check for 'error' mode in a few more places
In particular, I want to be able to switch to 'error' mode rather than throw a real error() on test failures, because that's a little more responsive and might be recoverable. (On some Android devices the font is slightly different, and tests fail as a result.)
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parent
d90dff3286
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19
main.lua
19
main.lua
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@ -66,6 +66,7 @@ function App.load()
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load_file_from_source_or_save_directory('colorize.lua')
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load_file_from_source_or_save_directory('source_text_tests.lua')
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load_file_from_source_or_save_directory('source_tests.lua')
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -93,6 +94,7 @@ function App.initialize_globals()
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run.initialize_globals()
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elseif Current_app == 'source' then
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source.initialize_globals()
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -113,6 +115,7 @@ function App.initialize(arg)
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run.initialize(arg)
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elseif Current_app == 'source' then
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source.initialize(arg)
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -123,6 +126,7 @@ function App.resize(w,h)
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if run.resize then run.resize(w,h) end
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elseif Current_app == 'source' then
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if source.resize then source.resize(w,h) end
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -134,6 +138,7 @@ function App.filedropped(file)
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if run.file_drop then run.file_drop(file) end
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elseif Current_app == 'source' then
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if source.file_drop then source.file_drop(file) end
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -147,21 +152,22 @@ function App.focus(in_focus)
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if run.focus then run.focus(in_focus) end
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elseif Current_app == 'source' then
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if source.focus then source.focus(in_focus) end
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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end
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function App.draw()
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if Current_app == 'error' then
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if Current_app == 'run' then
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run.draw()
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elseif Current_app == 'source' then
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source.draw()
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elseif Current_app == 'error' then
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love.graphics.setColor(0,0,1)
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love.graphics.rectangle('fill', 0,0, App.screen.width, App.screen.height)
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love.graphics.setColor(1,1,1)
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love.graphics.printf(Error_message, 40,40, 600)
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elseif Current_app == 'run' then
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run.draw()
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elseif Current_app == 'source' then
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source.draw()
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -178,6 +184,7 @@ function App.update(dt)
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run.update(dt)
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elseif Current_app == 'source' then
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source.update(dt)
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -209,6 +216,7 @@ function App.keychord_press(chord, key)
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if source.quit then source.quit() end
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Current_app = 'run'
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Error_message = nil
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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@ -224,6 +232,7 @@ function App.keychord_press(chord, key)
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if run.keychord_press then run.keychord_press(chord, key) end
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elseif Current_app == 'source' then
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if source.keychord_press then source.keychord_press(chord, key) end
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elseif Current_app == 'error' then
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else
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assert(false, 'unknown app "'..Current_app..'"')
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end
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