Bug 2293 - Change Tempo effect fails
Problem:
Validation of the length fails, because what should be the min and max are in fact the max and min.
Introduced by commit 1d32824
, which got the min and max the wrong way round.
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@ -304,9 +304,9 @@ void EffectChangeTempo::PopulateOrExchange(ShuttleGui & S)
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2, &m_ToLength, NumValidatorStyle::TWO_TRAILING_ZEROES,
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// min and max need same precision as what we're validating (bug 963)
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RoundValue( precision,
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(m_FromLength * 100.0) / (100.0 + MIN_Percentage) ),
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(m_FromLength * 100.0) / (100.0 + MAX_Percentage) ),
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RoundValue( precision,
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(m_FromLength * 100.0) / (100.0 + MAX_Percentage) )
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(m_FromLength * 100.0) / (100.0 + MIN_Percentage) )
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)
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/* i18n-hint: changing a quantity "from" one value "to" another */
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.AddTextBox(XO("to"), wxT(""), 12);
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