audacia/src/TrackPanelListener.h

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/**********************************************************************
Audacity: A Digital Audio Editor
TrackPanelListener.h
Dominic Mazzoni
**********************************************************************/
#ifndef __AUDACITY_TRACK_PANEL_LISTENER__
#define __AUDACITY_TRACK_PANEL_LISTENER__
class ToolsToolBar;
class ControlToolBar;
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enum class UndoPush : unsigned char;
class AUDACITY_DLL_API TrackPanelListener /* not final */ {
public:
TrackPanelListener(){};
virtual ~TrackPanelListener(){};
virtual void TP_DisplaySelection() = 0;
virtual void TP_DisplayStatusMessage(const wxString &msg) = 0;
virtual ToolsToolBar * TP_GetToolsToolBar() = 0;
virtual void TP_PushState(const wxString &shortDesc, const wxString &longDesc,
UndoPush flags) = 0;
virtual void TP_ModifyState(bool bWantsAutoSave) = 0; // if true, writes auto-save file. Should set only if you really want the state change restored after
// a crash, as it can take many seconds for large (eg. 10 track-hours) projects
virtual void TP_RedrawScrollbars() = 0;
virtual void TP_ScrollLeft() = 0;
virtual void TP_ScrollRight() = 0;
virtual void TP_ScrollWindow(double scrollto) = 0;
virtual bool TP_ScrollUpDown(int delta) = 0;
virtual void TP_HandleResize() = 0;
};
#endif