Bug 2206 - Filter Curve (and Graphic EQ) corrupt saved curves (on the right)
Frequency range was set too narrow.
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@ -357,7 +357,7 @@ bool EffectEqualization::DefineParams( ShuttleParams & S ){
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const wxString nameVal = wxString::Format("v%i",i);
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double f = -1000.0;
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double d = 0.0;
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S.Define( f, nameFreq, 0.0, -10000.0, 10000.0, 0.0 );
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S.Define( f, nameFreq, 0.0, -10000.0, 1000000.0, 0.0 );
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S.Define( d, nameVal, 0.0, -10000.0, 10000.0, 0.0 );
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if( f <= 0.0 )
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break;
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