audacia/src/Track.cpp

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/**********************************************************************
Audacity: A Digital Audio Editor
Track.cpp
Dominic Mazzoni
*******************************************************************//**
\class Track
\brief Fundamental data object of Audacity, placed in the TrackPanel.
2014-06-03 20:30:19 +00:00
Classes derived form it include the WaveTrack, NoteTrack, LabelTrack
and TimeTrack.
\class AudioTrack
\brief A Track that can load/save audio data to/from XML.
\class PlayableTrack
\brief An AudioTrack that can be played and stopped.
*//*******************************************************************/
#include <algorithm>
#include <numeric>
#include "Track.h"
#include <float.h>
#include <wx/file.h>
#include <wx/textfile.h>
#include <wx/log.h>
#include "TimeTrack.h"
#include "WaveTrack.h"
#include "NoteTrack.h"
#include "LabelTrack.h"
#include "Project.h"
#include "DirManager.h"
#include "Experimental.h"
#include "TrackPanel.h" // for TrackInfo
#ifdef _MSC_VER
//Disable truncation warnings
#pragma warning( disable : 4786 )
#endif
#ifdef __WXDEBUG__
// if we are in a debug build of audacity
/// Define this to do extended (slow) debuging of TrackListIterator
// #define DEBUG_TLI
#endif
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Track::Track(const std::shared_ptr<DirManager> &projDirManager)
: vrulerSize(36,0),
mDirManager(projDirManager)
{
mSelected = false;
mLinked = false;
mY = 0;
mHeight = DefaultHeight;
mIndex = 0;
mMinimized = false;
mOffset = 0.0;
mChannel = MonoChannel;
}
Track::Track(const Track &orig)
: vrulerSize( orig.vrulerSize )
{
mY = 0;
mIndex = 0;
Init(orig);
mOffset = orig.mOffset;
}
// Copy all the track properties except the actual contents
void Track::Init(const Track &orig)
{
mId = orig.mId;
mDefaultName = orig.mDefaultName;
mName = orig.mName;
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mDirManager = orig.mDirManager;
mSelected = orig.mSelected;
mLinked = orig.mLinked;
mHeight = orig.mHeight;
mMinimized = orig.mMinimized;
mChannel = orig.mChannel;
}
void Track::SetSelected(bool s)
{
mSelected = s;
}
void Track::Merge(const Track &orig)
{
mSelected = orig.mSelected;
}
Track::~Track()
{
}
TrackNodePointer Track::GetNode() const
{
wxASSERT(mList.lock() == NULL || this == mNode->get());
return mNode;
}
void Track::SetOwner
(const std::weak_ptr<TrackList> &list, TrackNodePointer node)
{
mList = list;
mNode = node;
}
int Track::GetMinimizedHeight() const
{
auto height = TrackInfo::MinimumTrackHeight();
if (GetLink()) {
auto halfHeight = height / 2;
if (GetLinked())
return halfHeight;
else
return height - halfHeight;
}
return height;
}
int Track::GetIndex() const
{
return mIndex;
}
void Track::SetIndex(int index)
{
mIndex = index;
}
int Track::GetY() const
{
return mY;
}
void Track::SetY(int y)
{
auto pList = mList.lock();
if (pList && !pList->mPendingUpdates.empty()) {
auto orig = pList->FindById( GetId() );
if (orig && orig != this) {
// delegate, and rely on the update to copy back
orig->SetY(y);
pList->UpdatePendingTracks();
return;
}
}
DoSetY(y);
}
void Track::DoSetY(int y)
{
mY = y;
}
int Track::GetHeight() const
{
if (mMinimized) {
return GetMinimizedHeight();
}
return mHeight;
}
void Track::SetHeight(int h)
{
auto pList = mList.lock();
if (pList && !pList->mPendingUpdates.empty()) {
auto orig = pList->FindById( GetId() );
if (orig && orig != this) {
// delegate, and rely on RecalcPositions to copy back
orig->SetHeight(h);
return;
}
}
DoSetHeight(h);
if (pList) {
pList->RecalcPositions(mNode);
pList->ResizingEvent(mNode);
}
}
void Track::DoSetHeight(int h)
{
mHeight = h;
}
bool Track::GetMinimized() const
{
return mMinimized;
}
void Track::SetMinimized(bool isMinimized)
{
auto pList = mList.lock();
if (pList && !pList->mPendingUpdates.empty()) {
auto orig = pList->FindById( GetId() );
if (orig && orig != this) {
// delegate, and rely on RecalcPositions to copy back
orig->SetMinimized(isMinimized);
