Remove unnecessary casts to sampleCount

This commit is contained in:
Paul Licameli 2016-08-24 08:02:09 -04:00
parent fd2b050d6f
commit 52417c444d
10 changed files with 19 additions and 21 deletions

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@ -375,7 +375,7 @@ double WaveClip::GetEndTime() const
sampleCount WaveClip::GetStartSample() const
{
return (sampleCount)floor(mOffset * mRate + 0.5);
return floor(mOffset * mRate + 0.5);
}
sampleCount WaveClip::GetEndSample() const
@ -472,11 +472,9 @@ fillWhere(std::vector<sampleCount> &where, int len, double bias, double correcti
{
// Be careful to make the first value non-negative
const double w0 = 0.5 + correction + bias + t0 * rate;
where[0] = sampleCount(std::max(0.0, floor(w0)));
where[0] = std::max(0.0, floor(w0));
for (decltype(len) x = 1; x < len + 1; x++)
where[x] = sampleCount(
floor(w0 + double(x) * samplesPerPixel)
);
where[x] = floor(w0 + double(x) * samplesPerPixel);
}
}
@ -1198,7 +1196,7 @@ void WaveClip::TimeToSamplesClip(double t0, sampleCount *s0) const
else if (t0 > mOffset + double(mSequence->GetNumSamples())/mRate)
*s0 = mSequence->GetNumSamples();
else
*s0 = (sampleCount)floor(((t0 - mOffset) * mRate) + 0.5);
*s0 = floor(((t0 - mOffset) * mRate) + 0.5);
}
void WaveClip::ClearDisplayRect() const

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@ -1851,7 +1851,7 @@ bool WaveTrack::Unlock() const
AUDACITY_DLL_API sampleCount WaveTrack::TimeToLongSamples(double t0) const
{
return (sampleCount)floor(t0 * mRate + 0.5);
return floor(t0 * mRate + 0.5);
}
double WaveTrack::LongSamplesToTime(sampleCount pos) const

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@ -306,7 +306,7 @@ bool EffectAutoDuck::Process()
{
const auto len = limitSampleBufferSize( kBufSize, end - pos );
mControlTrack->Get((samplePtr)buf, floatSample, pos, (sampleCount)len);
mControlTrack->Get((samplePtr)buf, floatSample, pos, len);
for (auto i = pos; i < pos + len; i++)
{

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@ -122,8 +122,8 @@ bool EffectDtmf::ProcessInitialize(sampleCount WXUNUSED(totalLen), ChannelNames
numSamplesSequence = nT1 - nT0; // needs to be exact number of samples selected
//make under-estimates if anything, and then redistribute the few remaining samples
numSamplesTone = (sampleCount)floor(dtmfTone * mSampleRate);
numSamplesSilence = (sampleCount)floor(dtmfSilence * mSampleRate);
numSamplesTone = floor(dtmfTone * mSampleRate);
numSamplesSilence = floor(dtmfSilence * mSampleRate);
// recalculate the sum, and spread the difference - due to approximations.
// Since diff should be in the order of "some" samples, a division (resulting in zero)

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@ -2019,7 +2019,7 @@ void Effect::GetSamples(WaveTrack *track, sampleCount *start, sampleCount *len)
if (t1 > t0) {
*start = track->TimeToLongSamples(t0);
auto end = track->TimeToLongSamples(t1);
*len = (sampleCount)(end - *start);
*len = end - *start;
}
else {
*start = 0;

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@ -1147,7 +1147,7 @@ bool EffectEqualization::ProcessOne(int count, WaveTrack * t,
// now move the appropriate bit of the output back to the track
// (this could be enhanced in the future to use the tails)
double offsetT0 = t->LongSamplesToTime((sampleCount)offset);
double offsetT0 = t->LongSamplesToTime(offset);
double lenT = t->LongSamplesToTime(originalLen);
// 'start' is the sample offset in 't', the passed in track
// 'startT' is the equivalent time value

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@ -510,7 +510,7 @@ bool EffectEqualization48x::Benchmark(EffectEqualization* effectEqualization)
bool EffectEqualization48x::ProcessTail(WaveTrack * t, WaveTrack * output, sampleCount start, sampleCount len)
{
// double offsetT0 = t->LongSamplesToTime((sampleCount)offset);
// double offsetT0 = t->LongSamplesToTime(offset);
double lenT = t->LongSamplesToTime(len);
// 'start' is the sample offset in 't', the passed in track
// 'startT' is the equivalent time value

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@ -1213,7 +1213,7 @@ sampleCount AudioUnitEffect::GetLatency()
&latency,
&dataSize);
return (sampleCount) (latency * mSampleRate);
return latency * mSampleRate;
}
return 0;
@ -1231,7 +1231,7 @@ sampleCount AudioUnitEffect::GetTailSize()
&tailTime,
&dataSize);
return (sampleCount) (tailTime * mSampleRate);
return tailTime * mSampleRate;
}
bool AudioUnitEffect::IsReady()

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@ -203,12 +203,12 @@ void ODComputeSummaryTask::Update()
const auto odpcmaFile =
std::static_pointer_cast<ODPCMAliasBlockFile>(file);
odpcmaFile->SetStart(block.start);
odpcmaFile->SetClipOffset((sampleCount)(clip->GetStartTime()*clip->GetRate()));
odpcmaFile->SetClipOffset(clip->GetStartTime()*clip->GetRate());
//these will always be linear within a sequence-lets take advantage of this by keeping a cursor.
while(insertCursor<(int)tempBlocks.size()&&
(sampleCount)(tempBlocks[insertCursor]->GetStart()+tempBlocks[insertCursor]->GetClipOffset()) <
(sampleCount)(odpcmaFile->GetStart()+odpcmaFile->GetClipOffset()))
tempBlocks[insertCursor]->GetStart() + tempBlocks[insertCursor]->GetClipOffset() <
odpcmaFile->GetStart() + odpcmaFile->GetClipOffset())
insertCursor++;
tempBlocks.insert(tempBlocks.begin() + insertCursor++, odpcmaFile);

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@ -159,12 +159,12 @@ void ODDecodeTask::Update()
std::static_pointer_cast<ODDecodeBlockFile>(file))->GetDecodeType() == this->GetODType())
{
oddbFile->SetStart(block.start);
oddbFile->SetClipOffset((sampleCount)(clip->GetStartTime()*clip->GetRate()));
oddbFile->SetClipOffset(clip->GetStartTime()*clip->GetRate());
//these will always be linear within a sequence-lets take advantage of this by keeping a cursor.
while(insertCursor<(int)tempBlocks.size()&&
(sampleCount)(tempBlocks[insertCursor]->GetStart()+tempBlocks[insertCursor]->GetClipOffset()) <
(sampleCount)((oddbFile->GetStart()+oddbFile->GetClipOffset())))
tempBlocks[insertCursor]->GetStart() + tempBlocks[insertCursor]->GetClipOffset() <
oddbFile->GetStart() + oddbFile->GetClipOffset())
insertCursor++;
tempBlocks.insert(tempBlocks.begin()+insertCursor++, oddbFile);