Move all CMake of lib-src to cmake-proxies

Previously lib-src that we controlled had their cmake files with them.  This is clearer.
Also added place holders for help and locale.
Also enabled libvorbis and soundtouch and disabled portburn.
This commit is contained in:
James Crook 2018-04-01 09:58:23 +01:00
parent 94a731982d
commit 47e826546a
5 changed files with 41 additions and 23 deletions

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@ -1,10 +1,13 @@
#directory audacity top level
cmake_minimum_required (VERSION 3.8) # so we can use cotire and source_group
# 3.8 so we can use source_group
# cotire only needs 2.8.12
cmake_minimum_required (VERSION 3.8)
cmake_policy(SET CMP0043 NEW) # just hide an annoying warning in 3.0.2
# There must be a symbol for this already, surely?
# Renaming. Could just use the official name throughout.
set( top_dir ${CMAKE_SOURCE_DIR} )
# Path for cotire.cmake, and later for our wxwidgets.cmake.
set( CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake-proxies/cmake-modules)
include(cotire)
@ -25,7 +28,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
#set( wxWidgets_CONFIGURATION "mswud" )
add_subdirectory( "lib-src" )
#add_subdirectory( "lib-src" ) #All lib building happens via the proxies.
add_subdirectory( "cmake-proxies" )
add_subdirectory( "src" )

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@ -2,8 +2,6 @@
set( LIB_SRC_DIRECTORY ${top_dir}/lib-src/ )
#These are done in their actual directories, no need for a proxy.
#add_subdirectory( "mod-script-pipe" )
#add_subdirectory( "FileDialog" )
#Same idea, but not yet done/needed
#add_subdirectory( "mod-null" )
@ -16,6 +14,8 @@ set( LIB_SRC_DIRECTORY ${top_dir}/lib-src/ )
add_subdirectory( "expat" )
add_subdirectory( "FileDialog" )
#add_subdirectory( "help" )
add_subdirectory( "libflac" )
add_subdirectory( "libflac++" )
add_subdirectory( "libid3tag" )
@ -26,11 +26,15 @@ add_subdirectory( "libscorealign" )
add_subdirectory( "libsndfile" )
add_subdirectory( "libsoxr" )
add_subdirectory( "libvamp" )
add_subdirectory( "libvorbis" )
#add_subdirectory( "locale" )
add_subdirectory( "lv2" )
add_subdirectory( "mod-script-pipe" )
add_subdirectory( "portaudio-v19" )
add_subdirectory( "portmidi" )
add_subdirectory( "portmixer" )
add_subdirectory( "portburn" )
#add_subdirectory( "portburn" ) # not built
add_subdirectory( "portsmf" )
add_subdirectory( "sbsms" )
add_subdirectory( "soundtouch" )
add_subdirectory( "twolame" )

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@ -1,5 +1,7 @@
#directory lib-src/FileDialog
set( TARGET FileDialog )
set( TARGET_SOURCE ${LIB_SRC_DIRECTORY}${TARGET} )
project( ${TARGET} )
set( SOURCES
${LIB_SRC_DIRECTORY}FileDialog/FileDialog.cpp
@ -7,17 +9,16 @@ ${LIB_SRC_DIRECTORY}FileDialog/FileDialog.cpp
${LIB_SRC_DIRECTORY}FileDialog/win/FileDialogPrivate.cpp
)
project (FileDialog)
add_library( FileDialog STATIC ${SOURCES})
find_package(wxWidgets REQUIRED COMPONENTS net core base)
include( ${wxWidgets_USE_FILE} )
target_include_directories( FileDialog PRIVATE
target_include_directories( ${TARGET} PRIVATE
#${wxWidgets_INCLUDE_DIRS}
${top_dir}/FileDialog
${top_dir}/FileDialog/win
${TARGET_SOURCE}
${TARGET_SOURCE}/win
)
add_definitions( -DWXUSINGDLL -DWIN32 -D_LIB
#${wxWidgets_DEFINITIONS}
)
target_link_libraries(FileDialog ${wxWidgets_LIBRARIES})
target_link_libraries(${TARGET} ${wxWidgets_LIBRARIES})

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@ -0,0 +1,20 @@
#directory cmake-proxies/mod-script-pipe
set( TARGET mod-script-pipe )
set( TARGET_SOURCE ${LIB_SRC_DIRECTORY}${TARGET} )
project( ${TARGET} )
find_package(wxWidgets REQUIRED COMPONENTS net core base)
include(${wxWidgets_USE_FILE})
set( SOURCES
${TARGET_SOURCE}/PipeServer.cpp
${TARGET_SOURCE}/ScripterCallback.cpp
)
# This defines the #define on both Windows and Linux.
add_definitions( -DBUILDING_SCRIPT_PIPE )
add_library( ${TARGET} MODULE ${SOURCES})
target_include_directories( ${TARGET} PRIVATE
${top_dir}/win
)
target_link_libraries( ${TARGET} ${wxWidgets_LIBRARIES})

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@ -1,10 +0,0 @@
#directory lib-src/mod-script-pipe
project (mod-script-pipe)
find_package(wxWidgets REQUIRED COMPONENTS net core base)
include(${wxWidgets_USE_FILE})
include_directories(${install_dir}../../win)
# This defines the #define on both Windows and Linux.
add_definitions( -DBUILDING_SCRIPT_PIPE )
add_library( mod-script-pipe MODULE PipeServer.cpp ScripterCallback.cpp)
target_link_libraries(mod-script-pipe ${wxWidgets_LIBRARIES})