return;
}
}
DoSetMinimized(isMinimized);
if (pList) {
pList->RecalcPositions(mNode);
pList->ResizingEvent(mNode);
}
}
void Track::DoSetMinimized(bool isMinimized)
{
mMinimized = isMinimized;
}
void Track::SetLinked(bool l)
{
auto pList = mList.lock();
if (pList && !pList->mPendingUpdates.empty()) {
auto orig = pList->FindById( GetId() );
if (orig && orig != this) {
// delegate, and rely on RecalcPositions to copy back
orig->SetLinked(l);
return;
}
}
DoSetLinked(l);
if (pList) {
pList->RecalcPositions(mNode);
pList->ResizingEvent(mNode);
}
}
void Track::DoSetLinked(bool l)
{
mLinked = l;
}
Track *Track::GetLink() const
{
auto pList = mList.lock();
if (!pList)
return nullptr;
if (!pList->isNull(mNode)) {
if (mLinked) {
auto next = pList->getNext( mNode );
if ( !pList->isNull( next ) )
return next->get();
}
auto prev = pList->getPrev( mNode );
if ( !pList->isNull( prev ) ) {
auto track = prev->get();
if (track && track->GetLinked())
return track;
}
}
return nullptr;
}
bool Track::IsSyncLockSelected() const
{
#ifdef EXPERIMENTAL_SYNC_LOCK
AudacityProject *p = GetActiveProject();
if (!p || !p->IsSyncLocked())
return false;
auto pList = mList.lock();
SyncLockedTracksIterator git(pList.get());
Track *t = git.StartWith(const_cast<Track*>(this));
if (!t) {
// Not in a sync-locked group.
return ((this->GetKind() == Track::Wave) || (this->GetKind() == Track::Label)) && GetSelected();
}
for (; t; t = git.Next()) {
if (t->GetSelected())
return true;
}
#endif
return false;
}
void Track::SyncLockAdjust(double oldT1, double newT1)
{
if (newT1 > oldT1) {
// Insert space within the track
if (oldT1 > GetEndTime())
return;
auto tmp = Cut(oldT1, GetEndTime());
Paste(newT1, tmp.get());
}
else if (newT1 < oldT1) {
// Remove from the track
Clear(newT1, oldT1);
}
}
std::shared_ptr<Track> Track::FindTrack()
{
return Pointer( this );
}
void PlayableTrack::Init( const PlayableTrack &orig )
{
mMute = orig.mMute;
mSolo = orig.mSolo;
AudioTrack::Init( orig );
}
void PlayableTrack::Merge( const Track &orig )
{
auto pOrig = dynamic_cast<const PlayableTrack *>(&orig);
wxASSERT( pOrig );
mMute = pOrig->mMute;
mSolo = pOrig->mSolo;
AudioTrack::Merge( *pOrig );
}
// Serialize, not with tags of its own, but as attributes within a tag.
void PlayableTrack::WriteXMLAttributes(XMLWriter &xmlFile) const
{
xmlFile.WriteAttr(wxT("mute"), mMute);
xmlFile.WriteAttr(wxT("solo"), mSolo);
AudioTrack::WriteXMLAttributes(xmlFile);
}
// Return true iff the attribute is recognized.
bool PlayableTrack::HandleXMLAttribute(const wxChar *attr, const wxChar *value)
{
const wxString strValue{ value };
long nValue;
if (!wxStrcmp(attr, wxT("mute")) &&
XMLValueChecker::IsGoodInt(strValue) && strValue.ToLong(&nValue)) {
mMute = (nValue != 0);
return true;
}
else if (!wxStrcmp(attr, wxT("solo")) &&
XMLValueChecker::IsGoodInt(strValue) && strValue.ToLong(&nValue)) {
mSolo = (nValue != 0);
return true;
}
return AudioTrack::HandleXMLAttribute(attr, value);
}
// TrackListIterator
TrackListIterator::TrackListIterator(TrackList * val, TrackNodePointer p)
: l{ val }
, cur{ p }
{
}
TrackListIterator::TrackListIterator(TrackList * val)
: l{ val }
, cur{}
{
if (l)
cur = l->getBegin();
}
Track *TrackListIterator::StartWith(Track * val)
{
if (val == NULL) {
return First();
}
if (l == NULL) {
return NULL;
}
if (val->mList.lock() == NULL)
return nullptr;
cur = val->GetNode();
return cur->get();
}
Track *TrackListIterator::First(TrackList * val)
{
if (val != NULL) {
l = val;
}
if (l == NULL) {
return NULL;
}
cur = l->getBegin();
if (!l->isNull(cur)) {
return cur->get();
}
return nullptr;
}
Track *TrackListIterator::Last(bool skiplinked)
{
if (l == NULL) {
return NULL;
}
cur = l->getPrev( l->getEnd() );
if ( l->isNull( cur ) )
return nullptr;
// With skiplinked set, we won't return the second channel of a linked pair
if (skiplinked) {
auto prev = l->getPrev( cur );
if ( !l->isNull( prev ) &&
!(*cur)->GetLinked() &&
(*cur)->GetLink()
)
cur = prev;
}
return cur->get();
}
Track *TrackListIterator::Next(bool skipLinked)
