audacia/src/ProjectFileIO.cpp

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2019-05-29 15:45:19 +00:00
/**********************************************************************
Audacity: A Digital Audio Editor
ProjectFileIO.cpp
Paul Licameli split from AudacityProject.cpp
**********************************************************************/
#include "ProjectFileIO.h"
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
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#include <sqlite3.h>
#include <wx/crt.h>
#include <wx/frame.h>
#include <wx/progdlg.h>
#include <wx/sstream.h>
#include <wx/xml/xml.h>
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#include "FileNames.h"
#include "Project.h"
#include "ProjectFileIORegistry.h"
#include "ProjectSerializer.h"
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#include "ProjectSettings.h"
#include "SampleBlock.h"
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#include "Sequence.h"
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#include "Tags.h"
#include "TimeTrack.h"
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#include "ViewInfo.h"
#include "WaveClip.h"
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#include "WaveTrack.h"
#include "widgets/AudacityMessageBox.h"
#include "widgets/NumericTextCtrl.h"
#include "widgets/ProgressDialog.h"
#include "xml/XMLFileReader.h"
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wxDEFINE_EVENT(EVT_PROJECT_TITLE_CHANGE, wxCommandEvent);
static const int ProjectFileID = ('A' << 24 | 'U' << 16 | 'D' << 8 | 'Y');
static const int ProjectFileVersion = 1;
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// Navigation:
//
// Bindings are marked out in the code by, e.g.
// BIND SQL sampleblocks
// A search for "BIND SQL" will find all bindings.
// A search for "SQL sampleblocks" will find all SQL related
// to sampleblocks.
static const char *ProjectFileSchema =
// These are persistent and not connection based
//
// See the CMakeList.txt for the SQLite lib for more
// settings.
"PRAGMA <schema>.application_id = %d;"
"PRAGMA <schema>.user_version = %d;"
""
// project is a binary representation of an XML file.
// it's in binary for speed.
// One instance only. id is always 1.
// dict is a dictionary of fieldnames.
// doc is the binary representation of the XML
// in the doc, fieldnames are replaced by 2 byte dictionary
// index numbers.
// This is all opaque to SQLite. It just sees two
// big binary blobs.
// There is no limit to document blob size.
// dict will be smallish, with an entry for each
// kind of field.
"CREATE TABLE IF NOT EXISTS <schema>.project"
"("
" id INTEGER PRIMARY KEY,"
" dict BLOB,"
" doc BLOB"
");"
""
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// CREATE SQL autosave
// autosave is a binary representation of an XML file.
// it's in binary for speed.
// One instance only. id is always 1.
// dict is a dictionary of fieldnames.
// doc is the binary representation of the XML
// in the doc, fieldnames are replaced by 2 byte dictionary
// index numbers.
// This is all opaque to SQLite. It just sees two
// big binary blobs.
// There is no limit to document blob size.
// dict will be smallish, with an entry for each
// kind of field.
"CREATE TABLE IF NOT EXISTS <schema>.autosave"
"("
" id INTEGER PRIMARY KEY,"
" dict BLOB,"
" doc BLOB"
");"
""
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// CREATE SQL tags
// tags is not used (yet)
"CREATE TABLE IF NOT EXISTS <schema>.tags"
"("
" name TEXT,"
" value BLOB"
");"
""
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// CREATE SQL sampleblocks
// 'samples' are fixed size blocks of int16, int32 or float32 numbers.
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// The blocks may be partially empty.
// The quantity of valid data in the blocks is
// provided in the project XML.
//
// sampleformat specifies the format of the samples stored.
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//
// blockID is a 64 bit number.
//
// summin to summary64K are summaries at 3 distance scales.
"CREATE TABLE IF NOT EXISTS <schema>.sampleblocks"
"("
" blockid INTEGER PRIMARY KEY AUTOINCREMENT,"
" sampleformat INTEGER,"
" summin REAL,"
" summax REAL,"
" sumrms REAL,"
" summary256 BLOB,"
" summary64k BLOB,"
" samples BLOB"
");";
// Configuration to provide "safe" connections
static const char *SafeConfig =
"PRAGMA <schema>.locking_mode = SHARED;"
"PRAGMA <schema>.synchronous = NORMAL;"
"PRAGMA <schema>.journal_mode = WAL;"
"PRAGMA <schema>.wal_autocheckpoint = 0;";
// Configuration to provide "Fast" connections
static const char *FastConfig =
"PRAGMA <schema>.locking_mode = SHARED;"
"PRAGMA <schema>.synchronous = OFF;"
"PRAGMA <schema>.journal_mode = OFF;";
// This singleton handles initialization/shutdown of the SQLite library.
// It is needed because our local SQLite is built with SQLITE_OMIT_AUTOINIT
// defined.
//
// It's safe to use even if a system version of SQLite is used that didn't
// have SQLITE_OMIT_AUTOINIT defined.
class SQLiteIniter
{
public:
SQLiteIniter()
{
// Enable URI filenames for all connections
mRc = sqlite3_config(SQLITE_CONFIG_URI, 1);
if (mRc == SQLITE_OK)
{
mRc = sqlite3_initialize();
}
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#if !defined(__WXMSW__)
if (mRc == SQLITE_OK)
{
// Use the "unix-excl" VFS to make access to the DB exclusive. This gets
// rid of the "<database name>-shm" shared memory file.
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//
// Though it shouldn't, it doesn't matter if this fails.
auto vfs = sqlite3_vfs_find("unix-excl");
if (vfs)
{
sqlite3_vfs_register(vfs, 1);
}
}
#endif
}
~SQLiteIniter()
{
// This function must be called single-threaded only
// It returns a value, but there's nothing we can do with it
(void) sqlite3_shutdown();
}
int mRc;
};
bool ProjectFileIO::InitializeSQL()
{
static SQLiteIniter sqliteIniter;
return sqliteIniter.mRc == SQLITE_OK;
}
static void RefreshAllTitles(bool bShowProjectNumbers )
{
for ( auto pProject : AllProjects{} ) {
if ( !GetProjectFrame( *pProject ).IsIconized() ) {
ProjectFileIO::Get( *pProject ).SetProjectTitle(
bShowProjectNumbers ? pProject->GetProjectNumber() : -1 );
}
}
}
TitleRestorer::TitleRestorer(
wxTopLevelWindow &window, AudacityProject &project )
{
if( window.IsIconized() )
window.Restore();
window.Raise(); // May help identifying the window on Mac
// Construct this project's name and number.
