audacia/src/effects/Paulstretch.cpp

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/**********************************************************************
Audacity: A Digital Audio Editor
Paulstretch.cpp
Nasca Octavian Paul (Paul Nasca)
Some GUI code was taken from the Echo effect
*******************************************************************//**
\class EffectPaulstretch
\brief An Extreme Time Stretch and Time Smear effect
*//*******************************************************************/
#include "../Audacity.h"
#include "Paulstretch.h"
#include <math.h>
#include <float.h>
#include <wx/intl.h>
#include <wx/valgen.h>
#include "../ShuttleGui.h"
#include "../FFT.h"
#include "../widgets/valnum.h"
#include "../Prefs.h"
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#include "../WaveTrack.h"
// Define keys, defaults, minimums, and maximums for the effect parameters
//
// Name Type Key Def Min Max Scale
Param( Amount, float, XO("Stretch Factor"), 10.0, 1.0, FLT_MAX, 1 );
Param( Time, float, XO("Time Resolution"), 0.25f, 0.00099f, FLT_MAX, 1 );
class PaulStretch
{
public:
PaulStretch(float rap_,int in_bufsize_,float samplerate_);
//in_bufsize is also a half of a FFT buffer (in samples)
virtual ~PaulStretch();
void process(float *smps,int nsmps);
int in_bufsize;
int poolsize;//how many samples are inside the input_pool size (need to know how many samples to fill when seeking)
int out_bufsize;
float *out_buf;
int get_nsamples();//how many samples are required to be added in the pool next time
int get_nsamples_for_fill();//how many samples are required to be added for a complete buffer refill (at start of the song or after seek)
void set_rap(float newrap);//set the current stretch value
protected:
virtual void process_spectrum(float *WXUNUSED(freq)){};
float samplerate;
private:
float *in_pool;//de marimea in_bufsize
float rap;
float *old_out_smp_buf;
float *fft_smps,*fft_c,*fft_s,*fft_freq,*fft_tmp;
double remained_samples;//how many fraction of samples has remained (0..1)
};
//
// EffectPaulstretch
//
BEGIN_EVENT_TABLE(EffectPaulstretch, wxEvtHandler)
EVT_TEXT(wxID_ANY, EffectPaulstretch::OnText)
END_EVENT_TABLE()
EffectPaulstretch::EffectPaulstretch()
{
mAmount = DEF_Amount;
mTime_resolution = DEF_Time;
SetLinearEffectFlag(true);
}
EffectPaulstretch::~EffectPaulstretch()
{
}
// IdentInterface implementation
wxString EffectPaulstretch::GetSymbol()
{
return PAULSTRETCH_PLUGIN_SYMBOL;
}
wxString EffectPaulstretch::GetDescription()
{
return XO("Use Paulstretch only for an extreme time-stretch or \"stasis\" effect");
}
// EffectIdentInterface implementation
EffectType EffectPaulstretch::GetType()
{
return EffectTypeProcess;
}
// EffectClientInterface implementation
bool EffectPaulstretch::GetAutomationParameters(EffectAutomationParameters & parms)
{
parms.WriteFloat(KEY_Amount, mAmount);
parms.WriteFloat(KEY_Time, mTime_resolution);
return true;
}
bool EffectPaulstretch::SetAutomationParameters(EffectAutomationParameters & parms)
{
ReadAndVerifyFloat(Amount);
ReadAndVerifyFloat(Time);
mAmount = Amount;
mTime_resolution = Time;
return true;
}
// Effect implementation
double EffectPaulstretch::CalcPreviewInputLength(double previewLength)
{
// FIXME: Preview is currently at the project rate, but should really be
// at the track rate (bugs 1284 and 852).
int minDuration = GetBufferSize(mProjectRate) * 2 + 1;
// Preview playback may need to be trimmed but this is the smallest selection that we can use.