{
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid at start of Next(). List changed since iterator created?")); // check that cur is in the list
#endif
if (!l || l->isNull(cur))
return nullptr;
if (skipLinked &&
(*cur)->GetLinked())
cur = l->getNext( cur );
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after skipping linked tracks.")); // check that cur is in the list
#endif
if (!l->isNull(cur))
cur = l->getNext( cur );
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after moving to next track.")); // check that cur is in the list if it is not null
#endif
if (!l->isNull(cur))
return cur->get();
return nullptr;
}
Track *TrackListIterator::Prev(bool skiplinked)
{
if (!l || l->isNull(cur))
return nullptr;
cur = l->getPrev( cur );
if ( l->isNull( cur ) )
return nullptr;
if ( skiplinked ) {
auto prev = l->getPrev( cur );
if( !l->isNull( prev ) && (*prev)->GetLinked() )
cur = prev;
}
return cur->get();
}
Track *TrackListIterator::operator *() const
{
if ( !l || l->isNull( cur ) )
return nullptr;
else
return cur->get();
}
Track *TrackListIterator::RemoveCurrent()
{
if ( !l || l->isNull( cur ) )
return nullptr;
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cur = l->Remove( cur->get() );
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after deletion of track.")); // check that cur is in the list
#endif
if ( !l->isNull( cur ) )
return cur->get();
return nullptr;
}
bool TrackListIterator::operator == (const TrackListIterator &other) const
{
// Order these steps so as not to use operator == on default-constructed
// std::list::iterator -- that crashes in the MSVC 2013 standard library
bool isEnd = !l || l->isNull( cur );
bool otherIsEnd = !other.l || other.l->isNull( other.cur );
return (isEnd == otherIsEnd && (isEnd || cur == other.cur));
}
//
// TrackListCondIterator (base class for iterators that iterate over all tracks
// that meet a condition)
//
Track *TrackListCondIterator::StartWith(Track *val)
{
Track *t = TrackListIterator::StartWith(val);
if (t && !this->Condition(t))
return nullptr;
return t;
}
Track *TrackListCondIterator::First(TrackList *val)
{
Track *t = TrackListIterator::First(val);
while (t && !this->Condition(t)) {
t = TrackListIterator::Next();
}
return t;
}
Track *TrackListCondIterator::Next(bool skiplinked)
{
while (Track *t = TrackListIterator::Next(skiplinked)) {
if (this->Condition(t)) {
return t;
}
}
return NULL;
}
Track *TrackListCondIterator::Prev(bool skiplinked)
{
while (Track *t = TrackListIterator::Prev(skiplinked))
{
if (this->Condition(t)) {
return t;
}
}
return NULL;
}
Track *TrackListCondIterator::Last(bool skiplinked)
{
Track *t = TrackListIterator::Last(skiplinked);
while (t && !this->Condition(t)) {
t = TrackListIterator::Prev(skiplinked);
}
return t;
}
// TrackListOfKindIterator
TrackListOfKindIterator::TrackListOfKindIterator(int kind, TrackList * val)
: TrackListCondIterator(val)
{
this->kind = kind;
}
bool TrackListOfKindIterator::Condition(Track *t)
{
return kind == Track::All || t->GetKind() == kind;
}
//SelectedTrackListOfKindIterator
bool SelectedTrackListOfKindIterator::Condition(Track *t)
{
return TrackListOfKindIterator::Condition(t) && t->GetSelected();
}
// VisibleTrackIterator
//
// Based on TrackListIterator returns only the currently visible tracks.
//
VisibleTrackIterator::VisibleTrackIterator(AudacityProject *project)
: TrackListCondIterator(project->GetTracks())
{
mProject = project;
mPanelRect.SetTop(mProject->mViewInfo.vpos);
mPanelRect.SetSize(mProject->GetTPTracksUsableArea());
}
bool VisibleTrackIterator::Condition(Track *t)
{
wxRect r(0, t->GetY(), 1, t->GetHeight());
if( r.Intersects(mPanelRect) )
return true;
auto partner = t->GetLink();
if ( partner && t->GetLinked() )
return Condition( partner );
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return false;
}
// SyncLockedTracksIterator
//
// Based on TrackListIterator returns only tracks belonging to the group
// in which the starting track is a member.