sProjName = project.GetProjectName();
if ( sProjName.empty() ) {
sProjName = _("<untitled>");
UnnamedCount = std::count_if(
AllProjects{}.begin(), AllProjects{}.end(),
[]( const AllProjects::value_type &ptr ){
return ptr->GetProjectName().empty();
}
);
if ( UnnamedCount > 1 ) {
sProjNumber.Printf(
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_("[Project %02i] "), project.GetProjectNumber() + 1 );
RefreshAllTitles( true );
}
}
else
UnnamedCount = 0;
}
TitleRestorer::~TitleRestorer() {
if( UnnamedCount > 1 )
RefreshAllTitles( false );
}
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static const AudacityProject::AttachedObjects::RegisteredFactory sFileIOKey{
[]( AudacityProject &parent ){
auto result = std::make_shared< ProjectFileIO >( parent );
return result;
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}
};
ProjectFileIO &ProjectFileIO::Get( AudacityProject &project )
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
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auto &result = project.AttachedObjects::Get< ProjectFileIO >( sFileIOKey );
return result;
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}
const ProjectFileIO &ProjectFileIO::Get( const AudacityProject &project )
{
return Get( const_cast< AudacityProject & >( project ) );
}
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
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ProjectFileIO::ProjectFileIO(AudacityProject &)
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{
mPrevDB = nullptr;
mDB = nullptr;
mRecovered = false;
mModified = false;
mTemporary = true;
mBypass = false;
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UpdatePrefs();
}
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
void ProjectFileIO::Init( AudacityProject &project )
{
// This step can't happen in the ctor of ProjectFileIO because ctor of
// AudacityProject wasn't complete
mpProject = project.shared_from_this();
// Kick off the checkpoint thread
mCheckpointThread = std::thread([this]{ CheckpointThread(); });
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
}
ProjectFileIO::~ProjectFileIO()
{
wxASSERT_MSG(mDB == nullptr, wxT("Project file was not closed at shutdown"));
// Tell the checkpoint thread to shutdown
{
std::lock_guard<std::mutex> guard(mCheckpointMutex);
mCheckpointStop = true;
mCheckpointCondition.notify_one();
}
// And wait for it to do so
mCheckpointThread.join();
}
void ProjectFileIO::CheckpointThread()
{
mCheckpointStop = false;
while (true)
{
{
// Wait for work or the stop signal
std::unique_lock<std::mutex> lock(mCheckpointMutex);
mCheckpointCondition.wait(lock,
[&]
{
return mCheckpointWaitingPages || mCheckpointStop;
});
// Requested to stop, so bail
if (mCheckpointStop)
{
break;
}
// Capture the number of pages that need checkpointing and reset
mCheckpointCurrentPages = mCheckpointWaitingPages;
mCheckpointWaitingPages = 0;
// Lock out others while the checkpoint is running
mCheckpointActive.lock();
}
// Open another connection to the DB to prevent blocking the main thread.
sqlite3 *db = nullptr;
if (sqlite3_open(mFileName, &db) == SQLITE_OK)
{
// Configure it to be safe
Config(db, SafeConfig);
// And kick off the checkpoint. This may not checkpoint ALL frames
// in the WAL. They'll be gotten the next time around.
sqlite3_wal_checkpoint_v2(db, nullptr, SQLITE_CHECKPOINT_PASSIVE, nullptr, nullptr);
// All done.
sqlite3_close(db);
// Reset
mCheckpointCurrentPages = 0;
// Checkpoint is complete
mCheckpointActive.unlock();
}
}
return;
}
int ProjectFileIO::CheckpointHook(void *data, sqlite3 *db, const char *schema, int pages)
{
// Get access to our object
ProjectFileIO *that = static_cast<ProjectFileIO *>(data);
// Qeuue the database pointer for our checkpoint thread to process
std::lock_guard<std::mutex> guard(that->mCheckpointMutex);
that->mCheckpointWaitingPages = pages;
that->mCheckpointCondition.notify_one();
return SQLITE_OK;
}
sqlite3 *ProjectFileIO::DB()
{
if (!mDB)
{
if (!OpenDB())
{
throw SimpleMessageBoxException
{
XO("Failed to open the project's database")
};
}
}
return mDB;
}
// Put the current database connection aside, keeping it open, so that
// another may be opened with OpenDB()
void ProjectFileIO::SaveConnection()
{
// Should do nothing in proper usage, but be sure not to leak a connection:
DiscardConnection();
mPrevDB = mDB;
mPrevFileName = mFileName;
mDB = nullptr;
SetFileName({});
}
// Close any set-aside connection
void ProjectFileIO::DiscardConnection()
{
if ( mPrevDB )
{
auto rc = sqlite3_close( mPrevDB );
if ( rc != SQLITE_OK )
{
// Store an error message
SetDBError(
XO("Failed to successfully close the source project file")
);
}
mPrevDB = nullptr;
mPrevFileName.clear();
}
}
// Close any current connection and switch back to using the saved
void ProjectFileIO::RestoreConnection()
{
if ( mDB )
{
auto rc = sqlite3_close( mDB );
if ( rc != SQLITE_OK )
{
// Store an error message
SetDBError(
XO("Failed to successfully close the destination project file")
);
}
}
mDB = mPrevDB;
SetFileName(mPrevFileName);
mPrevDB = nullptr;
mPrevFileName.clear();
}
void ProjectFileIO::UseConnection( sqlite3 *db, const FilePath &filePath )
{
wxASSERT(mDB == nullptr);
mDB = db;
SetFileName( filePath );
}
void ProjectFileIO::Config(sqlite3 *db, const char *config, const wxString &schema)
{
int rc;
wxString sql = config;
if (schema.empty())
{
sql.Replace(wxT("<schema>."), wxT(""));
}
else
{
sql.Replace(wxT("<schema>"), schema);
}
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
// This non-fatal...for now
SetDBError(XO("Failed to set connection configuration"));
}
return;
}
sqlite3 *ProjectFileIO::OpenDB(FilePath fileName)
{
wxASSERT(mDB == nullptr);
bool temp = false;
if (fileName.empty())
{
fileName = GetFileName();
if (fileName.empty())
{
fileName = FileNames::UnsavedProjectFileName();
temp = true;
}
else
{
temp = false;
}
}
int rc = sqlite3_open(fileName, &mDB);
if (rc != SQLITE_OK)
{
SetDBError(XO("Failed to open project file"));
// sqlite3 docs say you should close anyway to avoid leaks
sqlite3_close( mDB );
mDB = nullptr;
return nullptr;
}
// Ensure attached DB connection gets configured
Config(mDB, SafeConfig);
if (!CheckVersion())
{
CloseDB();
return nullptr;
}
mTemporary = temp;
SetFileName(fileName);
// Install our checkpoint hook
sqlite3_wal_hook(mDB, CheckpointHook, this);
return mDB;
}
bool ProjectFileIO::CloseDB()
{
int rc;
if (mDB)
{
// Uninstall our checkpoint hook so that no additional checkpoints
// are sent our way. (Though this shouldn't really happen.)
