audacia/src/BatchProcessDialog.h

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/**********************************************************************
Audacity: A Digital Audio Editor
BatchProcessDialog.h
Dominic Mazzoni
James Crook
**********************************************************************/
#ifndef __AUDACITY_BATCH_PROCESS_DIALOG__
#define __AUDACITY_BATCH_PROCESS_DIALOG__
#include <wx/defs.h>
#include <wx/string.h>
#ifdef __WXMSW__
#include <wx/ownerdrw.h>
#endif
//#include "wx/log.h"
#include <wx/sizer.h>
#include <wx/menuitem.h>
#include <wx/checklst.h>
#include "BatchCommands.h"
class wxWindow;
class wxCheckBox;
class wxChoice;
class wxTextCtrl;
class wxStaticText;
class wxRadioButton;
class wxListCtrl;
class wxListEvent;
class wxButton;
class ShuttleGui;
class BatchProcessDialog final : public wxDialogWrapper {
public:
// constructors and destructors
BatchProcessDialog(wxWindow * parent);
virtual ~BatchProcessDialog();
public:
void Populate();
void PopulateOrExchange( ShuttleGui & S );
void OnApplyToProject(wxCommandEvent & event);
void OnApplyToFiles(wxCommandEvent & event);
void OnCancel(wxCommandEvent & event);
wxButton *mOK;
wxButton *mCancel;
wxListCtrl *mChains;
wxListCtrl *mList;
BatchCommands mBatchCommands;
bool mAbort;
DECLARE_EVENT_TABLE()
};
class EditChainsDialog final : public wxDialogWrapper
{
public:
EditChainsDialog(wxWindow * parent);
~EditChainsDialog();
private:
void Populate();
void PopulateOrExchange(ShuttleGui &S);
void PopulateChains();
void PopulateList();
void AddItem(const wxString &command, wxString const &params);
bool ChangeOK();
void OnChainSelected(wxListEvent &event);
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void OnListSelected(wxListEvent &event);
void OnChainsBeginEdit(wxListEvent &event);
void OnChainsEndEdit(wxListEvent &event);
void OnAdd(wxCommandEvent &event);
void OnRemove(wxCommandEvent &event);
void OnRename(wxCommandEvent &event);
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void OnSize(wxSizeEvent &event);
void OnCommandActivated(wxListEvent &event);
void OnInsert(wxCommandEvent &event);
void OnDelete(wxCommandEvent &event);
void OnUp(wxCommandEvent &event);
void OnDown(wxCommandEvent &event);
void OnDefaults(wxCommandEvent &event);
void OnOK(wxCommandEvent &event);
void OnCancel(wxCommandEvent &event);
void OnKeyDown(wxKeyEvent &event);
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void FitColumns();
wxListCtrl *mChains; /// List of chains.
wxListCtrl *mList; /// List of commands in current command chain.
wxButton *mRemove;
wxButton *mRename;
wxButton *mDefaults;
BatchCommands mBatchCommands; /// Provides list of available commands.
wxString mActiveChain;
int mSelectedCommand;
bool mChanged;
using CommandName = std::pair<wxString, wxString>;
using CommandNameVector = std::vector<CommandName>;
CommandNameVector mCommandNames;
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DECLARE_EVENT_TABLE()
};
#endif