double minLength = std::max<double>(minDuration / mProjectRate, previewLength / mAmount);
return minLength;
}
bool EffectPaulstretch::Process()
{
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CopyInputTracks();
SelectedTrackListOfKindIterator iter(Track::Wave, mOutputTracks);
WaveTrack *track = (WaveTrack *) iter.First();
m_t1=mT1;
int count=0;
while (track) {
double trackStart = track->GetStartTime();
double trackEnd = track->GetEndTime();
double t0 = mT0 < trackStart? trackStart: mT0;
double t1 = mT1 > trackEnd? trackEnd: mT1;
if (t1 > t0) {
if (!ProcessOne(track, t0,t1,count))
return false;
}
track = (WaveTrack *) iter.Next();
count++;
}
mT1=m_t1;
ReplaceProcessedTracks(true);
return true;
}
void EffectPaulstretch::PopulateOrExchange(ShuttleGui & S)
{
S.StartMultiColumn(2, wxALIGN_CENTER);
{
FloatingPointValidator<float> vldAmount(1, &mAmount);
vldAmount.SetMin(MIN_Amount);
/* i18n-hint: This is how many times longer the sound will be, e.g. applying
* the effect to a 1-second sample, with the default Stretch Factor of 10.0
* will give an (approximately) 10 second sound
*/
S.AddTextBox(_("Stretch Factor:"), wxT(""), 10)->SetValidator(vldAmount);
FloatingPointValidator<float> vldTime(3, &mTime_resolution, NUM_VAL_ONE_TRAILING_ZERO);
vldTime.SetMin(MIN_Time);
S.AddTextBox(_("Time Resolution (seconds):"), wxT(""), 10)->SetValidator(vldTime);
}
S.EndMultiColumn();
};
bool EffectPaulstretch::TransferDataToWindow()
{
if (!mUIParent->TransferDataToWindow())
{
return false;
}
return true;
}
bool EffectPaulstretch::TransferDataFromWindow()
{
if (!mUIParent->Validate() || !mUIParent->TransferDataFromWindow())
{
return false;
}
return true;
}
// EffectPaulstretch implementation
void EffectPaulstretch::OnText(wxCommandEvent & WXUNUSED(evt))
{
EnableApply(mUIParent->TransferDataFromWindow());
}
int EffectPaulstretch::GetBufferSize(double rate)
{
// Audacity's fft requires a power of 2
float tmp = rate * mTime_resolution / 2.0;
tmp = log(tmp) / log(2.0);
tmp = pow(2.0, floor(tmp + 0.5));
return std::max<int>((int)tmp, 128);
}
bool EffectPaulstretch::ProcessOne(WaveTrack *track,double t0,double t1,int count)
{
int stretch_buf_size = GetBufferSize(track->GetRate());
double amount = this->mAmount;
sampleCount start = track->TimeToLongSamples(t0);
sampleCount end = track->TimeToLongSamples(t1);
sampleCount len = (sampleCount)(end - start);
int minDuration = stretch_buf_size * 2 + 1;
if (len < minDuration){ //error because the selection is too short
float maxTimeRes = log(len) / log(2.0);
maxTimeRes = pow(2.0, floor(maxTimeRes) + 0.5);
maxTimeRes = maxTimeRes / track->GetRate();
if (this->IsPreviewing()) {
double defaultPreviewLen;
gPrefs->Read(wxT("/AudioIO/EffectsPreviewLen"), &defaultPreviewLen, 6.0);
/* i18n-hint: 'Time Resolution' is the name of a control in the Paulstretch effect.*/
if ((minDuration / mProjectRate) < defaultPreviewLen) {
::wxMessageBox (wxString::Format(_("Audio selection too short to preview.\n\n"
"Try increasing the audio selection to at least %.1f seconds,\n"
"or reducing the 'Time Resolution' to less than %.1f seconds."),
(minDuration / track->GetRate()) + 0.05, // round up to 1/10 s.
