Remove duplication of enum definition
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@ -80,18 +80,6 @@ enum {
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CONTROL_GROUP_EXPORT
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};
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// Post Timer Recording Actions
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// Ensure this matches the enum in Menus.cpp
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enum {
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POST_TIMER_RECORD_STOPPED = -3,
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POST_TIMER_RECORD_CANCEL_WAIT,
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POST_TIMER_RECORD_CANCEL,
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POST_TIMER_RECORD_NOTHING,
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POST_TIMER_RECORD_CLOSE,
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POST_TIMER_RECORD_RESTART,
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POST_TIMER_RECORD_SHUTDOWN
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};
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// The slow timer interval is used to update the start and end times, which only show
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// time to the nearest second. So we only need an update once a second.
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const int kSlowTimerInterval = 1000; // ms
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@ -36,6 +36,20 @@ enum TimerRecordCompletedActions {
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TR_ACTION_EXPORTED = 0x00000002
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};
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enum {
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POST_TIMER_RECORD_STOPPED = -3,
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POST_TIMER_RECORD_CANCEL_WAIT,
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POST_TIMER_RECORD_CANCEL,
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POST_TIMER_RECORD_NOTHING = 0,
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POST_TIMER_RECORD_CLOSE,
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#ifdef __WINDOWS__
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POST_TIMER_RECORD_RESTART,
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POST_TIMER_RECORD_SHUTDOWN
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#endif
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};
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class AudacityProject;
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class TimerRecordPathCtrl final : public wxTextCtrl
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@ -71,18 +71,6 @@ bool MakeReadyToPlay(AudacityProject &project)
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return true;
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}
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// Post Timer Recording Actions
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// Ensure this matches the enum in TimerRecordDialog.cpp
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enum {
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POST_TIMER_RECORD_STOPPED = -3,
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POST_TIMER_RECORD_CANCEL_WAIT,
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POST_TIMER_RECORD_CANCEL,
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POST_TIMER_RECORD_NOTHING,
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POST_TIMER_RECORD_CLOSE,
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POST_TIMER_RECORD_RESTART,
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POST_TIMER_RECORD_SHUTDOWN
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};
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// Returns true if this project was stopped, otherwise false.
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// (it may though have stopped another project playing)
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bool DoStopPlaying(const CommandContext &context)
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@ -371,20 +359,19 @@ void OnTimerRecord(const CommandContext &context)
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} );
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ProjectManager::Get(project).SetSkipSavePrompt(true);
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break;
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#ifdef __WINDOWS__
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case POST_TIMER_RECORD_RESTART:
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// Restart System
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ProjectManager::Get(project).SetSkipSavePrompt(true);
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#ifdef __WINDOWS__
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system("shutdown /r /f /t 30");
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#endif
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break;
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case POST_TIMER_RECORD_SHUTDOWN:
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// Shutdown System
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ProjectManager::Get(project).SetSkipSavePrompt(true);
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#ifdef __WINDOWS__
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system("shutdown /s /f /t 30");
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#endif
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break;
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#endif
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}
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}
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}
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