sqlite3_wal_hook(mDB, nullptr, nullptr);
// Display a progress dialog if there's active or pending checkpoints
if (mCheckpointWaitingPages || mCheckpointCurrentPages)
{
TranslatableString title = XO("Checkpointing project");
// Get access to the active tracklist
auto pProject = mpProject.lock();
if (pProject)
{
title = XO("Checkpointing %s").Format(pProject->GetProjectName());
}
wxGenericProgressDialog pd(title.Translation(),
XO("This may take several seconds").Translation(),
300000, // range
nullptr, // parent
wxPD_APP_MODAL | wxPD_ELAPSED_TIME | wxPD_SMOOTH);
while (mCheckpointWaitingPages || mCheckpointCurrentPages)
{
wxMilliSleep(50);
pd.Pulse();
}
}
// Close the DB
rc = sqlite3_close(mDB);
if (rc != SQLITE_OK)
{
SetDBError(XO("Failed to close the project file"));
}
mDB = nullptr;
SetFileName({});
}
return true;
}
bool ProjectFileIO::DeleteDB()
{
wxASSERT(mDB == nullptr);
if (mTemporary && !mFileName.empty())
{
wxFileName temp(FileNames::TempDir());
if (temp == wxPathOnly(mFileName))
{
if (!wxRemoveFile(mFileName))
{
SetError(XO("Failed to close the project file"));
return false;
}
}
}
return true;
}
bool ProjectFileIO::TransactionStart(const wxString &name)
{
char* errmsg = nullptr;
int rc = sqlite3_exec(DB(),
wxT("SAVEPOINT ") + name + wxT(";"),
nullptr,
nullptr,
&errmsg);
if (errmsg)
{
SetDBError(
XO("Failed to create savepoint:\n\n%s").Format(name)
);
sqlite3_free(errmsg);
}
return rc == SQLITE_OK;
}
bool ProjectFileIO::TransactionCommit(const wxString &name)
{
char* errmsg = nullptr;
int rc = sqlite3_exec(DB(),
wxT("RELEASE ") + name + wxT(";"),
nullptr,
nullptr,
&errmsg);
if (errmsg)
{
SetDBError(
XO("Failed to release savepoint:\n\n%s").Format(name)
);
sqlite3_free(errmsg);
}
return rc == SQLITE_OK;
}
bool ProjectFileIO::TransactionRollback(const wxString &name)
{
char* errmsg = nullptr;
int rc = sqlite3_exec(DB(),
wxT("ROLLBACK TO ") + name + wxT(";"),
nullptr,
nullptr,
&errmsg);
if (errmsg)
{
SetDBError(
XO("Failed to release savepoint:\n\n%s").Format(name)
);
sqlite3_free(errmsg);
}
return rc == SQLITE_OK;
}
/* static */
int ProjectFileIO::ExecCallback(void *data, int cols, char **vals, char **names)
{
ExecParm *parms = static_cast<ExecParm *>(data);
return parms->func(parms->result, cols, vals, names);
}
int ProjectFileIO::Exec(const char *query, ExecCB callback, ExecResult &result)
{
char *errmsg = nullptr;
ExecParm ep = {callback, result};
int rc = sqlite3_exec(DB(), query, ExecCallback, &ep, &errmsg);
if (errmsg)
{
SetDBError(
XO("Failed to execute a project file command:\n\n%s").Format(query)
);
mLibraryError = Verbatim(errmsg);
sqlite3_free(errmsg);
}
return rc;
}
bool ProjectFileIO::Query(const char *sql, ExecResult &result)
{
result.clear();
auto getresult = [](ExecResult &result, int cols, char **vals, char **names)
{
std::vector<wxString> row;
for (int i = 0; i < cols; ++i)
{
row.push_back(vals[i]);
}
result.push_back(row);
return SQLITE_OK;
};
int rc = Exec(sql, getresult, result);
if (rc != SQLITE_OK)
{
return false;
}
return true;
}
bool ProjectFileIO::GetValue(const char *sql, wxString &result)
{
result.clear();
ExecResult holder;
if (!Query(sql, holder))
{
return false;
}
// Return the first column in the first row, if any
if (holder.size() && holder[0].size())
{
result.assign(holder[0][0]);
}
return true;
}
bool ProjectFileIO::GetBlob(const char *sql, wxMemoryBuffer &buffer)
{
auto db = DB();
int rc;
buffer.Clear();
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
{
if (stmt)
{
sqlite3_finalize(stmt);
}
});
rc = sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return false;
}
rc = sqlite3_step(stmt);
// A row wasn't found...not an error
if (rc == SQLITE_DONE)
{
return true;
}
if (rc != SQLITE_ROW)
{
SetDBError(
XO("Failed to retrieve data from the project file.\nThe following command failed:\n\n%s").Format(sql)
);
// AUD TODO handle error
return false;
}
const void *blob = sqlite3_column_blob(stmt, 0);
int size = sqlite3_column_bytes(stmt, 0);
buffer.AppendData(blob, size);
return true;
}
bool ProjectFileIO::CheckVersion()
{
auto db = DB();
int rc;
// Install our schema if this is an empty DB
wxString result;
if (!GetValue("SELECT Count(*) FROM sqlite_master WHERE type='table';", result))
{
return false;
}
// If the return count is zero, then there are no tables defined, so this
// must be a new project file.
if (wxStrtol<char **>(result, nullptr, 10) == 0)
{
return InstallSchema(db);
}
// Check for our application ID
if (!GetValue("PRAGMA application_ID;", result))
{
return false;
}
// It's a database that SQLite recognizes, but it's not one of ours
if (wxStrtoul<char **>(result, nullptr, 10) != ProjectFileID)
{
SetError(XO("This is not an Audacity project file"));
return false;
}
// Get the project file version
if (!GetValue("PRAGMA user_version;", result))
{
return false;
}
long version = wxStrtol<char **>(result, nullptr, 10);
// Project file version is higher than ours. We will refuse to
// process it since we can't trust anything about it.
if (version > ProjectFileVersion)
{
SetError(
XO("This project was created with a newer version of Audacity:\n\nYou will need to upgrade to process it")
);
return false;
}
// Project file is older than ours, ask the user if it's okay to
// upgrade.
if (version < ProjectFileVersion)
{
return UpgradeSchema();
}
return true;
}
bool ProjectFileIO::InstallSchema(sqlite3 *db, const char *schema /* = "main" */)
{
int rc;
wxString sql;
sql.Printf(ProjectFileSchema, ProjectFileID, ProjectFileVersion);
sql.Replace("<schema>", schema);
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to initialize the project file")
);
return false;
}
return true;
}
bool ProjectFileIO::UpgradeSchema()
{
return true;
}
// The orphan block handling should be removed once autosave and related
// blocks become part of the same transaction.
// An SQLite function that takes a blockid and looks it up in a set of
// blockids captured during project load. If the blockid isn't found
// in the set, it will be deleted.
void ProjectFileIO::InSet(sqlite3_context *context, int argc, sqlite3_value **argv)
{
BlockIDs *blockids = (BlockIDs *) sqlite3_user_data(context);
SampleBlockID blockid = sqlite3_value_int64(argv[0]);
sqlite3_result_int(context, blockids->find(blockid) != blockids->end());
}
bool ProjectFileIO::CheckForOrphans(BlockIDs &blockids)
{
auto db = DB();
int rc;
auto cleanup = finally([&]
{
// Remove our function, whether it was successfully defined or not.