//
SyncLockedTracksIterator::SyncLockedTracksIterator(TrackList * val)
: TrackListIterator(val),
mInLabelSection(false)
{
}
namespace {
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inline bool IsSyncLockableNonLabelTrack( const Track *pTrack )
{
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return nullptr != dynamic_cast< const AudioTrack * >( pTrack );
}
}
Track *SyncLockedTracksIterator::StartWith(Track * member)
{
Track *t = NULL;
// A sync-locked group consists of any positive number of wave (or note)
// tracks followed by any
// non-negative number of label tracks. Step back through any label tracks,
// and then through the wave tracks above them.
while (member && member->GetKind() == Track::Label) {
member = l->GetPrev(member);
}
while (member && IsSyncLockableNonLabelTrack(member)) {
t = member;
member = l->GetPrev(member);
}
// Make it current (if t is still NULL there are no wave tracks, so we're
// not in a sync-locked group).
if (t)
cur = t->GetNode();
mInLabelSection = false;
return t;
}
bool SyncLockedTracksIterator::IsGoodNextTrack(const Track *t) const
{
if (!t)
return false;
const bool isLabel = ( t->GetKind() == Track::Label );
const bool isSyncLockable = IsSyncLockableNonLabelTrack( t );
if ( !( isLabel || isSyncLockable ) ) {
return false;
}
if (mInLabelSection && !isLabel) {
return false;
}
return true;
}
Track *SyncLockedTracksIterator::Next(bool skiplinked)
{
Track *t = TrackListIterator::Next(skiplinked);
if (!t)
return nullptr;
if ( ! IsGoodNextTrack(t) ) {
cur = l->getEnd();
return nullptr;
}
mInLabelSection = ( t->GetKind() == Track::Label );
return t;
}
Track *SyncLockedTracksIterator::Prev(bool skiplinked)
{
Track *t = TrackListIterator::Prev(skiplinked);
//
// Ways to end a sync-locked group in reverse
//
// Beginning of tracks
if (!t)
return nullptr;
const bool isLabel = ( t->GetKind() == Track::Label );
const bool isSyncLockable = IsSyncLockableNonLabelTrack( t );
if ( !( isLabel || isSyncLockable ) ) {
cur = l->getEnd();
return nullptr;
}
if ( !mInLabelSection && isLabel ) {
cur = l->getEnd();
return nullptr;
}
mInLabelSection = isLabel;
return t;
}
Track *SyncLockedTracksIterator::Last(bool skiplinked)
{
if ( !l || l->isNull( cur ) )
return nullptr;
Track *t = cur->get();
while (const auto next = l->GetNext(t, skiplinked)) {
if ( ! IsGoodNextTrack(next) )
break;
t = Next(skiplinked);
}
return t;
}
// TrackList
//
// The TrackList sends events whenever certain updates occur to the list it
// is managing. Any other classes that may be interested in get these updates
// should use TrackList::Connect() or TrackList::Bind().
//
wxDEFINE_EVENT(EVT_TRACKLIST_PERMUTED, wxCommandEvent);
wxDEFINE_EVENT(EVT_TRACKLIST_RESIZING, wxCommandEvent);
wxDEFINE_EVENT(EVT_TRACKLIST_DELETION, wxCommandEvent);
// same value as in the default constructed TrackId:
long TrackList::sCounter = -1;
TrackList::TrackList()
: wxEvtHandler()
{
}
// Factory function
std::shared_ptr<TrackList> TrackList::Create()
{
std::shared_ptr<TrackList> result{ safenew TrackList{} };
result->mSelf = result;
return result;
}
TrackList &TrackList::operator= (TrackList &&that)
{
if (this != &that) {
this->Clear();
Swap(that);
}
return *this;
}
void TrackList::Swap(TrackList &that)
{
auto SwapLOTs = [](
ListOfTracks &a, const std::weak_ptr< TrackList > &aSelf,
ListOfTracks &b, const std::weak_ptr< TrackList > &bSelf )
{
a.swap(b);
for (auto it = a.begin(), last = a.end(); it != last; ++it)
(*it)->SetOwner(aSelf, it);
for (auto it = b.begin(), last = b.end(); it != last; ++it)
(*it)->SetOwner(bSelf, it);
};
SwapLOTs( *this, mSelf, that, that.mSelf );
SwapLOTs( this->mPendingUpdates, mSelf, that.mPendingUpdates, that.mSelf );
mUpdaters.swap(that.mUpdaters);
}
TrackList::~TrackList()
{
Clear(false);
}
void TrackList::RecalcPositions(TrackNodePointer node)
{
if ( isNull( node ) )
return;
Track *t;
int i = 0;
int y = 0;
auto prev = getPrev( node );
if ( !isNull( prev ) ) {
t = prev->get();
i = t->GetIndex() + 1;
y = t->GetY() + t->GetHeight();
}
const auto theEnd = end();
for (auto n = TrackListIterator{ this, node }; n != theEnd; ++n) {
t = *n;
t->SetIndex(i++);
t->DoSetY(y);
y += t->GetHeight();
}
UpdatePendingTracks();
}
void TrackList::PermutationEvent()
{
auto e = std::make_unique<wxCommandEvent>(EVT_TRACKLIST_PERMUTED);
// wxWidgets will own the event object
QueueEvent(e.release());
}
void TrackList::DeletionEvent()
{
auto e = std::make_unique<wxCommandEvent>(EVT_TRACKLIST_DELETION);
// wxWidgets will own the event object
QueueEvent(e.release());
}
void TrackList::ResizingEvent(TrackNodePointer node)
{
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auto e = std::make_unique<TrackListEvent>(EVT_TRACKLIST_RESIZING);
e->mpTrack = *node;
// wxWidgets will own the event object
QueueEvent(e.release());
}
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void TrackList::Permute(const std::vector<TrackNodePointer> &permutation)
{
for (const auto iter : permutation) {
ListOfTracks::value_type track = std::move(*iter);
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erase(iter);
Track *pTrack = track.get();
pTrack->SetOwner(mSelf, insert(ListOfTracks::end(), std::move(track)));
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}
auto n = getBegin();
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RecalcPositions(n);
PermutationEvent();
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}
Track *TrackList::FindById( TrackId id )
{
// Linear search. Tracks in a project are usually very few.
