audacia/src/effects/ClickRemoval.h

88 lines
2.1 KiB
C
Raw Normal View History

/**********************************************************************
Audacity: A Digital Audio Editor
ClickRemoval.h
Craig DeForest
(Structure largely stolen from NoiseRemoval.h by Dominic Mazzoni)
This file is intended to become part of Audacity. You may modify and/or
distribute it under the same terms as Audacity itself.
**********************************************************************/
#ifndef __AUDACITY_EFFECT_CLICK_REMOVAL__
#define __AUDACITY_EFFECT_CLICK_REMOVAL__
#include "Effect.h"
2018-11-11 21:18:23 +00:00
class wxSlider;
2018-11-11 21:11:18 +00:00
class wxTextCtrl;
2015-07-05 15:25:32 +00:00
class Envelope;
class ShuttleGui;
class EffectClickRemoval final : public Effect
{
public:
static const ComponentInterfaceSymbol Symbol;
EffectClickRemoval();
virtual ~EffectClickRemoval();
// ComponentInterface implementation
ComponentInterfaceSymbol GetSymbol() override;
TranslatableString GetDescription() override;
ManualPageID ManualPage() override;
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-01-14 18:51:41 +00:00
// EffectDefinitionInterface implementation
EffectType GetType() override;
// EffectClientInterface implementation
Automation: AudacityCommand This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-01-14 18:51:41 +00:00
bool DefineParams( ShuttleParams & S ) override;
2018-02-21 14:24:25 +00:00
bool GetAutomationParameters(CommandParameters & parms) override;
bool SetAutomationParameters(CommandParameters & parms) override;
// Effect implementation
2014-06-03 20:30:19 +00:00
bool CheckWhetherSkipEffect() override;
bool Startup() override;
bool Process() override;
void PopulateOrExchange(ShuttleGui & S) override;
bool TransferDataToWindow() override;
bool TransferDataFromWindow() override;
private:
bool ProcessOne(int count, WaveTrack * track,
sampleCount start, sampleCount len);
2016-04-14 16:35:15 +00:00
bool RemoveClicks(size_t len, float *buffer);
void OnWidthText(wxCommandEvent & evt);
void OnThreshText(wxCommandEvent & evt);
void OnWidthSlider(wxCommandEvent & evt);
void OnThreshSlider(wxCommandEvent & evt);
private:
Envelope *mEnvelope;
2014-06-03 20:30:19 +00:00
bool mbDidSomething; // This effect usually does nothing on real-world data.
size_t windowSize;
int mThresholdLevel;
int mClickWidth;
int sep;
wxSlider *mWidthS;
wxSlider *mThreshS;
wxTextCtrl *mWidthT;
wxTextCtrl *mThreshT;
2016-09-18 14:26:29 +00:00
DECLARE_EVENT_TABLE()
};
#endif