sqlite3_create_function(db, "inset", 1, SQLITE_UTF8 | SQLITE_DETERMINISTIC, nullptr, nullptr, nullptr, nullptr);
});
// Add the function used to verify each rows blockid against the set of active blockids
rc = sqlite3_create_function(db, "inset", 1, SQLITE_UTF8 | SQLITE_DETERMINISTIC, &blockids, InSet, nullptr, nullptr);
if (rc != SQLITE_OK)
{
wxLogDebug(wxT("Unable to add 'inset' function"));
return false;
}
// Delete all rows that are orphaned
rc = sqlite3_exec(db, "DELETE FROM sampleblocks WHERE NOT inset(blockid);", nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
wxLogWarning(XO("Cleanup of orphan blocks failed").Translation());
return false;
}
// Mark the project recovered if we deleted any rows
int changes = sqlite3_changes(db);
if (changes > 0)
{
wxLogInfo(XO("Total orphan blocks deleted %d").Translation(), changes);
mRecovered = true;
}
return true;
}
sqlite3 *ProjectFileIO::CopyTo(const FilePath &destpath,
const TranslatableString &msg,
bool prune /* = false */,
const std::shared_ptr<TrackList> &tracks/* = nullptr */)
{
// Get access to the active tracklist
auto pProject = mpProject.lock();
if (!pProject)
{
return nullptr;
}
auto &tracklist = tracks ? *tracks : TrackList::Get(*pProject);
BlockIDs blockids;
// Collect all active blockids
if (prune)
{
for (auto wt : tracklist.Any<const WaveTrack>())
{
// Scan all clips within current track
for (const auto &clip : wt->GetAllClips())
{
// Scan all blockfiles within current clip
auto blocks = clip->GetSequenceBlockArray();
for (const auto &block : *blocks)
{
blockids.insert(block.sb->GetBlockID());
}
}
}
}
// Collect ALL blockids
else
{
ExecResult holder;
if (!Query("SELECT blockid FROM sampleblocks;", holder))
{
return nullptr;
}
for (auto block : holder)
{
SampleBlockID blockid;
block[0].ToLongLong(&blockid);
blockids.insert(blockid);
}
}
// Create the project doc
ProjectSerializer doc;
WriteXMLHeader(doc);
WriteXML(doc, false, tracks);
auto db = DB();
sqlite3 *destdb = nullptr;
bool success = false;
int rc;
ProgressResult res = ProgressResult::Success;
// Cleanup in case things go awry
auto cleanup = finally([&]
{
if (!success)
{
sqlite3_close(destdb);
sqlite3_exec(db, "DETACH DATABASE outbound;", nullptr, nullptr, nullptr);
wxRemoveFile(destpath);
}
});
// Attach the destination database
wxString sql;
sql.Printf("ATTACH DATABASE '%s' AS outbound;", destpath);
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to attach destination database")
);
return nullptr;
}
// Ensure attached DB connection gets configured
Config(db, FastConfig, "outbound");
// Install our schema into the new database
if (!InstallSchema(db, "outbound"))
{
// Message already set
return nullptr;
}
// Copy over tags (not really used yet)
rc = sqlite3_exec(db,
"INSERT INTO outbound.tags SELECT * FROM main.tags;",
nullptr,
nullptr,
nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Failed to copy tags")
);
return nullptr;
}
{
// Ensure statement gets cleaned up
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
{
if (stmt)
{
sqlite3_finalize(stmt);
}
});
// Prepare the statement only once
rc = sqlite3_prepare_v2(db,
"INSERT INTO outbound.sampleblocks"
" SELECT * FROM main.sampleblocks"
" WHERE blockid = ?;",
-1,
&stmt,
nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return nullptr;
}
/* i18n-hint: This title appears on a dialog that indicates the progress
in doing something.*/
ProgressDialog progress(XO("Progress"), msg, pdlgHideStopButton);
ProgressResult result = ProgressResult::Success;
2020-07-13 14:48:37 +00:00
wxLongLong_t count = 0;
wxLongLong_t total = blockids.size();
// Start a transaction. Since we're running without a journal,
// this really doesn't provide rollback. It just prevents SQLite
// from auto committing after each step through the loop.
sqlite3_exec(db, "BEGIN;", nullptr, nullptr, nullptr);
// Copy sample blocks from the main DB to the outbound DB
for (auto blockid : blockids)
{
// BIND blockid parameter
if (sqlite3_bind_int64(stmt, 1, blockid) != SQLITE_OK)
{
THROW_INCONSISTENCY_EXCEPTION;
}
// Process it
rc = sqlite3_step(stmt);
if (rc != SQLITE_DONE)
{
SetDBError(
XO("Failed to update the project file.\nThe following command failed:\n\n%s").Format(sql)
);
return nullptr;
}
// BIND blockid parameter
if (sqlite3_reset(stmt) != SQLITE_OK)
{
THROW_INCONSISTENCY_EXCEPTION;
}
result = progress.Update(++count, total);
if (result != ProgressResult::Success)
{
// Note that we're not setting success, so the finally
// block above will take care of cleaning up
return nullptr;
}
}
// See BEGIN above...
sqlite3_exec(db, "COMMIT;", nullptr, nullptr, nullptr);
}
// Detach the destination database
rc = sqlite3_exec(db, "DETACH DATABASE outbound;", nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Destination project could not be detached")
);
return nullptr;
}
// Open the newly created database
rc = sqlite3_open(destpath, &destdb);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Failed to open copy of project file")
);
return nullptr;
}
// Ensure attached DB connection gets configured
Config(destdb, SafeConfig);
// Write the project doc
if (!WriteDoc("project", doc, destdb))
{
return nullptr;
}
// Tell cleanup everything is good to go
success = true;
return destdb;
}
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bool ProjectFileIO::ShouldVacuum(const std::shared_ptr<TrackList> &tracks)
{
std::set<long long> active;
unsigned long long current = 0;
// Scan all wave tracks
for (auto wt : tracks->Any<const WaveTrack>())
{
// Scan all clips within current track
for (const auto &clip : wt->GetAllClips())
{
// Scan all blockfiles within current clip
auto blocks = clip->GetSequenceBlockArray();
for (const auto &block : *blocks)
{
const auto &sb = block.sb;
auto blockid = sb->GetBlockID();
// Accumulate space used by the block if the blocckid has not
// yet been seen
if (active.count(blockid) == 0)
{
current += sb->GetSpaceUsage();
active.insert(blockid);
}
}
}
}
// Get the number of blocks and total length from the project file.
ExecResult holder;
if (!Query("SELECT Count(*), Sum(Length(summary256)) + Sum(Length(summary64k)) + Sum(Length(samples)) FROM sampleblocks;", holder))
{
// Shouldn't vacuum since we don't have the full picture
return false;
}
// Verify we got the results we asked for
if (holder.size() != 1 || holder[0].size() != 2)
{
// Shouldn't vacuum since we don't have the full picture
return false;
}
// Convert
unsigned long long blockcount = 0;
holder[0][0].ToULongLong(&blockcount);
unsigned long long total = 0;
holder[0][1].ToULongLong(&total);
// Remember if we had unused blocks in the project file
mHadUnused = (blockcount > active.size());
// Let's make a percentage...should be plenty of head room
current *= 100;
wxLogDebug(wxT("used = %lld total = %lld %lld"), current, total, total ? current / total : 0);
if (!total || current / total > 80)
{
wxLogDebug(wxT("not vacuuming"));
return false;
}
wxLogDebug(wxT("vacuuming"));
return true;
}
void ProjectFileIO::Vacuum(const std::shared_ptr<TrackList> &tracks)
{
// Haven't vacuumed yet
mWasVacuumed = false;
// Assume we do until we found out othersize. That way cleanup at project
// close time will still occur
mHadUnused = true;
// Don't vacuum if this is a temporary project or if it's deteremined there not
// enough unused blocks to make it worthwhile
if (IsTemporary() || !ShouldVacuum(tracks))
{
// Delete the AutoSave doc it if exists
if (IsModified())
{
// PRL: not clear what to do if the following fails, but the worst should
// be, the project may reopen in its present state as a recovery file, not
// at the last saved state.
(void) AutoSaveDelete();
}
return;
}
// Create the project doc
ProjectSerializer doc;
WriteXMLHeader(doc);
WriteXML(doc, false, tracks);
wxString origName = mFileName;
wxString tempName = origName + "_vacuum";
// Must close the database to rename it
if (!CloseDB())
{
return;
}
// Shouldn't need to do this, but doesn't hurt.
wxRemoveFile(tempName);
// If we can't rename the original to temporary, backout
if (!wxRenameFile(origName, tempName))
{
OpenDB(origName);
return;
}
// If we can't reopen the original database using the temporary name, backout
sqlite3 *tempDB = nullptr;
if (sqlite3_open(tempName, &tempDB) != SQLITE_OK)
{
SetDBError(XO("Failed to open project file"));
// sqlite3 docs say you should close anyway to avoid leaks
sqlite3_close( tempDB );
wxRenameFile(tempName, origName);
OpenDB(origName);
return;
}
UseConnection(tempDB, tempName);
// Ensure connection gets configured
Config(mDB, SafeConfig);
// Copy the original database to a new database while pruning unused sample blocks
auto newDB = CopyTo(origName, XO("Compacting project"), true, tracks);
// Close handle to the original database, even if the copy failed
CloseDB();
// Reestablish the original name.
