Merge lines.love

This commit is contained in:
Kartik K. Agaram 2022-08-17 09:51:17 -07:00
commit 03f3034930
2 changed files with 12 additions and 14 deletions

View File

@ -86,7 +86,8 @@ function edit.draw(State)
print(State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos)
assert(false)
end
State.cursor_y = -1
State.cursor_x = nil
State.cursor_y = nil
local y = State.top
--? print('== draw')
for line_index = State.screen_top1.line,#State.lines do
@ -103,9 +104,6 @@ function edit.draw(State)
y = y + State.line_height
--? print('=> y', y)
end
if State.cursor_y == -1 then
State.cursor_y = App.screen.height
end
--? print('screen bottom: '..tostring(State.screen_bottom1.pos)..' in '..tostring(State.lines[State.screen_bottom1.line].data))
if State.search_term then
Text.draw_search_bar(State)
@ -301,7 +299,7 @@ function edit.keychord_pressed(State, chord, key)
Text.insert_at_cursor(State, c)
end
end
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right)
end
schedule_save(State)

View File

@ -155,7 +155,7 @@ function Text.textinput(State, t)
local before = snapshot(State, State.cursor1.line)
--? print(State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
Text.insert_at_cursor(State, t)
if State.cursor_y >= App.screen.height - State.line_height then
if State.cursor_y > App.screen.height - State.line_height then
Text.populate_screen_line_starting_pos(State, State.cursor1.line)
Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right)
--? print('=>', State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
@ -179,7 +179,7 @@ function Text.keychord_pressed(State, chord)
local before = snapshot(State, before_line)
Text.insert_return(State)
State.selection1 = {}
if (State.cursor_y + State.line_height) > App.screen.height then
if State.cursor_y > App.screen.height - State.line_height then
Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right)
end
schedule_save(State)
@ -188,7 +188,7 @@ function Text.keychord_pressed(State, chord)
local before = snapshot(State, State.cursor1.line)
--? print(State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
Text.insert_at_cursor(State, '\t')
if State.cursor_y >= App.screen.height - State.line_height then
if State.cursor_y > App.screen.height - State.line_height then
Text.populate_screen_line_starting_pos(State, State.cursor1.line)
Text.snap_cursor_to_bottom_of_screen(State, State.left, State.right)
--? print('=>', State.screen_top1.line, State.screen_top1.pos, State.cursor1.line, State.cursor1.pos, State.screen_bottom1.line, State.screen_bottom1.pos)
@ -506,7 +506,7 @@ function Text.end_of_line(State)
State.cursor1.pos = utf8.len(State.lines[State.cursor1.line].data) + 1
local botpos = Text.pos_at_start_of_cursor_screen_line(State)
local botline1 = {line=State.cursor1.line, pos=botpos}
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State)
end
end
@ -555,7 +555,7 @@ function Text.word_right(State)
break
end
end
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State)
end
end
@ -585,7 +585,7 @@ end
function Text.right(State)
Text.right_without_scroll(State)
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
Text.snap_cursor_to_bottom_of_screen(State)
end
end
@ -896,7 +896,7 @@ function Text.tweak_screen_top_and_cursor(State)
State.cursor1 = {line=State.screen_top1.line, pos=State.screen_top1.pos}
elseif State.cursor1.line >= State.screen_bottom1.line then
--? print('too low')
if Text.cursor_past_screen_bottom(State) then
if Text.cursor_out_of_screen(State) then
--? print('tweak')
State.cursor1 = {
line=State.screen_bottom1.line,
@ -907,9 +907,9 @@ function Text.tweak_screen_top_and_cursor(State)
end
-- slightly expensive since it redraws the screen
function Text.cursor_past_screen_bottom(State)
function Text.cursor_out_of_screen(State)
App.draw()
return State.cursor_y >= App.screen.height - State.line_height
return State.cursor_y == nil
-- this approach is cheaper and almost works, except on the final screen
-- where file ends above bottom of screen
--? local botpos = Text.pos_at_start_of_cursor_screen_line(State)