Remove outdated comments about Audacity.h and AUDACITY_DLL_API
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@ -784,10 +784,4 @@ using VendorSymbol = ComponentInterfaceSymbol;
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using EffectFamilySymbol = ComponentInterfaceSymbol;
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using EffectFamilySymbol = ComponentInterfaceSymbol;
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// LLL FIXME: Until a complete API is devised, we have to use
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// AUDACITY_DLL_API when defining API classes. This
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// it ugly, but a part of the game. Remove it when
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// the API is complete.
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#endif // __AUDACITY_TYPES_H__
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#endif // __AUDACITY_TYPES_H__
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@ -34,11 +34,6 @@ class wxCheckBox;
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* The symptoms are that INT64_C is not a valid type, which tends to break
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* The symptoms are that INT64_C is not a valid type, which tends to break
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* somewhere down in the implementations using this file */
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* somewhere down in the implementations using this file */
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/* In order to be able to compile this file when ffmpeg is not available we
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* need access to the value of USE_FFMPEG, which means config*.h needs to come
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* in before this file. The suggest way to achieve this is by including
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* Audacity.h */
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#if defined(USE_FFMPEG)
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#if defined(USE_FFMPEG)
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extern "C" {
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extern "C" {
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// Include errno.h before the ffmpeg includes since they depend on
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// Include errno.h before the ffmpeg includes since they depend on
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