UseConnection(newDB, origName);
// If the copy failed or we aren't able to write the project doc, backout
if (!newDB)
{
// Close the new database
sqlite3_close(newDB);
// AUD3 warn user somehow
wxRemoveFile(origName);
// AUD3 warn user somehow
wxRenameFile(tempName, origName);
// Reopen original file
OpenDB(origName);
return;
}
wxRemoveFile(tempName);
// Remember that we vacuumed
mWasVacuumed = true;
return;
}
bool ProjectFileIO::WasVacuumed()
{
return mWasVacuumed;
}
bool ProjectFileIO::HadUnused()
{
return mHadUnused;
}
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void ProjectFileIO::UpdatePrefs()
{
SetProjectTitle();
}
// Pass a number in to show project number, or -1 not to.
void ProjectFileIO::SetProjectTitle(int number)
2019-05-29 15:45:19 +00:00
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
auto pProject = mpProject.lock();
if (! pProject )
return;
auto &project = *pProject;
auto pWindow = project.GetFrame();
if (!pWindow)
{
return;
}
auto &window = *pWindow;
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wxString name = project.GetProjectName();
// If we are showing project numbers, then we also explicitly show "<untitled>" if there
// is none.
if (number >= 0)
{
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/* i18n-hint: The %02i is the project number, the %s is the project name.*/
name = wxString::Format(_("[Project %02i] Audacity \"%s\""), number + 1,
name.empty() ? "<untitled>" : (const char *)name);
2019-05-29 15:45:19 +00:00
}
// If we are not showing numbers, then <untitled> shows as 'Audacity'.
else if (name.empty())
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{
name = _TS("Audacity");
}
if (mRecovered)
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{
name += wxT(" ");
/* i18n-hint: E.g this is recovered audio that had been lost.*/
name += _("(Recovered)");
}
if (name != window.GetTitle())
{
window.SetTitle( name );
window.SetName(name); // to make the nvda screen reader read the correct title
project.QueueEvent(
safenew wxCommandEvent{ EVT_PROJECT_TITLE_CHANGE } );
}
2019-05-29 15:45:19 +00:00
}
const FilePath &ProjectFileIO::GetFileName() const
{
return mFileName;
}
void ProjectFileIO::SetFileName(const FilePath &fileName)
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
auto pProject = mpProject.lock();
if (! pProject )
return;
auto &project = *pProject;
mFileName = fileName;
if (mTemporary)
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
project.SetProjectName({});
}
else
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
project.SetProjectName(wxFileName(mFileName).GetName());
}
SetProjectTitle();
}
2019-05-29 15:45:19 +00:00
bool ProjectFileIO::HandleXMLTag(const wxChar *tag, const wxChar **attrs)
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
auto pProject = mpProject.lock();
if (! pProject )
return false;
auto &project = *pProject;
auto &window = GetProjectFrame(project);
auto &viewInfo = ViewInfo::Get(project);
auto &settings = ProjectSettings::Get(project);
wxString fileVersion;
wxString audacityVersion;
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int requiredTags = 0;
long longVpos = 0;
// loop through attrs, which is a null-terminated list of
// attribute-value pairs
while (*attrs)
{
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const wxChar *attr = *attrs++;
const wxChar *value = *attrs++;
if (!value || !XMLValueChecker::IsGoodString(value))
{
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break;
}
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if (viewInfo.ReadXMLAttribute(attr, value))
{
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// We need to save vpos now and restore it below
longVpos = std::max(longVpos, long(viewInfo.vpos));
continue;
}
else if (!wxStrcmp(attr, wxT("version")))
{
fileVersion = value;
requiredTags++;
}
else if (!wxStrcmp(attr, wxT("audacityversion")))
{
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audacityVersion = value;
requiredTags++;
}
else if (!wxStrcmp(attr, wxT("rate")))
{
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double rate;
Internat::CompatibleToDouble(value, &rate);
settings.SetRate( rate );
}
else if (!wxStrcmp(attr, wxT("snapto")))
{
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settings.SetSnapTo(wxString(value) == wxT("on") ? true : false);
}
else if (!wxStrcmp(attr, wxT("selectionformat")))
{
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settings.SetSelectionFormat(
NumericConverter::LookupFormat( NumericConverter::TIME, value) );
}
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else if (!wxStrcmp(attr, wxT("audiotimeformat")))
{
settings.SetAudioTimeFormat(
NumericConverter::LookupFormat( NumericConverter::TIME, value) );
}
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else if (!wxStrcmp(attr, wxT("frequencyformat")))
{
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settings.SetFrequencySelectionFormatName(
NumericConverter::LookupFormat( NumericConverter::FREQUENCY, value ) );
}
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else if (!wxStrcmp(attr, wxT("bandwidthformat")))
{
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settings.SetBandwidthSelectionFormatName(
NumericConverter::LookupFormat( NumericConverter::BANDWIDTH, value ) );
}
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} // while
if (longVpos != 0)
{
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// PRL: It seems this must happen after SetSnapTo
viewInfo.vpos = longVpos;
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}
if (requiredTags < 2)
{
return false;
}
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// Parse the file version from the project
int fver;
int frel;
int frev;
if (!wxSscanf(fileVersion, wxT("%i.%i.%i"), &fver, &frel, &frev))
{
return false;
}
// Parse the file version Audacity was build with
int cver;
int crel;
int crev;
wxSscanf(wxT(AUDACITY_FILE_FORMAT_VERSION), wxT("%i.%i.%i"), &cver, &crel, &crev);
if (cver < fver || crel < frel || crev < frev)
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{
/* i18n-hint: %s will be replaced by the version number.*/
auto msg = XO("This file was saved using Audacity %s.\nYou are using Audacity %s. You may need to upgrade to a newer version to open this file.")
