fix a variable name
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6c4483976e
commit
d2d54db1f9
6
main.lua
6
main.lua
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@ -363,20 +363,20 @@ function App.mousepressed(x,y, mouse_button)
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Lines.current_drawing_index = line_index
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Lines.current_drawing = line
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Drawing.before = snapshot(line_index)
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Drawing.mouse_pressed(line, x,y, button)
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Drawing.mouse_pressed(line, x,y, mouse_button)
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break
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end
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end
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end
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end
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function App.mousereleased(x,y, button)
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function App.mousereleased(x,y, mouse_button)
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if Search_term then return end
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--? print('release')
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-- ensure cursor is visible immediately after it moves
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Cursor_time = 0
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if Lines.current_drawing then
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Drawing.mouse_released(x,y, button)
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Drawing.mouse_released(x,y, mouse_button)
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schedule_save()
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if Drawing.before then
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record_undo_event({before=Drawing.before, after=snapshot(Lines.current_drawing_index)})
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