// Search only the non-pending tracks.
auto it = std::find_if( ListOfTracks::begin(), ListOfTracks::end(),
[=](const ListOfTracks::value_type &ptr){ return ptr->GetId() == id; } );
if (it == ListOfTracks::end())
return {};
return it->get();
}
template<typename TrackKind>
Track *TrackList::Add(std::unique_ptr<TrackKind> &&t)
{
Track *pTrack;
push_back(ListOfTracks::value_type(pTrack = t.release()));
auto n = getPrev( getEnd() );
pTrack->SetOwner(mSelf, n);
pTrack->SetId( TrackId{ ++sCounter } );
RecalcPositions(n);
ResizingEvent(n);
return back().get();
}
// Make instantiations for the linker to find
template Track *TrackList::Add<TimeTrack>(std::unique_ptr<TimeTrack> &&);
#if defined(USE_MIDI)
template Track *TrackList::Add<NoteTrack>(std::unique_ptr<NoteTrack> &&);
#endif
template Track *TrackList::Add<WaveTrack>(std::unique_ptr<WaveTrack> &&);
template Track *TrackList::Add<LabelTrack>(std::unique_ptr<LabelTrack> &&);
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template Track *TrackList::Add<Track>(std::unique_ptr<Track> &&);
template<typename TrackKind>
Track *TrackList::AddToHead(std::unique_ptr<TrackKind> &&t)
{
Track *pTrack;
push_front(ListOfTracks::value_type(pTrack = t.release()));
auto n = getBegin();
pTrack->SetOwner(mSelf, n);
pTrack->SetId( TrackId{ ++sCounter } );
RecalcPositions(n);
ResizingEvent(n);
return front().get();
}
// Make instantiations for the linker to find
template Track *TrackList::AddToHead<TimeTrack>(std::unique_ptr<TimeTrack> &&);
template<typename TrackKind>
Track *TrackList::Add(std::shared_ptr<TrackKind> &&t)
{
push_back(t);
auto n = getPrev( getEnd() );
t->SetOwner(mSelf, n);
t->SetId( TrackId{ ++sCounter } );
RecalcPositions(n);
ResizingEvent(n);
return back().get();
}
// Make instantiations for the linker to find
template Track *TrackList::Add<Track>(std::shared_ptr<Track> &&);
template Track *TrackList::Add<WaveTrack>(std::shared_ptr<WaveTrack> &&);
auto TrackList::Replace(Track * t, ListOfTracks::value_type &&with) ->
ListOfTracks::value_type
{
ListOfTracks::value_type holder;
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if (t && with) {
auto node = t->GetNode();
t->SetOwner({}, {});
holder = std::move(*node);
Track *pTrack = with.get();
*node = std::move(with);
pTrack->SetOwner(mSelf, node);
pTrack->SetId( t->GetId() );
RecalcPositions(node);
DeletionEvent();
ResizingEvent(node);
}
return holder;
}
TrackNodePointer TrackList::Remove(Track *t)
{
auto result = getEnd();
if (t) {
auto node = t->GetNode();
t->SetOwner({}, {});
if ( !isNull( node ) ) {
ListOfTracks::value_type holder = std::move( *node );
result = getNext( node );
erase(node);
if ( !isNull( result ) )
RecalcPositions(result);
DeletionEvent();
}
}
return result;
}
void TrackList::Clear(bool sendEvent)
{
// Null out the back-pointers in tracks, in case there are outstanding
// shared_ptrs to those tracks.
