audacia/src/BatchCommands.h

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/**********************************************************************
Audacity: A Digital Audio Editor
MacroCommands.h
Dominic Mazzoni
James Crook
**********************************************************************/
#ifndef __AUDACITY_BATCH_COMMANDS_DIALOG__
#define __AUDACITY_BATCH_COMMANDS_DIALOG__
#include <wx/defs.h>
#include "export/Export.h"
#include "commands/CommandFlag.h"
#include "audacity/ComponentInterface.h" // for ComponentInterfaceSymbol
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class wxArrayString;
class Effect;
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
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class CommandContext;
class CommandManager;
class AudacityProject;
class wxArrayStringEx;
class MacroCommandsCatalog {
public:
// A triple of user-visible name, internal string identifier and type/help string.
struct Entry {
ComponentInterfaceSymbol name;
TranslatableString category;
};
using Entries = std::vector<Entry>;
MacroCommandsCatalog( const AudacityProject *project );
// binary search
Entries::const_iterator ByFriendlyName( const TranslatableString &friendlyName ) const;
// linear search
Entries::const_iterator ByCommandId( const CommandID &commandId ) const;
// Lookup by position as sorted by friendly name
const Entry &operator[] ( size_t index ) const { return mCommands[index]; }
Entries::const_iterator begin() const { return mCommands.begin(); }
Entries::const_iterator end() const { return mCommands.end(); }
private:
// Sorted by friendly name
Entries mCommands;
};
// Stores information for one macro
class MacroCommands final {
public:
static bool DoAudacityCommand(
const PluginID & ID, const CommandContext & context, unsigned flags );
// constructors and destructors
MacroCommands( AudacityProject &project );
public:
bool ApplyMacro( const MacroCommandsCatalog &catalog,
const wxString & filename = {});
static bool HandleTextualCommand( CommandManager &commandManager,
const CommandID & Str,
const CommandContext & context, CommandFlag flags, bool alwaysEnabled);
bool ApplyCommand( const TranslatableString &friendlyCommand,
const CommandID & command, const wxString & params,
CommandContext const * pContext=NULL );
bool ApplyCommandInBatchMode( const TranslatableString &friendlyCommand,
const CommandID & command, const wxString &params,
CommandContext const * pContext = NULL);
bool ApplyEffectCommand(
const PluginID & ID, const TranslatableString &friendlyCommand,
const CommandID & command,
const wxString & params, const CommandContext & Context);
bool ReportAndSkip( const TranslatableString & friendlyCommand, const wxString & params );
void AbortBatch();
// These commands do not depend on the command list.
static void MigrateLegacyChains();
static wxArrayString GetNames();
static wxArrayStringEx GetNamesOfDefaultMacros();
static wxString GetCurrentParamsFor(const CommandID & command);
static wxString PromptForParamsFor(
const CommandID & command, const wxString & params, wxWindow &parent);
static wxString PromptForPresetFor(const CommandID & command, const wxString & params, wxWindow *parent);
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// These commands do depend on the command list.
void ResetMacro();
void RestoreMacro(const wxString & name);
wxString ReadMacro(const wxString & macro, wxWindow *parent = nullptr);
wxString WriteMacro(const wxString & macro, wxWindow *parent = nullptr);
bool AddMacro(const wxString & macro);
bool DeleteMacro(const wxString & name);
bool RenameMacro(const wxString & oldmacro, const wxString & newmacro);
void AddToMacro(const CommandID & command, int before = -1);
void AddToMacro(const CommandID & command, const wxString & params, int before = -1);
void DeleteFromMacro(int index);
CommandID GetCommand(int index);
wxString GetParams(int index);
int GetCount();
wxString GetMessage(){ return mMessage;};
void AddToMessage(const wxString & msgIn ){ mMessage += msgIn;};
bool IsFixed(const wxString & name);
void Split(const wxString & str, wxString & command, wxString & param);
wxString Join(const wxString & command, const wxString & param);
private:
AudacityProject &mProject;
CommandIDs mCommandMacro;
wxArrayString mParamsMacro;
bool mAbort;
wxString mMessage;
Exporter mExporter;
wxString mFileName;
};
#endif