.Format(audacityVersion, AUDACITY_VERSION_STRING);
AudacityMessageBox(
msg,
XO("Can't open project file"),
wxOK | wxICON_EXCLAMATION | wxCENTRE,
&window);
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return false;
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}
if (wxStrcmp(tag, wxT("project")))
{
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return false;
}
// All other tests passed, so we succeed
return true;
}
XMLTagHandler *ProjectFileIO::HandleXMLChild(const wxChar *tag)
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
auto pProject = mpProject.lock();
if (! pProject )
return nullptr;
auto &project = *pProject;
auto fn = ProjectFileIORegistry::Lookup(tag);
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if (fn)
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
return fn(project);
}
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return nullptr;
}
void ProjectFileIO::WriteXMLHeader(XMLWriter &xmlFile) const
{
xmlFile.Write(wxT("<?xml "));
xmlFile.Write(wxT("version=\"1.0\" "));
xmlFile.Write(wxT("standalone=\"no\" "));
xmlFile.Write(wxT("?>\n"));
xmlFile.Write(wxT("<!DOCTYPE "));
xmlFile.Write(wxT("project "));
xmlFile.Write(wxT("PUBLIC "));
xmlFile.Write(wxT("\"-//audacityproject-1.3.0//DTD//EN\" "));
xmlFile.Write(wxT("\"http://audacity.sourceforge.net/xml/audacityproject-1.3.0.dtd\" "));
xmlFile.Write(wxT(">\n"));
}
void ProjectFileIO::WriteXML(XMLWriter &xmlFile,
bool recording /* = false */,
const std::shared_ptr<TrackList> &tracks /* = nullptr */)
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// may throw
{
Unitary changes (#599) * Define SampleBlockFactory replacing static members of SampleBlock... ... This will become an abstract base class * Sequence and WaveTrack only store SampleBlockFactory not Project... ... This adds a dependency from Track to SampleBlock which temporarily enlarges a cycle in the dependency graph * Register a global factory of SampleBlockFactory... ... so that later we can make an abstract SampleBlockFactory, separate from the concrete implementation in terms of sqlite, and inject the dependency at startup avoiding static dependency * New concrete classes SqliteSampleBlock, SqliteSampleBlockFactory... ... separated from abstract base classes and put into a new source file, breaking dependency cycles, and perhaps allowing easy reimplementation for other databases in the future. Note that the new file is a header-less plug-in! Nothing depends on it. It uses static initialization to influence the program's behavior. * Compile dependency on sqlite3.h limited to just two .cpp files... ... these are ProjectFileIO.cpp and SqliteSampleBlock.cpp. But there is still close cooperation of ProjectFileIO and SqliteSampleBlock.cpp. This suggests that these files ought to be merged, and perhaps ProjectFileIO also needs to be split into abstract and concrete classes, and there should be another injection of a factory function at startup. That will make the choice of database implementation even more modular. Also removed one unnecessary inclusion of ProjectFileIO.h * Fix crashes cutting and pasting cross-project... ... in case the source project is closed before the paste happens. This caused destruction of the ProjectFileIO object and a closing of the sqlite database with the sample data in it, leaving dangling references in the SqliteSampleBlock objects. The fix is that the SqliteSampleBlockFactory object holds a shared_ptr to the ProjectFileIO object. So the clipboard may own WaveTracks, which own WaveClips, which own Sequences, which own SqliteSampleBlockFactories, which keep the ProjectFileIO and the database connection alive until the clipboard is cleared. The consequence of the fix is delayed closing of the entire database associated with the source project. If the source project is reopened before the clipboard is cleared, will there be correct concurrent access to the same persistent store? My preliminary trials suggest this is so (reopening a saved project, deleting from it, closing it again -- the clipboard contents are still unchanged and available).
2020-07-02 23:11:38 +00:00
auto pProject = mpProject.lock();
if (! pProject )
THROW_INCONSISTENCY_EXCEPTION;
auto &proj = *pProject;
auto &tracklist = tracks ? *tracks : TrackList::Get(proj);
auto &viewInfo = ViewInfo::Get(proj);
auto &tags = Tags::Get(proj);
const auto &settings = ProjectSettings::Get(proj);
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//TIMER_START( "AudacityProject::WriteXML", xml_writer_timer );
xmlFile.StartTag(wxT("project"));
xmlFile.WriteAttr(wxT("xmlns"), wxT("http://audacity.sourceforge.net/xml/"));
xmlFile.WriteAttr(wxT("version"), wxT(AUDACITY_FILE_FORMAT_VERSION));
xmlFile.WriteAttr(wxT("audacityversion"), AUDACITY_VERSION_STRING);
viewInfo.WriteXMLAttributes(xmlFile);
xmlFile.WriteAttr(wxT("rate"), settings.GetRate());
xmlFile.WriteAttr(wxT("snapto"), settings.GetSnapTo() ? wxT("on") : wxT("off"));
xmlFile.WriteAttr(wxT("selectionformat"),
settings.GetSelectionFormat().Internal());
xmlFile.WriteAttr(wxT("frequencyformat"),
settings.GetFrequencySelectionFormatName().Internal());
xmlFile.WriteAttr(wxT("bandwidthformat"),
settings.GetBandwidthSelectionFormatName().Internal());
tags.WriteXML(xmlFile);
unsigned int ndx = 0;
tracklist.Any().Visit([&](Track *t)
{
auto useTrack = t;
if ( recording ) {
// When append-recording, there is a temporary "shadow" track accumulating
// changes and displayed on the screen but it is not yet part of the
// regular track list. That is the one that we want to back up.
// SubstitutePendingChangedTrack() fetches the shadow, if the track has
// one, else it gives the same track back.
useTrack = t->SubstitutePendingChangedTrack().get();
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}
else if ( useTrack->GetId() == TrackId{} ) {
// This is a track added during a non-appending recording that is
// not yet in the undo history. The UndoManager skips backing it up
// when pushing. Don't auto-save it.
return;
}
useTrack->WriteXML(xmlFile);
});
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xmlFile.EndTag(wxT("project"));
//TIMER_STOP( xml_writer_timer );
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}
bool ProjectFileIO::AutoSave(bool recording)
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{
ProjectSerializer autosave;
WriteXMLHeader(autosave);
WriteXML(autosave, recording);
if (WriteDoc("autosave", autosave))
{
mModified = true;
return true;
}
return false;
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}
bool ProjectFileIO::AutoSaveDelete(sqlite3 *db /* = nullptr */)
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{
int rc;
if (!db)
{
db = DB();
}
rc = sqlite3_exec(db, "DELETE FROM autosave;", nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Failed to remove the autosave information from the project file.")
);
return false;
}
mModified = false;
return true;
}
bool ProjectFileIO::WriteDoc(const char *table,
const ProjectSerializer &autosave,
sqlite3 *db /* = nullptr */)
{
int rc;
if (!db)
{
db = DB();
}
// For now, we always use an ID of 1. This will replace the previously
// writen row every time.
char sql[256];
sqlite3_snprintf(sizeof(sql),
sql,
"INSERT INTO %s(id, dict, doc) VALUES(1, ?1, ?2)"
" ON CONFLICT(id) DO UPDATE SET dict = ?1, doc = ?2;",
table);
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
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{
if (stmt)
{
sqlite3_finalize(stmt);
}
});
rc = sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return false;
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}
const wxMemoryBuffer &dict = autosave.GetDict();
const wxMemoryBuffer &data = autosave.GetData();
2020-07-01 13:55:06 +00:00
// BIND SQL autosave
// Might return SQL_MISUSE which means it's our mistake that we violated
// preconditions; should return SQL_OK which is 0
if (
sqlite3_bind_blob(stmt, 1, dict.GetData(), dict.GetDataLen(), SQLITE_STATIC) ||
sqlite3_bind_blob(stmt, 2, data.GetData(), data.GetDataLen(), SQLITE_STATIC)
)
{
THROW_INCONSISTENCY_EXCEPTION;
}
rc = sqlite3_step(stmt);
if (rc != SQLITE_DONE)
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{
SetDBError(
XO("Failed to update the project file.\nThe following command failed:\n\n%s").Format(sql)
);
return false;
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}
return true;
}
// Importing an AUP3 project into an AUP3 project is a bit different than
// normal importing since we need to copy data from one DB to the other
// while adjusting the sample block IDs to represent the newly assigned
// IDs.
bool ProjectFileIO::ImportProject(const FilePath &fileName)
{
// Get access to the current project file
auto db = DB();
bool success = false;
bool restore = true;
int rc;
// Ensure the inbound database gets detached
auto detach = finally([&]
{
sqlite3_exec(db, "DETACH DATABASE inbound;", nullptr, nullptr, nullptr);
});
// Attach the inbound project file
wxString sql;
sql.Printf("ATTACH DATABASE 'file:%s?immutable=1&mode=ro' AS inbound;", fileName);
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to attach %s project file").Format(fileName)
);
return false;
}
// We need either the autosave or project docs from the inbound AUP3
wxMemoryBuffer buffer;
// Get the autosave doc, if any
if (!GetBlob("SELECT dict || doc FROM inbound.project WHERE id = 1;", buffer))
{
// Error already set
return false;
}
// If we didn't have an autosave doc, load the project doc instead
if (buffer.GetDataLen() == 0)
{
if (!GetBlob("SELECT dict || doc FROM inbound.autosave WHERE id = 1;", buffer))
{
// Error already set
return false;
}
// Missing both the autosave and project docs...this shouldn't happen!!!