floor(maxTimeRes * 10.0) / 10.0),
GetName(), wxOK | wxICON_EXCLAMATION);
}
else {
/* i18n-hint: 'Time Resolution' is the name of a control in the Paulstretch effect.*/
::wxMessageBox (wxString::Format(_("Unable to Preview.\n\n"
"For the current audio selection, the maximum\n"
"'Time Resolution' is %.1f seconds."),
floor(maxTimeRes * 10.0) / 10.0),
GetName(), wxOK | wxICON_EXCLAMATION);
}
}
else {
/* i18n-hint: 'Time Resolution' is the name of a control in the Paulstretch effect.*/
::wxMessageBox (wxString::Format(_("The 'Time Resolution' is too long for the selection.\n\n"
"Try increasing the audio selection to at least %.1f seconds,\n"
"or reducing the 'Time Resolution' to less than %.1f seconds."),
(minDuration / track->GetRate()) + 0.05, // round up to 1/10 s.
floor(maxTimeRes * 10.0) / 10.0),
GetName(), wxOK | wxICON_EXCLAMATION);
}
return false;
}
double adjust_amount=(double)len/((double)len-((double)stretch_buf_size*2.0));
amount=1.0+(amount-1.0)*adjust_amount;
WaveTrack * outputTrack = mFactory->NewWaveTrack(track->GetSampleFormat(),track->GetRate());
PaulStretch *stretch=new PaulStretch(amount,stretch_buf_size,track->GetRate());
sampleCount nget=stretch->get_nsamples_for_fill();
int bufsize=stretch->poolsize;
float *buffer0=new float[bufsize];
float *bufferptr0=buffer0;
sampleCount outs=0;
bool first_time=true;
int fade_len=100;
if (fade_len>(bufsize/2-1)) fade_len=bufsize/2-1;
float *fade_track_smps=new float[fade_len];
sampleCount s=0;
bool cancelled=false;
while (s<len){
track->Get((samplePtr)bufferptr0,floatSample,start+s,nget);
stretch->process(buffer0,nget);
if (first_time) {
stretch->process(buffer0,0);
};
outs+=stretch->out_bufsize;
s+=nget;
if (first_time){//blend the the start of the selection
track->Get((samplePtr)fade_track_smps,floatSample,start,fade_len);
first_time=false;
for (int i=0;i<fade_len;i++){
float fi=(float)i/(float)fade_len;
stretch->out_buf[i]=stretch->out_buf[i]*fi+(1.0-fi)*fade_track_smps[i];
};
};
if (s>=len){//blend the end of the selection
track->Get((samplePtr)fade_track_smps,floatSample,end-fade_len,fade_len);
for (int i=0;i<fade_len;i++){
float fi=(float)i/(float)fade_len;
int i2=bufsize/2-1-i;
stretch->out_buf[i2]=stretch->out_buf[i2]*fi+(1.0-fi)*fade_track_smps[fade_len-1-i];
};
};
outputTrack->Append((samplePtr)stretch->out_buf,floatSample,stretch->out_bufsize);
nget=stretch->get_nsamples();
if (TrackProgress(count, (s / (double) len))) {
cancelled=true;
break;
};
};
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delete [] fade_track_smps;
outputTrack->Flush();
track->Clear(t0,t1);
bool success = track->Paste(t0,outputTrack);
if (!cancelled && success){
m_t1 = mT0 + outputTrack->GetEndTime();
}
delete stretch;
delete []buffer0;
delete outputTrack;
return !cancelled;
};
/*************************************************************/
PaulStretch::PaulStretch(float rap_,int in_bufsize_,float samplerate_)
{
samplerate=samplerate_;
rap=rap_;
in_bufsize=in_bufsize_;
if (rap<1.0) rap=1.0;
out_bufsize=in_bufsize;
