GitHub workflow updated
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@ -27,7 +27,8 @@ env:
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# it has a bug in the install_name_tool. So explicitly use 12.3
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# instead.
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DEVELOPER_DIR: /Applications/Xcode_12.3.app/Contents/Developer
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CONAN_USER_HOME: "${{ github.workspace }}/conan-home/"
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CONAN_USER_HOME_SHORT: "${{ github.workspace }}/conan-home/short"
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#
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# Define our job(s)
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#
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@ -69,45 +70,31 @@ jobs:
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- name: Checkout
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uses: actions/checkout@v2
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# with:
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# ref: master
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# ref: master
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# =========================================================================
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# SHARED: Retrieve git hashes and set up for cache
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# SHARED: Checkout source
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# =========================================================================
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- name: Setup cache
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- name: Calculate short hash
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shell: bash
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run: |
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set -x
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# Get latest wxWidgets commit hash
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wxhash=$(git ls-remote "${WXURL}" "${WXREF}" | awk 'NR==1 {print $1}')
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# Build the cache key
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wxhash="wx_${wxhash}_${RUNNER_OS}_${{matrix.config.platform}}"
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# Export the commit hash to further steps
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echo "WXHASH=${wxhash}" >> ${GITHUB_ENV}
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# Get the short hash
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shorthash=$(git show -s --format='%h')
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# Export the short hash for the upload step
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echo "SHORTHASH=${shorthash}" >> ${GITHUB_ENV}
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# Export the destination directory name
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echo "DEST=${{matrix.config.name}}_${shorthash}" >> ${GITHUB_ENV}
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# =========================================================================
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# SHARED: Create and/or retrieve wxWidgets cached build
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# =========================================================================
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- name: Populate cache
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id: cache
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uses: actions/cache@v1
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- name: GitHub Action Cache for .conan
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id: github-cache-conan
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uses: actions/cache@v2
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env:
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cache-name: cache-conan-modules
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with:
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# Increment the number at the end to force recreation of the cache
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key: ${{ env.WXHASH }}.2
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path: ${{ env.WXWIN }}
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path: ${{ env.CONAN_USER_HOME }}
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key: host-${{ matrix.config.name }}-${{ hashFiles('cmake-proxies/CMakeLists.txt') }}
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restore-keys: |
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host-${{ matrix.config.name }}-
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# =========================================================================
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# WINDOWS: Build (for all versions of Windows)
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# =========================================================================
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@ -116,48 +103,15 @@ jobs:
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shell: bash
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run: |
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set -x
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# Build wxWidgets if needed
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if [ ! -e "${WXWIN}" ]
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then
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# Clone the wxWidgets repo
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git clone --depth 1 --recurse-submodules -b "${WXREF}" "${WXURL}" "wxroot"
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# Use cmake since it defines the MSVC environment for us
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cmake -S "wxroot" \
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-B "wxroot" \
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-G "${{matrix.config.generator}}" \
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-A "${{matrix.config.platform}}"
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# Build
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cmake --build "wxroot" --config Release --verbose
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# Install to the cached path
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cmake --install "wxroot" --config Release --prefix "${WXWIN}"
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# On Windows, we need zlib for libid3tag
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mkdir -p "${WXWIN}/src"
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cp -a "wxroot/lib" "${WXWIN}/"
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cp -a "wxroot/src/zlib" "${WXWIN}/src"
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fi
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# Convert to CMake path
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export WXWIN="${WXWIN//\\//}"
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pip install conan
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conan --version
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# Configure Audacity
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#
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# The wxWidgets_USE_REL_AND_DBG is needed because,
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# on Github, we only build the Release version of
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# wxWidgets and the FindwxWidgets CMake module
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# defaults to looking for both. If either of them
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# isn't found, then it doesn't provided the required
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# library information. This is only a concern for
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# Windows.
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cmake -S . \
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-B build \
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-G "${{matrix.config.generator}}" \
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-A ${{matrix.config.platform}} \
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-D wxWidgets_USE_REL_AND_DBG=no \
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-D audacity_use_pch=no
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# Build Audacity
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@ -188,51 +142,13 @@ jobs:
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brew install gettext
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brew link --force gettext
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# Build wxWidgets if needed
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if [ ! -e "${WXWIN}" ]
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then
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# Clone the wxWidgets repo
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git clone --depth 1 --recurse-submodules -b "${WXREF}" "${WXURL}" "wxroot"
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# Make sure our flags are included
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export CXX="g++ -std=c++1z -stdlib=libc++"
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export LD="g++ -std=c++1z -stdlib=libc++"
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# The cmake build produces an incorrect wx-config script, so use
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# the plain old configure/make
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cd wxroot
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./configure --prefix=/usr/local \
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--enable-debug=no \
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--enable-macosx-arch="x86_64" \
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--enable-shared=yes \
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--enable-unicode=yes \
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--enable-universal_binary=no \
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--enable-webkit=no \
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--enable-webviewwebkit=no \
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--with-expat=builtin \
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--with-flavour="release" \
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--with-libjpeg=builtin \
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--with-libpng=builtin \
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--with-libtiff=builtin \
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--with-macosx-version-min="10.7" \
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--with-regex=builtin \
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--with-zlib=builtin \
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--without-liblzma
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# Build and install to cached path
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make -j $(sysctl -n hw.ncpu) install DESTDIR="${WXWIN}"
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cd ..
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# Clean up
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unset CXX LD
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fi
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# "Install" wxWidgets
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sudo cp -a "${WXWIN}"/usr/* /usr
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brew install conan
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conan --version
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# Configure Audacity
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cmake -S . \
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-B build \
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-T buildsystem=1 \
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-G "${{matrix.config.generator}}" \
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-D audacity_use_pch=no
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@ -261,30 +177,13 @@ jobs:
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# Install required packages
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sudo apt-get update -y
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sudo apt-get install -y libgtk2.0-dev libasound2-dev gettext
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sudo apt-get install -y libgtk2.0-dev libasound2-dev gettext python3-pip
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sudo apt-get remove -y ccache
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# Build wxWidgets if needed
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if [ ! -e "${WXWIN}" ]
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then
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# Clone the wxWidgets repo
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git clone --depth 1 --recurse-submodules -b "${WXREF}" "${WXURL}" "wxroot"
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pip3 install wheel setuptools
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pip3 install conan
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# Install additional required package
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sudo apt-get install -y autoconf automake
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# The cmake build produces an incorrect wx-config script, so use
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# the plain old configure
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cd wxroot
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./configure --with-gtk
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# Build and install to cached path
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make -j $(nproc) install DESTDIR="${WXWIN}"
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cd ..
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fi
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# "Install" wxWidgets
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sudo cp -a "${WXWIN}"/* /
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conan --version
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# Configure Audacity
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cmake -S . \
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