Bug 2206 - Filter Curve (and Graphic EQ) corrupt saved curves (on the right)

Frequency range was set too narrow.
This commit is contained in:
James Crook 2019-08-23 16:39:05 +01:00
parent bbc202807f
commit 8031bf7c14
1 changed files with 1 additions and 1 deletions

View File

@ -357,7 +357,7 @@ bool EffectEqualization::DefineParams( ShuttleParams & S ){
const wxString nameVal = wxString::Format("v%i",i);
double f = -1000.0;
double d = 0.0;
S.Define( f, nameFreq, 0.0, -10000.0, 10000.0, 0.0 );
S.Define( f, nameFreq, 0.0, -10000.0, 1000000.0, 0.0 );
S.Define( d, nameVal, 0.0, -10000.0, 10000.0, 0.0 );
if( f <= 0.0 )
break;