for ( auto pTrack: *this )
pTrack->SetOwner( {}, {} );
for ( auto pTrack: mPendingUpdates )
pTrack->SetOwner( {}, {} );
ListOfTracks tempList;
tempList.swap( *this );
ListOfTracks updating;
updating.swap( mPendingUpdates );
mUpdaters.clear();
if (sendEvent)
DeletionEvent();
}
void TrackList::Select(Track * t, bool selected /* = true */ )
{
if (t) {
const auto node = t->GetNode();
if ( !isNull( node ) ) {
t->SetSelected( selected );
if ( t->GetLinked() ) {
auto next = getNext( node );
if ( !isNull( next ) )
(*next)->SetSelected( selected );
}
else {
auto prev = getPrev( node );
if ( !isNull( prev ) && (*prev)->GetLinked() )
(*prev)->SetSelected( selected );
}
}
}
}
/// Return a track in the list that comes after Track t
Track *TrackList::GetNext(Track * t, bool linked) const
{
if (t) {
auto node = t->GetNode();
if ( !isNull( node ) ) {
if ( linked && t->GetLinked() )
node = getNext( node );
if ( !isNull( node ) )
node = getNext( node );
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if ( !isNull( node ) )
return node->get();
}
}
return nullptr;
}
Track *TrackList::GetPrev(Track * t, bool linked) const
{
if (t) {
TrackNodePointer prev;
auto node = t->GetNode();
if ( !isNull( node ) ) {
// linked is true and input track second in team?
if (linked) {
prev = getPrev( node );
if( !isNull( prev ) &&
!t->GetLinked() && t->GetLink() )
// Make it the first
node = prev;
}
prev = getPrev( node );
if ( !isNull( prev ) ) {
// Back up once
node = prev;
// Back up twice sometimes when linked is true
if (linked) {
prev = getPrev( node );
if( !isNull( prev ) &&
!(*node)->GetLinked() && (*node)->GetLink() )
node = prev;
}
return node->get();
}
}
}
return nullptr;
}
/// For mono track height of track
/// For stereo track combined height of both channels.
int TrackList::GetGroupHeight(Track * t) const
{
int height = t->GetHeight();
t = t->GetLink();
if (t) {
height += t->GetHeight();
}
return height;
}
bool TrackList::CanMoveUp(Track * t) const
{
return GetPrev(t, true) != NULL;
}
bool TrackList::CanMoveDown(Track * t) const
{
return GetNext(t, true) != NULL;
}
// This is used when you want to swap the track or pair of
// tracks in s1 with the track or pair of tracks in s2.
// The complication is that the tracks are stored in a single
// linked list, and pairs of tracks are marked only by a flag
// in one of the tracks.
void TrackList::SwapNodes(TrackNodePointer s1, TrackNodePointer s2)
{
// if a null pointer is passed in, we want to know about it
wxASSERT(!isNull(s1));
wxASSERT(!isNull(s2));
// Deal with first track in each team
Track *link;
link = (*s1)->GetLink();
bool linked1 = link != nullptr;
if (linked1 && !(*s1)->GetLinked()) {
s1 = link->GetNode();
}
link = (*s2)->GetLink();
bool linked2 = link != nullptr;
if (linked2 && !(*s2)->GetLinked()) {
s2 = link->GetNode();
}
// Safety check...
if (s1 == s2)
return;
// Be sure s1 is the earlier iterator
if ((*s1)->GetIndex() >= (*s2)->GetIndex()) {
std::swap(s1, s2);
std::swap(linked1, linked2);
}
// Remove tracks
ListOfTracks::value_type save11 = std::move(*s1), save12{};
s1 = erase(s1);
if (linked1) {
wxASSERT(s1 != s2);
save12 = std::move(*s1), s1 = erase(s1);
}
const bool same = (s1 == s2);
ListOfTracks::value_type save21 = std::move(*s2), save22{};
s2 = erase(s2);
if (linked2)
save22 = std::move(*s2), s2 = erase(s2);
if (same)
// We invalidated s1!