if (out_bufsize<8) out_bufsize=8;
out_buf=new float[out_bufsize];
old_out_smp_buf=new float[out_bufsize*2];for (int i=0;i<out_bufsize*2;i++) old_out_smp_buf[i]=0.0;
poolsize=in_bufsize_*2;
in_pool=new float[poolsize];for (int i=0;i<poolsize;i++) in_pool[i]=0.0;
remained_samples=0.0;
fft_smps=new float[poolsize];
fft_s=new float[poolsize];
fft_c=new float[poolsize];
fft_freq=new float[poolsize];
fft_tmp=new float[poolsize];
for (int i=0;i<poolsize;i++) {
fft_smps[i]=0.0;
fft_c[i]=0.0;
fft_s[i]=0.0;
fft_freq[i]=0.0;
}
}
PaulStretch::~PaulStretch()
{
delete [] out_buf;
delete [] old_out_smp_buf;
delete [] in_pool;
delete [] fft_smps;
delete [] fft_c;
delete [] fft_s;
delete [] fft_freq;
delete [] fft_tmp;
}
void PaulStretch::set_rap(float newrap)
{
if (rap>=1.0) rap=newrap;
else rap=1.0;
}
void PaulStretch::process(float *smps,int nsmps)
{
//add new samples to the pool
if ((smps!=NULL)&&(nsmps!=0)){
if (nsmps>poolsize){
nsmps=poolsize;
}
int nleft=poolsize-nsmps;
//move left the samples from the pool to make room for new samples
for (int i=0;i<nleft;i++) in_pool[i]=in_pool[i+nsmps];
//add new samples to the pool
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for (int i=0;i<nsmps;i++) in_pool[i+nleft]=smps[i];
}
//get the samples from the pool
for (int i=0;i<poolsize;i++) fft_smps[i]=in_pool[i];
WindowFunc(3,poolsize,fft_smps);
RealFFT(poolsize,fft_smps,fft_c,fft_s);
for (int i=0;i<poolsize/2;i++) fft_freq[i]=sqrt(fft_c[i]*fft_c[i]+fft_s[i]*fft_s[i]);
process_spectrum(fft_freq);
//put randomize phases to frequencies and do a IFFT
float inv_2p15_2pi=1.0/16384.0*(float)M_PI;
for (int i=1;i<poolsize/2;i++){
unsigned int random=(rand())&0x7fff;
float phase=random*inv_2p15_2pi;
float s=fft_freq[i]*sin(phase);
float c=fft_freq[i]*cos(phase);
fft_c[i]=fft_c[poolsize-i]=c;
fft_s[i]=s;fft_s[poolsize-i]=-s;
}
fft_c[0]=fft_s[0]=0.0;
fft_c[poolsize/2]=fft_s[poolsize/2]=0.0;
FFT(poolsize,true,fft_c,fft_s,fft_smps,fft_tmp);
float max=0.0,max2=0.0;
for (int i=0;i<poolsize;i++){
float a=fabs(fft_tmp[i]);
if (a>max) max=a;
float b=fabs(fft_smps[i]);
if (b>max2) max2=b;
}
//make the output buffer
float tmp=1.0/(float) out_bufsize*M_PI;
float hinv_sqrt2=0.853553390593f;//(1.0+1.0/sqrt(2))*0.5;
float ampfactor=1.0;
if (rap<1.0) ampfactor=rap*0.707;
else ampfactor=(out_bufsize/(float)poolsize)*4.0;
for (int i=0;i<out_bufsize;i++) {
float a=(0.5+0.5*cos(i*tmp));
float out=fft_smps[i+out_bufsize]*(1.0-a)+old_out_smp_buf[i]*a;
out_buf[i]=out*(hinv_sqrt2-(1.0-hinv_sqrt2)*cos(i*2.0*tmp))*ampfactor;
}
//copy the current output buffer to old buffer
for (int i=0;i<out_bufsize*2;i++) old_out_smp_buf[i]=fft_smps[i];
}
int PaulStretch::get_nsamples()
{
double r=out_bufsize/rap;
int ri=(int)floor(r);
double rf=r-floor(r);
remained_samples+=rf;
if (remained_samples>=1.0){
ri+=(int)floor(remained_samples);
remained_samples=remained_samples-floor(remained_samples);
}
if (ri>poolsize){
ri=poolsize;
}
return ri;
}
int PaulStretch::get_nsamples_for_fill()
{
return poolsize;
}