolls_up_by_one_line()
-- display the lines 2/3/4 with the cursor on line 2
App.screen.init{width=120, height=60}

View File

@ -410,7 +410,7 @@ function Text.up(State)
if State.cursor1.line > 1 then
local new_cursor_line = State.cursor1.line-1
--? print('found previous text line')
State.cursor1.line = new_cursor_line
State.cursor1 = {line=new_cursor_line, pos=nil}
Text.populate_screen_line_starting_pos(State, State.cursor1.line)
-- previous text line found, pick its final screen line
--? print('has multiple screen lines')