go through and fix similar issues

All places where string.sub was being passed a _pos variable.
This commit is contained in:
Kartik K. Agaram 2022-06-14 08:15:51 -07:00
parent b97daf7733
commit e38bec4f46
2 changed files with 19 additions and 6 deletions

View File

@ -1,3 +1,10 @@
-- static properties of the code
All strings are UTF-8. Bytes within them are not characters.
I try to label byte offsets as _offset, and character positions as _pos.
For example, string.sub should never use a _pos to substring, only an _offset.
Wish I had some static typing here. We're not going to try to write tests to catch issues like this.
-- manual tests
file load:
cursor_line = 1
first line is a drawing -> cursor_line = 2

View File

@ -464,7 +464,9 @@ function Text.up()
Screen_top1.pos = screen_line_starting_pos
--? print('pos of top of screen is also '..tostring(Screen_top1.pos)..' of the same line')
end
local s = string.sub(Lines[Cursor1.line].data, screen_line_starting_pos)
local screen_line_starting_byte_offset = utf8.offset(Lines[Cursor1.line].data, screen_line_starting_pos)
assert(screen_line_starting_byte_offset)
local s = string.sub(Lines[Cursor1.line].data, screen_line_starting_byte_offset)
Cursor1.pos = screen_line_starting_pos + Text.nearest_cursor_pos(s, Cursor_x) - 1
break
end
@ -482,7 +484,9 @@ function Text.up()
Screen_top1.pos = new_screen_line_starting_pos
--? print('also setting pos of top of screen to '..tostring(Screen_top1.pos))
end
local s = string.sub(Lines[Cursor1.line].data, new_screen_line_starting_pos)
local new_screen_line_starting_byte_offset = utf8.offset(Lines[Cursor1.line].data, new_screen_line_starting_pos)
assert(new_screen_line_starting_byte_offset)
local s = string.sub(Lines[Cursor1.line].data, new_screen_line_starting_byte_offset)
Cursor1.pos = new_screen_line_starting_pos + Text.nearest_cursor_pos(s, Cursor_x) - 1
--? print('cursor pos is now '..tostring(Cursor1.pos))
end
@ -520,7 +524,9 @@ function Text.down()
local screen_line_index, screen_line_starting_pos = Text.pos_at_start_of_cursor_screen_line()
new_screen_line_starting_pos = Lines[Cursor1.line].screen_line_starting_pos[screen_line_index+1]
--? print('switching pos of screen line at cursor from '..tostring(screen_line_starting_pos)..' to '..tostring(new_screen_line_starting_pos))
local s = string.sub(Lines[Cursor1.line].data, new_screen_line_starting_pos)
local new_screen_line_starting_byte_offset = utf8.offset(Lines[Cursor1.line].data, new_screen_line_starting_pos)
assert(new_screen_line_starting_byte_offset)
local s = string.sub(Lines[Cursor1.line].data, new_screen_line_starting_byte_offset)
Cursor1.pos = new_screen_line_starting_pos + Text.nearest_cursor_pos(s, Cursor_x) - 1
--? print('cursor pos is now', Cursor1.line, Cursor1.pos)
if scroll_down then
@ -689,7 +695,9 @@ function Text.to_pos_on_line(line, mx, my)
-- duplicate some logic from Text.draw
local y = line.y
for screen_line_index,screen_line_starting_pos in ipairs(line.screen_line_starting_pos) do
--? print('iter', y, screen_line_index, screen_line_starting_pos, string.sub(line.data, screen_line_starting_pos))
local screen_line_starting_byte_offset = utf8.offset(line.data, screen_line_starting_pos)
assert(screen_line_starting_byte_offset)
--? print('iter', y, screen_line_index, screen_line_starting_pos, string.sub(line.data, screen_line_starting_byte_offset))
local nexty = y + Line_height
if my < nexty then
-- On all wrapped screen lines but the final one, clicks past end of
@ -699,8 +707,6 @@ function Text.to_pos_on_line(line, mx, my)
--? print('past end of non-final line; return')
return line.screen_line_starting_pos[screen_line_index+1]
end
local screen_line_starting_byte_offset = utf8.offset(line.data, screen_line_starting_pos)
assert(screen_line_starting_byte_offset)
local s = string.sub(line.data, screen_line_starting_byte_offset)
--? print('return', mx, Text.nearest_cursor_pos(s, mx), '=>', screen_line_starting_pos + Text.nearest_cursor_pos(s, mx) - 1)
return screen_line_starting_pos + Text.nearest_cursor_pos(s, mx) - 1