Rename a function in Distortion.cpp

This commit is contained in:
Paul Licameli 2019-12-28 13:53:19 -05:00
parent d6cd48cde1
commit 18942d9909
1 changed files with 51 additions and 51 deletions

View File

@ -129,7 +129,7 @@ FactoryPresets[] =
{ XO("Percussion Limiter"), {10, 0, -12.0, -70.0, 100.0, 30.0, 0 } },
};
TranslatableString defaultLabelUntranslated(int index)
TranslatableString defaultLabel(int index)
{
static const TranslatableString names[] = {
XO("Upper Threshold"),
@ -383,17 +383,17 @@ void EffectDistortion::PopulateOrExchange(ShuttleGui & S)
S.AddSpace(250,0); S.AddSpace(0,0); S.AddSpace(0,0); S.AddSpace(0,0);
// Upper threshold control
mThresholdTxt = S.AddVariableText(defaultLabelUntranslated(0),
mThresholdTxt = S.AddVariableText(defaultLabel(0),
false, wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
mThresholdT = S.Id(ID_Threshold)
.Name(defaultLabelUntranslated(0))
.Name(defaultLabel(0))
.Validator<FloatingPointValidator<double>>(
2, &mParams.mThreshold_dB, NumValidatorStyle::DEFAULT,
MIN_Threshold_dB, MAX_Threshold_dB)
.AddTextBox( {}, wxT(""), 10);
mThresholdS = S.Id(ID_Threshold)
.Name(defaultLabelUntranslated(0))
.Name(defaultLabel(0))
.Style(wxSL_HORIZONTAL)
.AddSlider( {}, 0,
DB_TO_LINEAR(MAX_Threshold_dB) * SCL_Threshold_dB,
@ -401,10 +401,10 @@ void EffectDistortion::PopulateOrExchange(ShuttleGui & S)
S.AddSpace(20, 0);
// Noise floor control
mNoiseFloorTxt = S.AddVariableText(defaultLabelUntranslated(1),
mNoiseFloorTxt = S.AddVariableText(defaultLabel(1),
false, wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
mNoiseFloorT = S.Id(ID_NoiseFloor)
.Name(defaultLabelUntranslated(1))
.Name(defaultLabel(1))
.Validator<FloatingPointValidator<double>>(
2, &mParams.mNoiseFloor, NumValidatorStyle::DEFAULT,
MIN_NoiseFloor, MAX_NoiseFloor
@ -412,7 +412,7 @@ void EffectDistortion::PopulateOrExchange(ShuttleGui & S)
.AddTextBox( {}, wxT(""), 10);
mNoiseFloorS = S.Id(ID_NoiseFloor)
.Name(defaultLabelUntranslated(1))
.Name(defaultLabel(1))
.Style(wxSL_HORIZONTAL)
.AddSlider( {}, 0, MAX_NoiseFloor, MIN_NoiseFloor);
S.AddSpace(20, 0);
@ -430,10 +430,10 @@ void EffectDistortion::PopulateOrExchange(ShuttleGui & S)
S.AddSpace(250,0); S.AddSpace(0,0); S.AddSpace(0,0); S.AddSpace(0,0);
// Parameter1 control
mParam1Txt = S.AddVariableText(defaultLabelUntranslated(2),
mParam1Txt = S.AddVariableText(defaultLabel(2),
false, wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
mParam1T = S.Id(ID_Param1)
.Name(defaultLabelUntranslated(2))
.Name(defaultLabel(2))
.Validator<FloatingPointValidator<double>>(
2, &mParams.mParam1, NumValidatorStyle::DEFAULT,
MIN_Param1, MAX_Param1
@ -441,16 +441,16 @@ void EffectDistortion::PopulateOrExchange(ShuttleGui & S)
.AddTextBox( {}, wxT(""), 10);
mParam1S = S.Id(ID_Param1)
.Name(defaultLabelUntranslated(2))
.Name(defaultLabel(2))
.Style(wxSL_HORIZONTAL)
.AddSlider( {}, 0, MAX_Param1, MIN_Param1);
S.AddSpace(20, 0);
// Parameter2 control
mParam2Txt = S.AddVariableText(defaultLabelUntranslated(3),
mParam2Txt = S.AddVariableText(defaultLabel(3),
false, wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
mParam2T = S.Id(ID_Param2)
.Name(defaultLabelUntranslated(3))
.Name(defaultLabel(3))
.Validator<FloatingPointValidator<double>>(
2, &mParams.mParam2, NumValidatorStyle::DEFAULT,
MIN_Param2, MAX_Param2
@ -458,16 +458,16 @@ void EffectDistortion::PopulateOrExchange(ShuttleGui & S)
.AddTextBox( {}, wxT(""), 10);
mParam2S = S.Id(ID_Param2)
.Name(defaultLabelUntranslated(3))
.Name(defaultLabel(3))
.Style(wxSL_HORIZONTAL)
.AddSlider( {}, 0, MAX_Param2, MIN_Param2);
S.AddSpace(20, 0);
// Repeats control
mRepeatsTxt = S.AddVariableText(defaultLabelUntranslated(4),
mRepeatsTxt = S.AddVariableText(defaultLabel(4),
false, wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
mRepeatsT = S.Id(ID_Repeats)
.Name(defaultLabelUntranslated(4))
.Name(defaultLabel(4))
.Validator<IntegerValidator<int>>(
&mParams.mRepeats, NumValidatorStyle::DEFAULT,
MIN_Repeats, MAX_Repeats
@ -475,7 +475,7 @@ void EffectDistortion::PopulateOrExchange(ShuttleGui & S)
.AddTextBox( {}, wxT(""), 10);
mRepeatsS = S.Id(ID_Repeats)
.Name(defaultLabelUntranslated(4))
.Name(defaultLabel(4))
.Style(wxSL_HORIZONTAL)
.AddSlider( {}, DEF_Repeats, MAX_Repeats, MIN_Repeats);
S.AddSpace(20, 0);
@ -713,10 +713,10 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, true, XO("Clipping level"));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Drive"));
