/**********************************************************************

  Audacity: A Digital Audio Editor

  ViewInfo.h

  Dominic Mazzoni

**********************************************************************/

#ifndef __AUDACITY_VIEWINFO__
#define __AUDACITY_VIEWINFO__

#include <vector>
#include <wx/event.h>
#include "SelectedRegion.h"


class Track;

#ifdef __GNUC__
#define CONST
#else
#define CONST const
#endif

// The subset of ViewInfo information (other than selection)
// that is sufficient for purposes of TrackArtist,
// and for computing conversions between track times and pixel positions.
class AUDACITY_DLL_API ZoomInfo /* not final */
   // Note that ViewInfo inherits from ZoomInfo but there are no virtual functions.
   // That's okay if we pass always by reference and never copy, suffering "slicing."
{
public:
   ZoomInfo(double start, double pixelsPerSecond);
   ~ZoomInfo();

   // Be sure we don't slice
   ZoomInfo(const ZoomInfo&) PROHIBITED;
   ZoomInfo& operator= (const ZoomInfo&) PROHIBITED;

   void UpdatePrefs();

   int vpos;                    // vertical scroll pos

   double h;                    // h pos in secs

protected:
   double zoom;                 // pixels per second

public:
   float dBr;                   // decibel scale range

   // do NOT use this once to convert a pixel width to a duration!
   // Instead, call twice to convert start and end times,
   // and take the difference.
   // origin specifies the pixel corresponding to time h
   double PositionToTime(wxInt64 position,
      wxInt64 origin = 0
      , bool ignoreFisheye = false
   ) const;

   // do NOT use this once to convert a duration to a pixel width!
   // Instead, call twice to convert start and end positions,
   // and take the difference.
   // origin specifies the pixel corresponding to time h
   wxInt64 TimeToPosition(double time,
      wxInt64 origin = 0
      , bool ignoreFisheye = false
   ) const;

   // This always ignores the fisheye.  Use with caution!
   // You should prefer to call TimeToPosition twice, for endpoints, and take the difference!
   double TimeRangeToPixelWidth(double timeRange) const;

   double OffsetTimeByPixels(double time, wxInt64 offset, bool ignoreFisheye = false) const
   {
      return PositionToTime(offset + TimeToPosition(time, ignoreFisheye), ignoreFisheye);
   }

   bool ZoomInAvailable() const;
   bool ZoomOutAvailable() const;

   static double GetDefaultZoom()
   { return 44100.0 / 512.0; }

   // There is NO GetZoom()!
   // Use TimeToPosition and PositionToTime and OffsetTimeByPixels!

   // Limits zoom to certain bounds
   void SetZoom(double pixelsPerSecond);

   // Limits zoom to certain bounds
   // multipliers above 1.0 zoom in, below out
   void ZoomBy(double multiplier);

   struct Interval {
      CONST wxInt64 position; CONST double averageZoom; CONST bool inFisheye;
      Interval(wxInt64 p, double z, bool i)
         : position(p), averageZoom(z), inFisheye(i) {}
   };
   typedef std::vector<Interval> Intervals;

   // Find an increasing sequence of pixel positions.  Each is the start
   // of an interval, or is the end position.
   // Each of the disjoint intervals should be drawn
   // separately.
   // It is guaranteed that there is at least one entry and the position of the
   // first entry equals origin.
   // @param origin specifies the pixel position corresponding to time ViewInfo::h.
   void FindIntervals
      (double rate, Intervals &results, wxInt64 width, wxInt64 origin = 0) const;

   enum FisheyeState {
      HIDDEN,
      PINNED,

      NUM_STATES,
   };
   FisheyeState GetFisheyeState() const
   { return HIDDEN; } // stub

   // Return true if the mouse position is anywhere in the fisheye
   // origin specifies the pixel corresponding to time h
   bool InFisheye(wxInt64 /*position*/, wxInt64 WXUNUSED(origin = 0)) const
   {return false;} // stub

   // These accessors ignore the fisheye hiding state.
   // Inclusive:
   wxInt64 GetFisheyeLeftBoundary(wxInt64 WXUNUSED(origin = 0)) const
   {return 0;} // stub
   // Exclusive:
   wxInt64 GetFisheyeRightBoundary(wxInt64 WXUNUSED(origin = 0)) const
   {return 0;} // stub
};

class AUDACITY_DLL_API ViewInfo final
   : public wxEvtHandler, public ZoomInfo
{
public:
   ViewInfo(double start, double screenDuration, double pixelsPerSecond);

   void UpdatePrefs();

   double GetBeforeScreenWidth() const
   {
      return h * zoom;
   }
   void SetBeforeScreenWidth(wxInt64 beforeWidth, wxInt64 screenWidth, double lowerBoundTime = 0.0);

   double GetTotalWidth() const
   { return total * zoom; }

   // Current selection

   SelectedRegion selectedRegion;

   // Scroll info

   Track *track;                // first visible track

   double total;                // total width in secs
   // Current horizontal scroll bar positions, in pixels
   wxInt64 sbarH;
   wxInt64 sbarScreen;
   wxInt64 sbarTotal;

   // Internal wxScrollbar positions are only int in range, so multiply
   // the above values with the following member to get the actual
   // scroll bar positions as reported by the horizontal wxScrollbar's members
   // i.e. units are scroll increments per pixel
   double sbarScale;

   // Vertical scroll step
   int scrollStep;

   // Other stuff, mainly states (true or false) related to autoscroll and
   // drawing the waveform. Maybe this should be put somewhere else?

   bool bUpdateTrackIndicator;

   bool bScrollBeyondZero;

   // During timer update, grab the volatile stream time just once, so that
   // various other drawing code can use the exact same value.
   double mRecentStreamTime;

   void WriteXMLAttributes(XMLWriter &xmlFile) const;
   bool ReadXMLAttribute(const wxChar *attr, const wxChar *value);

   // Receive track panel timer notifications
   void OnTimer(wxCommandEvent &event);
};

#endif
