idea: set recent_mouse on mouse events

This helps, but doesn't address the C-a case. As it stands, literally my
first click of the mouse might need access to recent_mouse.line/pos
This commit is contained in:
Kartik K. Agaram 2023-06-01 12:57:47 -07:00
parent 3e848efb08
commit 9b3fa33f5b
2 changed files with 4 additions and 4 deletions

View File

@ -249,7 +249,7 @@ function edit.mouse_press(State, x,y, mouse_button)
line=line_index,
pos=Text.to_pos_on_line(State, line_index, x, y),
}
print_and_log(('edit.mouse_press: selection now %d,%d'):format(State.selection1.line, State.selection1.pos))
State.recent_mouse = {time=Current_time, line=State.selection1.line, pos=State.selection1.pos}
break
end
elseif line.mode == 'drawing' then
@ -286,6 +286,7 @@ function edit.mouse_release(State, x,y, mouse_button)
pos=Text.to_pos_on_line(State, line_index, x, y),
}
print_and_log(('edit.mouse_release: cursor now %d,%d'):format(State.cursor1.line, State.cursor1.pos))
State.recent_mouse = {time=Current_time, line=State.cursor1.line, pos=State.cursor1.pos}
if State.mousepress_shift then
if State.old_selection1.line == nil then
State.selection1 = State.old_cursor1

View File

@ -69,12 +69,11 @@ end
-- inefficient for some reason, so don't do it on every frame
function Text.mouse_pos(State)
local time = love.timer.getTime()
if State.recent_mouse.time and State.recent_mouse.time > time-0.1 then
if State.recent_mouse.time and State.recent_mouse.time > Current_time-0.1 then
print_and_log(('text.mouse_pos: returning recent value %d,%d'):format(State.recent_mouse.line, State.recent_mouse.pos))
return State.recent_mouse.line, State.recent_mouse.pos
end
State.recent_mouse.time = time
State.recent_mouse.time = Current_time
local line,pos = Text.to_pos(State, App.mouse_x(), App.mouse_y())
if line then
State.recent_mouse.line = line