if (buffer.GetDataLen() > 0)
{
SetError(XO("Unable to load project or autosave documents"));
return false;
}
}
wxString project;
BlockIDs blockids;
// Decode it while capturing the associated sample blockids
project = ProjectSerializer::Decode(buffer, blockids);
if (project.size() == 0)
{
SetError(XO("Unable to decode project document"));
return false;
}
// Parse the project doc
wxStringInputStream in(project);
wxXmlDocument doc;
if (!doc.Load(in))
{
return false;
}
// Get the root ("project") node
wxXmlNode *root = doc.GetRoot();
wxASSERT(root->GetName().IsSameAs(wxT("project")));
// Soft delete all non-essential attributes to prevent updating the active
// project. This takes advantage of the knowledge that when a project is
// parsed, unrecognized attributes are simply ignored.
//
// This is necessary because we don't want any of the active project settings
// to be modified by the inbound project.
for (wxXmlAttribute *attr = root->GetAttributes(); attr; attr = attr->GetNext())
{
wxString name = attr->GetName();
if (!name.IsSameAs(wxT("version")) && !name.IsSameAs(wxT("audacityversion")))
{
attr->SetName(name + wxT("_deleted"));
}
}
// Recursively find and collect all waveblock nodes
std::vector<wxXmlNode *> blocknodes;
std::function<void(wxXmlNode *)> findblocks = [&](wxXmlNode *node)
{
while (node)
{
if (node->GetName().IsSameAs(wxT("waveblock")))
{
blocknodes.push_back(node);
}
else
{
findblocks(node->GetChildren());
}
node = node->GetNext();
}
};
// Get access to the active tracklist
auto pProject = mpProject.lock();
if (!pProject)
{
return false;
}
auto &tracklist = TrackList::Get(*pProject);
// Search for a timetrack and remove it if the project already has one
if (*tracklist.Any<TimeTrack>().begin())
{
// Find a timetrack and remove it if it exists
for (wxXmlNode *node = doc.GetRoot()->GetChildren(); node; node = node->GetNext())
{
if (node->GetName().IsSameAs(wxT("timetrack")))
{
AudacityMessageBox(
XO("The active project already has a time track and one was encountered in the project being imported, bypassing imported time track."),
XO("Project Import"),
wxOK | wxICON_EXCLAMATION | wxCENTRE,
&GetProjectFrame(*pProject));
root->RemoveChild(node);
break;
}
}
}
// Find all waveblocks in all wavetracks
for (wxXmlNode *node = doc.GetRoot()->GetChildren(); node; node = node->GetNext())
{
if (node->GetName().IsSameAs(wxT("wavetrack")))
{
findblocks(node->GetChildren());
}
}
{
// Cleanup...
sqlite3_stmt *stmt = nullptr;
auto cleanup = finally([&]
{
// Ensure the prepared statement gets cleaned up
if (stmt)
{
sqlite3_finalize(stmt);
}
});
// Prepare the statement to copy the sample block from the inbound project to the
// active project. All columns other than the blockid column gets copied.
wxString columns(wxT("sampleformat, summin, summax, sumrms, summary256, summary64k, samples"));
sql.Printf("INSERT INTO main.sampleblocks (%s)"
" SELECT %s"
" FROM inbound.sampleblocks"
" WHERE blockid = ?;",
columns,
columns);
rc = sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Unable to prepare project file command:\n\n%s").Format(sql)
);
return false;
}
/* i18n-hint: This title appears on a dialog that indicates the progress
in doing something.*/
ProgressDialog progress(XO("Progress"), XO("Importing project"), pdlgHideStopButton);
ProgressResult result = ProgressResult::Success;
wxLongLong_t count = 0;
wxLongLong_t total = blocknodes.size();
// Copy all the sample blocks from the inbound project file into
// the active one, while remembering which were copied.
std::vector<SampleBlockID> copied;
for (auto node : blocknodes)
{
// If the user cancelled the import or the import failed for some other reason
// make sure to back out the blocks copied to the active project file
auto backout = finally([&]
{
if (result == ProgressResult::Cancelled || result == ProgressResult::Failed)
{
for (auto blockid : copied)
{
wxString sql;
sql.Printf("DELETE FROM main.sampleblocks WHERE blockid = %lld", blockid);
rc = sqlite3_exec(db, sql, nullptr, nullptr, nullptr);
if (rc != SQLITE_OK)
{
// This is non-fatal...it'll just get cleaned up the next
// time the project is opened.
SetDBError(
XO("Failed to delete block while cancelling import")
);
}
}
}
});
// Find the blockid attribute...it should always be there
wxXmlAttribute *attr = node->GetAttributes();
while (attr && !attr->GetName().IsSameAs(wxT("blockid")))
{
attr = attr->GetNext();
}
wxASSERT(attr != nullptr);
// And get the blockid
SampleBlockID blockid;
attr->GetValue().ToLongLong(&blockid);
// BIND blockid parameter
if (sqlite3_bind_int64(stmt, 1, blockid) != SQLITE_OK)
{
THROW_INCONSISTENCY_EXCEPTION;
}
// Process it
rc = sqlite3_step(stmt);
if (rc != SQLITE_DONE)
{
SetDBError(
XO("Failed to import sample block.\nThe following command failed:\n\n%s").Format(sql)
);
return false;
}
// Replace the original blockid with the new one
attr->SetValue(wxString::Format(wxT("%lld"), sqlite3_last_insert_rowid(db)));
// Reset the statement for the next iteration
if (sqlite3_reset(stmt) != SQLITE_OK)
{
THROW_INCONSISTENCY_EXCEPTION;
}
// Remember that we copied this node in case the user cancels
result = progress.Update(++count, total);
if (result != ProgressResult::Success)
{
break;
}
}
// Bail if the import was cancelled or failed. If the user stopped the
// import or it completed, then we continue on.
if (result == ProgressResult::Cancelled || result == ProgressResult::Failed)
{
return false;
}
// Copy over tags...likely to produce duplicates...needs work once used
rc = sqlite3_exec(db,
"INSERT INTO main.tags SELECT * FROM inbound.tags;",
nullptr,
nullptr,
nullptr);
if (rc != SQLITE_OK)
{
SetDBError(
XO("Failed to import tags")
);
return false;
}
}
// Recreate the project doc with the revisions we've made above
wxStringOutputStream output;
doc.Save(output);
// Now load the document as normal
XMLFileReader xmlFile;
if (!xmlFile.ParseString(this, output.GetString()))
{
SetError(
XO("Unable to parse project information.")