s1 = s2;
// Reinsert them
Track *pTrack;
if (save22)
pTrack = save22.get(), pTrack->SetOwner(mSelf, s1 = insert(s1, std::move(save22)));
pTrack = save21.get(), pTrack->SetOwner(mSelf, s1 = insert(s1, std::move(save21)));
if (save12)
pTrack = save12.get(), pTrack->SetOwner(mSelf, s2 = insert(s2, std::move(save12)));
pTrack = save11.get(), pTrack->SetOwner(mSelf, s2 = insert(s2, std::move(save11)));
// Now correct the Index in the tracks, and other things
RecalcPositions(s1);
PermutationEvent();
}
bool TrackList::MoveUp(Track * t)
{
if (t) {
Track *p = GetPrev(t, true);
if (p) {
SwapNodes(p->GetNode(), t->GetNode());
return true;
}
}
return false;
}
bool TrackList::MoveDown(Track * t)
{
if (t) {
Track *n = GetNext(t, true);
if (n) {
SwapNodes(t->GetNode(), n->GetNode());
return true;
}
}
return false;
}
bool TrackList::Contains(const Track * t) const
{
return make_iterator_range( *this ).contains( t );
}
bool TrackList::empty() const
{
return begin() == end();
}
size_t TrackList::size() const
{
int cnt = 0;
if (!empty())
cnt = getPrev( getEnd() )->get()->GetIndex() + 1;
return cnt;
}
TimeTrack *TrackList::GetTimeTrack()
{
auto iter = std::find_if(begin(), end(),
[] ( Track *t ) { return t->GetKind() == Track::Time; }
);
if (iter == end())
return nullptr;
else
return static_cast<TimeTrack*>(*iter);
}
const TimeTrack *TrackList::GetTimeTrack() const
{
return const_cast<TrackList*>(this)->GetTimeTrack();
}
unsigned TrackList::GetNumExportChannels(bool selectionOnly) const
{
/* counters for tracks panned different places */
int numLeft = 0;
int numRight = 0;
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//int numMono = 0;
/* track iteration kit */
const Track *tr;
TrackListConstIterator iter;
for (tr = iter.First(this); tr != NULL; tr = iter.Next()) {
// Want only unmuted wave tracks.
auto wt = static_cast<const WaveTrack *>(tr);
if ((tr->GetKind() != Track::Wave) ||
wt->GetMute())
continue;
// do we only want selected ones?
if (selectionOnly && !(tr->GetSelected())) {
//want selected but this one is not
continue;
}
// Found a left channel
if (tr->GetChannel() == Track::LeftChannel) {
numLeft++;
}
// Found a right channel
else if (tr->GetChannel() == Track::RightChannel) {
numRight++;
}
// Found a mono channel, but it may be panned
else if (tr->GetChannel() == Track::MonoChannel) {
float pan = ((WaveTrack*)tr)->GetPan();
// Figure out what kind of channel it should be
if (pan == -1.0) { // panned hard left
numLeft++;
}
else if (pan == 1.0) { // panned hard right
numRight++;
}
else if (pan == 0) { // panned dead center
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// numMono++;
}
else { // panned somewhere else
numLeft++;
numRight++;
}
}
}
// if there is stereo content, report 2, else report 1
if (numRight > 0 || numLeft > 0) {
return 2;
}
return 1;
}
namespace {
template<typename Array>
Array GetWaveTracks(TrackListIterator p, const TrackListIterator end,
bool selectionOnly, bool includeMuted)
{
Array waveTrackArray;
for (; p != end; ++p) {
const auto &track = *p;
auto wt = static_cast<const WaveTrack *>(&*track);
if (track->GetKind() == Track::Wave &&
(includeMuted || !wt->GetMute()) &&
(track->GetSelected() || !selectionOnly)) {
waveTrackArray.push_back( Track::Pointer< WaveTrack >( track ) );
}
}
return waveTrackArray;
}
}
WaveTrackArray TrackList::GetWaveTrackArray(bool selectionOnly, bool includeMuted)
{
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return GetWaveTracks<WaveTrackArray>(begin(), end(), selectionOnly, includeMuted);
}
WaveTrackConstArray TrackList::GetWaveTrackConstArray(bool selectionOnly, bool includeMuted) const
{
auto list = const_cast<TrackList*>(this);
return GetWaveTracks<WaveTrackConstArray>(
list->begin(), list->end(), selectionOnly, includeMuted);
}
#if defined(USE_MIDI)
NoteTrackArray TrackList::GetNoteTrackArray(bool selectionOnly)
{
NoteTrackArray noteTrackArray;
for(const auto &track : *this) {
if (track->GetKind() == Track::Note &&
(track->GetSelected() || !selectionOnly)) {
noteTrackArray.push_back( Track::Pointer<NoteTrack>(track) );
}
}
return noteTrackArray;
}
#endif
int TrackList::GetHeight() const
{
int height = 0;
if (!empty()) {
auto track = getPrev( getEnd() )->get();
height = track->GetY() + track->GetHeight();
}
return height;
}
namespace {
// Abstract the common pattern of the following three member functions
double doubleMin(double a, double b) { return std::min(a, b); }
double doubleMax(double a, double b) { return std::max(a, b); }