UpdateControl(ID_Param2, true, XO("Make-up Gain"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
break;
case kSoftClip:
@ -727,10 +727,10 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, true, XO("Clipping threshold"));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Hardness"));
UpdateControl(ID_Param2, true, XO("Make-up Gain"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
break;
case kHalfSinCurve:
@ -740,11 +740,11 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, true);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Distortion amount"));
UpdateControl(ID_Param2, true, XO("Output level"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
break;
case kExpCurve:
@ -754,11 +754,11 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, true);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Distortion amount"));
UpdateControl(ID_Param2, true, XO("Output level"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
break;
case kLogCurve:
@ -768,11 +768,11 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, true);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Distortion amount"));
UpdateControl(ID_Param2, true, XO("Output level"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
break;
case kCubic:
@ -782,8 +782,8 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, true);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, true);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Distortion amount"));
UpdateControl(ID_Param2, true, XO("Output level"));
UpdateControl(ID_Repeats, true, XO("Repeat processing"));
@ -796,11 +796,11 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, true);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Distortion amount"));
UpdateControl(ID_Param2, true, XO("Harmonic brightness"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, true, {});
break;
case kSinCurve:
@ -810,11 +810,11 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, true);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Distortion amount"));
UpdateControl(ID_Param2, true, XO("Output level"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
break;
case kLeveller:
@ -824,10 +824,10 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, false);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, true);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, true, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, true, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Levelling fine adjustment"));
UpdateControl(ID_Param2, false, defaultLabelUntranslated(3));
UpdateControl(ID_Param2, false, defaultLabel(3));
UpdateControl(ID_Repeats, true, XO("Degree of Levelling"));
UpdateControl(ID_DCBlock, false, {});
break;
@ -838,11 +838,11 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mParam2T, mOldParam2Txt, false);
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, false, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_Threshold, false, defaultLabel(0));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Distortion amount"));
UpdateControl(ID_Param2, false, defaultLabelUntranslated(3));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Param2, false, defaultLabel(3));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, true, {});
break;
case kHardLimiter:
@ -853,18 +853,18 @@ void EffectDistortion::UpdateUI()
UpdateControlText(mRepeatsT, mOldRepeatsTxt, false);
UpdateControl(ID_Threshold, true, XO("dB Limit"));
UpdateControl(ID_NoiseFloor, false, defaultLabelUntranslated(1));
UpdateControl(ID_NoiseFloor, false, defaultLabel(1));
UpdateControl(ID_Param1, true, XO("Wet level"));
UpdateControl(ID_Param2, true, XO("Residual level"));
UpdateControl(ID_Repeats, false, defaultLabelUntranslated(4));
UpdateControl(ID_Repeats, false, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
break;
default:
UpdateControl(ID_Threshold, true, defaultLabelUntranslated(0));
UpdateControl(ID_NoiseFloor, true, defaultLabelUntranslated(1));
UpdateControl(ID_Param1, true, defaultLabelUntranslated(2));
UpdateControl(ID_Param2, true, defaultLabelUntranslated(3));
UpdateControl(ID_Repeats, true, defaultLabelUntranslated(4));
UpdateControl(ID_Threshold, true, defaultLabel(0));
UpdateControl(ID_NoiseFloor, true, defaultLabel(1));
UpdateControl(ID_Param1, true, defaultLabel(2));
UpdateControl(ID_Param2, true, defaultLabel(3));
UpdateControl(ID_Repeats, true, defaultLabel(4));
UpdateControl(ID_DCBlock, false, {});
}
}