);
mLibraryError = xmlFile.GetErrorStr();
return false;
}
return true;
}
bool ProjectFileIO::LoadProject(const FilePath &fileName)
{
bool success = false;
auto cleanup = finally([&]
{
if (!success)
{
RestoreConnection();
}
});
SaveConnection();
// Open the project file
if (!OpenDB(fileName))
{
return false;
}
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BlockIDs blockids;
wxString project;
wxMemoryBuffer buffer;
bool usedAutosave = true;
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// Get the autosave doc, if any
if (!GetBlob("SELECT dict || doc FROM autosave WHERE id = 1;", buffer))
{
// Error already set
return false;
}
// If we didn't have an autosave doc, load the project doc instead
if (buffer.GetDataLen() == 0)
{
usedAutosave = false;
if (!GetBlob("SELECT dict || doc FROM project WHERE id = 1;", buffer))
{
// Error already set
return false;
}
if (buffer.GetDataLen() == 0)
{
SetError(XO("Unable to load project or autosave documents"));
return false;
}
}
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// Decode it while capturing the associated sample blockids
project = ProjectSerializer::Decode(buffer, blockids);
if (project.empty())
{
SetError(XO("Unable to decode project document"));
return false;
}
2019-05-29 15:45:19 +00:00
// Check for orphans blocks...sets mRecovered if any were deleted
if (blockids.size() > 0)
{
if (!CheckForOrphans(blockids))
{
return false;
}
}
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XMLFileReader xmlFile;
// Load 'er up
success = xmlFile.ParseString(this, project);
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if (!success)
{
SetError(
XO("Unable to parse project information.")
);
mLibraryError = xmlFile.GetErrorStr();
return false;
}
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// Remember if we used autosave or not
if (usedAutosave)
{
mRecovered = true;
}
// Mark the project modified if we recovered it
if (mRecovered)
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{
mModified = true;
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}
// A previously saved project will have a document in the project table, so
// we use that knowledge to determine if this file is an unsaved/temporary
// file or a permanent project file
wxString result;
if (!GetValue("SELECT Count(*) FROM project;", result))
{
return false;
}
mTemporary = (wxStrtol<char **>(result, nullptr, 10) != 1);
SetFileName(fileName);
DiscardConnection();
return true;
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}
bool ProjectFileIO::SaveProject(const FilePath &fileName)
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{
wxString origName;
bool wasTemp = false;
bool success = false;
// Should probably simplify all of the following by using renames.
auto restore = finally([&]
{
if (!origName.empty())
{
if (success)
{
// The Save was successful, so now it is safe to abandon the
// original connection
DiscardConnection();
// And also remove the original file if it was a temporary file
if (wasTemp)
{
wxRemoveFile(origName);
}
}
else
{
// Close the new database and go back to using the original
// connection
RestoreConnection();
// And delete the new database
wxRemoveFile(fileName);
}
}
});
// If we're saving to a different file than the current one, then copy the
// current to the new file and make it the active file.
if (mFileName != fileName)
{
// Do NOT prune here since we need to retain the Undo history
// after we switch to the new file.
auto newDB = CopyTo(fileName, XO("Saving project"));
if (!newDB)
{
return false;
}
// Remember the original project filename and temporary status. Only do
// this after a successful copy so the "finally" block above doesn't monkey
// with the files.
origName = mFileName;
wasTemp = mTemporary;
// Save the original database connection and try to switch to a new one
// (also ensuring closing of one of the connections, with the cooperation
// of the finally above)
SaveConnection();
// Make the new connection "safe"
Config(newDB, SafeConfig);
// And make it the active project file
UseConnection(newDB, fileName);
// Install our checkpoint hook
sqlite3_wal_hook(mDB, CheckpointHook, this);
}
else
{
ProjectSerializer doc;
WriteXMLHeader(doc);
WriteXML(doc);
if (!WriteDoc("project", doc))
{
return false;
}
// Autosave no longer needed
AutoSaveDelete();
}
// Reaching this point defines success and all the rest are no-fail
// operations:
// No longer modified
mModified = false;
// No longer recovered
mRecovered = false;
// No longer a temporary project
mTemporary = false;
// Adjust the title
SetProjectTitle();
// Tell the finally block to behave
success = true;
return true;
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}
bool ProjectFileIO::SaveCopy(const FilePath& fileName)
{
auto db = CopyTo(fileName, XO("Backing up project"), true);
if (!db)
{
return false;
}
// All good...close the database
(void) sqlite3_close(db);
return true;
}
bool ProjectFileIO::CloseProject()
{
if (mDB)
{
// Save the filename since CloseDB() will clear it
wxString filename = mFileName;
// Not much we can do if this fails. The user will simply get
// the recovery dialog upon next restart.
if (CloseDB())
{
// If this is a temporary project, we no longer want to keep the
// project file.
if (mTemporary)
{
// This is just a safety check.
wxFileName temp(FileNames::TempDir());
if (temp == wxPathOnly(filename))
{
wxRemoveFile(filename);
}
}
}
}
return true;
}
bool ProjectFileIO::IsModified() const
{
return mModified;
}
bool ProjectFileIO::IsTemporary() const
{
return mTemporary;
}
bool ProjectFileIO::IsRecovered() const
{
return mRecovered;
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}
void ProjectFileIO::Reset()
{
wxASSERT_MSG(mDB == nullptr, wxT("Resetting project with open project file"));
mModified = false;
mRecovered = false;
SetFileName({});
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}
wxLongLong ProjectFileIO::GetFreeDiskSpace()
{
// make sure it's open and the path is defined
auto db = DB();
wxLongLong freeSpace;
if (wxGetDiskSpace(wxPathOnly(mFileName), NULL, &freeSpace))
{
return freeSpace;
}
return -1;
}
const TranslatableString & ProjectFileIO::GetLastError() const
{
return mLastError;
}
const TranslatableString & ProjectFileIO::GetLibraryError() const
{
return mLibraryError;
}
void ProjectFileIO::SetError(const TranslatableString &msg)
{
mLastError = msg;
mLibraryError = {};
}
void ProjectFileIO::SetDBError(const TranslatableString &msg)
{
mLastError = msg;
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wxLogDebug(wxT("SQLite error: %s"), mLastError.Debug());
printf(" Lib error: %s", mLastError.Debug().mb_str().data());
if (mDB)
{
mLibraryError = Verbatim(sqlite3_errmsg(mDB));
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wxLogDebug(wxT(" Lib error: %s"), mLibraryError.Debug());
printf(" Lib error: %s", mLibraryError.Debug().mb_str().data());
}
abort();
wxASSERT(false);
}
void ProjectFileIO::SetBypass()
{
// Determine if we can bypass sample block deletes during shutdown.
//
// IMPORTANT:
// If the project was vacuumed, then we MUST bypass further
// deletions since the new file doesn't have the blocks that the
// Sequences expect to be there.
mBypass = true;
// Only permanent project files need cleaning at shutdown
if (!IsTemporary() && !WasVacuumed())
{
// If we still have unused blocks, then we must not bypass deletions
// during shutdown. Otherwise, we would have orphaned blocks the next time
// the project is opened.
//
// An example of when dead blocks will exist is when a user opens a permanent
// project, adds a track (with samples) to it, and chooses not to save the
// changes.
if (HadUnused())
{
mBypass = false;
}
}
return;
}
bool ProjectFileIO::ShouldBypass()
{
return mBypass;
}
AutoCommitTransaction::AutoCommitTransaction(ProjectFileIO &projectFileIO,
const char *name)
: mIO(projectFileIO),
mName(name)
{
mInTrans = mIO.TransactionStart(mName);
// Must throw
}
AutoCommitTransaction::~AutoCommitTransaction()
{
if (mInTrans)
{
// Can't check return status...should probably throw an exception here
if (!Commit())
{
// must throw
}
}
}
bool AutoCommitTransaction::Commit()
{
wxASSERT(mInTrans);
mInTrans = !mIO.TransactionCommit(mName);
return mInTrans;
}
bool AutoCommitTransaction::Rollback()
{
wxASSERT(mInTrans);
mInTrans = !mIO.TransactionCommit(mName);
return mInTrans;
}