inline double Accumulate
(const TrackList &list,
double (Track::*memfn)() const,
double (*combine)(double, double))
{
// Default the answer to zero for empty list
if (list.empty()) {
return 0.0;
}
// Otherwise accumulate minimum or maximum of track values
auto iter = list.begin();
double acc = (**iter++.*memfn)();
return std::accumulate(iter, list.end(), acc,
[=](double acc, const Track *pTrack) {
return combine(acc, (*pTrack.*memfn)());
});
}
}
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double TrackList::GetMinOffset() const
{
return Accumulate(*this, &Track::GetOffset, doubleMin);
}
double TrackList::GetStartTime() const
{
return Accumulate(*this, &Track::GetStartTime, doubleMin);
}
double TrackList::GetEndTime() const
{
return Accumulate(*this, &Track::GetEndTime, doubleMax);
}
std::shared_ptr<Track>
TrackList::RegisterPendingChangedTrack( Updater updater, Track *src )
{
std::shared_ptr<Track> pTrack;
if (src)
// convert from unique_ptr to shared_ptr
pTrack.reset( src->Duplicate().release() );
if (pTrack) {
mUpdaters.push_back( updater );
mPendingUpdates.push_back( pTrack );
auto n = mPendingUpdates.end();
--n;
pTrack->SetOwner(mSelf, n);
}
return pTrack;
}
void TrackList::RegisterPendingNewTrack( const std::shared_ptr<Track> &pTrack )
{
auto copy = pTrack;
Add<Track>( std::move( copy ) );
pTrack->SetId( TrackId{} );
}
void TrackList::UpdatePendingTracks()
{
auto pUpdater = mUpdaters.begin();
for (const auto &pendingTrack : mPendingUpdates) {
// Copy just a part of the track state, according to the update
// function
const auto &updater = *pUpdater;
auto src = FindById( pendingTrack->GetId() );
if (pendingTrack && src) {
if (updater)
updater( *pendingTrack, *src );
pendingTrack->DoSetY(src->GetY());
pendingTrack->DoSetHeight(src->GetHeight());
pendingTrack->DoSetMinimized(src->GetMinimized());
pendingTrack->DoSetLinked(src->GetLinked());
}
++pUpdater;
}
}
void TrackList::ClearPendingTracks( ListOfTracks *pAdded )
// NOFAIL-GUARANTEE
{
for (const auto &pTrack: mPendingUpdates)
pTrack->SetOwner( {}, {} );
mPendingUpdates.clear();
mUpdaters.clear();
if (pAdded)
pAdded->clear();
for (auto it = ListOfTracks::begin(), stop = ListOfTracks::end();
it != stop;) {
if (it->get()->GetId() == TrackId{}) {
if (pAdded)
pAdded->push_back( *it );
it = erase( it );
}
else
++it;
}
if (!empty())
RecalcPositions(ListOfTracks::begin());
}
bool TrackList::ApplyPendingTracks()
{
bool result = false;
ListOfTracks additions;
ListOfTracks updates;
{
// Always clear, even if one of the update functions throws
auto cleanup = finally( [&] { ClearPendingTracks( &additions ); } );
UpdatePendingTracks();
updates.swap( mPendingUpdates );
}
// Remaining steps must be NOFAIL-GUARANTEE so that this function
// gives STRONG-GUARANTEE
std::vector< std::shared_ptr<Track> > reinstated;
for (auto &pendingTrack : updates) {
if (pendingTrack) {
auto src = FindById( pendingTrack->GetId() );
if (src)
this->Replace(src, std::move(pendingTrack)), result = true;
else
// Perhaps a track marked for pending changes got deleted by
// some other action. Recreate it so we don't lose the
// accumulated changes.
reinstated.push_back(pendingTrack);
}
}
// If there are tracks to reinstate, append them to the list.
for (auto &pendingTrack : reinstated)
if (pendingTrack)
this->Add(std::move(pendingTrack)), result = true;
// Put the pending added tracks back into the list, preserving their
// positions.
bool inserted = false;
ListOfTracks::iterator first;
for (auto &pendingTrack : additions) {
if (pendingTrack) {
auto iter = ListOfTracks::begin();
std::advance( iter, pendingTrack->GetIndex() );
iter = ListOfTracks::insert( iter, pendingTrack );
pendingTrack->SetOwner( mSelf, iter );
pendingTrack->SetId( TrackId{ ++sCounter } );
if (!inserted) {
first = iter;
inserted = true;
}
}
}
if (inserted) {
RecalcPositions(first);
result = true;
}
return result;
}
std::shared_ptr<Track> TrackList::FindPendingChangedTrack(TrackId id) const
{
// Linear search. Tracks in a project are usually very few.
auto it = std::find_if( mPendingUpdates.begin(), mPendingUpdates.end(),
[=](const ListOfTracks::value_type &ptr){ return ptr->GetId() == id; } );
if (it == mPendingUpdates.end())
return {};
return *it;
}
bool TrackList::HasPendingTracks() const
{
if ( !mPendingUpdates.empty() )
return true;
if (end() != std::find_if(begin(), end(), [](const Track *t){
return t->GetId() == TrackId{};
}))
return true;
return false;
}