Improve granularity of MSVC++ STEP sections.

This commit is contained in:
v.audacity 2010-12-16 02:26:25 +00:00
parent d780839d8c
commit 275e7f1de1
1 changed files with 17 additions and 20 deletions

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@ -49,6 +49,7 @@ Audacity 1.3.13 requires wxWidgets 2.8.11.
To build on Windows only, download the wxMSW package
(installer or zip).
------------------------
MSVC++ STEP 2: Build wxWidgets
------------------------
@ -98,7 +99,7 @@ static libraries.
* Build "DLL Unicode Debug" to use in a "Unicode Debug"
version of Audacity.
See "MSVC++ STEP 5: Build Audacity" for the differences
See "MSVC++ STEP 6: Build Audacity" for the differences
between these versions of Audacity.
If you use "Batch Build" under the "Build" menu, you need select
@ -120,12 +121,6 @@ static libraries.
If you build the whole solution, ignore the linker errors for
wxbase28*_odbc*.* dbgrid.
4. Proceed with the rest of the process for building Audacity.
You will see the instructions for how to copy the appropriate
wxWidgets DLL's in the section "MSVC++ STEP 5: Build Audacity"
at the step "Provide access to the wxWidgets DLLs".
--------------------------
@ -179,21 +174,16 @@ the computer to ensure the variables are read correctly.
-----------------------
MSVC++ STEP 5: Build Audacity
MSVC++ STEP 5: Consider and Configure Optional Features
-----------------------
Run Visual C++ and load the Audacity solution,
"audacity\win\audacity.sln".
Optional Features
1. Locally installed help is optional, but required for a full release
build (the "help" folder is included in the installer, but removed from
the zip distribution). The Python library is required, obtainable from
1. Locally installed help is optional, but required for a full Release
build. (The "help" folder is included in the installer, but removed from
the zip distribution.) The Python library is required, obtainable from
http://www.python.org/download/ . Add the location of the top-level
directory where you installed Python to your Path environment
variable. For help with environment variables, see MSVC++ STEP 4 above.
variable. For instructions on setting environment variables, see the
previous section, "MSVC++ STEP 4: Set wxWidgets location for Audacity".
Build the "help" project by enabling it in the MSVC++ Configuration
Manager. This will download a copy of the Manual wiki onto your machine
@ -256,7 +246,12 @@ the full path to the base directory of the ASIO SDK, e.g.,
set ASIOSDK_DIR=C:\ASIOSDK2
Build Audacity
-----------------------
MSVC++ STEP 6: Build Audacity
-----------------------
Run Visual C++ and load the Audacity solution,
"audacity\win\audacity.sln".
Select the configuration that you wish to build:
* "Release" for general use
@ -273,7 +268,9 @@ Build Audacity by giving the "Build" menu > "Rebuild Solution"
command.
Provide Access to the wxWidgets DLLs
-----------------------
MSVC++ STEP 7: Provide Access to the wxWidgets DLLs
-----------------------
Each Audacity executable needs access to five specific wxWidgets
DLLs from those you built in "MSVC++ STEP 2: Build wxWidgets"