Move CanStopAudioStream into ProjectAudioManager

This commit is contained in:
Paul Licameli 2019-06-30 15:30:01 -04:00
parent a470ba00b0
commit 977b46cda2
5 changed files with 55 additions and 36 deletions

View File

@ -202,7 +202,7 @@ bool ProjectAudioManager::Playing() const
auto gAudioIO = AudioIO::Get();
return
gAudioIO->IsBusy() &&
ControlToolBar::Get( mProject ).CanStopAudioStream() &&
CanStopAudioStream() &&
// ... and not merely monitoring
!gAudioIO->IsMonitoring() &&
// ... and not punch-and-roll recording
@ -214,10 +214,27 @@ bool ProjectAudioManager::Recording() const
auto gAudioIO = AudioIO::Get();
return
gAudioIO->IsBusy() &&
ControlToolBar::Get( mProject).CanStopAudioStream() &&
CanStopAudioStream() &&
gAudioIO->GetNumCaptureChannels() > 0;
}
bool ProjectAudioManager::CanStopAudioStream() const
{
auto gAudioIO = AudioIO::Get();
return (!gAudioIO->IsStreamActive() ||
gAudioIO->IsMonitoring() ||
gAudioIO->GetOwningProject() == &mProject );
}
const ReservedCommandFlag
CanStopAudioStreamFlag{
[](const AudacityProject &project){
auto &projectAudioManager = ProjectAudioManager::Get( project );
bool canStop = projectAudioManager.CanStopAudioStream();
return canStop;
}
};
AudioIOStartStreamOptions
DefaultPlayOptions( AudacityProject &project )
{

View File

@ -58,6 +58,9 @@ public:
void SetCutting( bool value ) { mCutting = value; }
void SetStopping( bool value ) { mStopping = value; }
// A project is only allowed to stop an audio stream that it owns.
bool CanStopAudioStream () const;
private:
// Audio IO callback methods
void OnAudioIORate(int rate) override;
@ -87,6 +90,11 @@ private:
AudioIOStartStreamOptions DefaultPlayOptions( AudacityProject &project );
AudioIOStartStreamOptions DefaultSpeedPlayOptions( AudacityProject &project );
#include "commands/CommandFlag.h"
extern const ReservedCommandFlag
CanStopAudioStreamFlag;
/// Namespace for functions for Transport menu
namespace TransportActions {
void StopIfPaused( AudacityProject &project );

View File

@ -8,6 +8,7 @@
#include "../Prefs.h"
#include "../Project.h"
#include "../ProjectAudioIO.h"
#include "../ProjectAudioManager.h"
#include "../ProjectHistory.h"
#include "../ProjectSelectionManager.h"
#include "../ProjectSettings.h"

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@ -482,6 +482,8 @@ void ControlToolBar::Repaint( wxDC *dc )
void ControlToolBar::EnableDisableButtons()
{
AudacityProject *p = &mProject;
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
bool paused = mPause->IsDown();
bool playing = mPlay->IsDown();
@ -492,17 +494,17 @@ void ControlToolBar::EnableDisableButtons()
// Only interested in audio type tracks
bool tracks = p && TrackList::Get( *p ).Any<AudioTrack>(); // PRL: PlayableTrack ?
mPlay->SetEnabled(CanStopAudioStream() && tracks && !recording);
mPlay->SetEnabled( canStop && tracks && !recording );
mRecord->SetEnabled(
CanStopAudioStream() &&
canStop &&
!(busy && !recording && !paused) &&
!(playing && !paused)
);
mStop->SetEnabled(CanStopAudioStream() && (playing || recording));
mStop->SetEnabled(canStop && (playing || recording));
mRewind->SetEnabled(paused || (!playing && !recording));
mFF->SetEnabled(tracks && (paused || (!playing && !recording)));
mPause->SetEnabled(CanStopAudioStream());
mPause->SetEnabled(canStop);
}
void ControlToolBar::SetPlay(bool down, PlayAppearance appearance)
@ -534,8 +536,9 @@ int ControlToolBar::PlayPlayRegion(const SelectedRegion &selectedRegion,
// STRONG-GUARANTEE (for state of mCutPreviewTracks)
{
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
if (!CanStopAudioStream())
if ( !canStop )
return -1;
bool useMidi = true;
@ -701,7 +704,10 @@ int ControlToolBar::PlayPlayRegion(const SelectedRegion &selectedRegion,
void ControlToolBar::PlayCurrentRegion(bool looped /* = false */,
bool cutpreview /* = false */)
{
if (!CanStopAudioStream())
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
if ( !canStop )
return;
AudacityProject *p = &mProject;
@ -758,8 +764,10 @@ void ControlToolBar::OnKeyEvent(wxKeyEvent & event)
void ControlToolBar::OnPlay(wxCommandEvent & WXUNUSED(evt))
{
auto p = &mProject;
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
if (!CanStopAudioStream())
if ( !canStop )
return;
StopPlaying();
@ -772,19 +780,14 @@ void ControlToolBar::OnPlay(wxCommandEvent & WXUNUSED(evt))
void ControlToolBar::OnStop(wxCommandEvent & WXUNUSED(evt))
{
if (CanStopAudioStream()) {
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
if ( canStop ) {
StopPlaying();
}
}
bool ControlToolBar::CanStopAudioStream() const
{
auto gAudioIO = AudioIO::Get();
return (!gAudioIO->IsStreamActive() ||
gAudioIO->IsMonitoring() ||
gAudioIO->GetOwningProject() == &mProject );
}
void ControlToolBar::PlayDefault()
{
// Let control have precedence over shift
@ -798,6 +801,7 @@ void ControlToolBar::StopPlaying(bool stopStream /* = true*/)
{
AudacityProject *project = &mProject;
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
if(project) {
// Let scrubbing code do some appearance change
@ -805,7 +809,7 @@ void ControlToolBar::StopPlaying(bool stopStream /* = true*/)
scrubber.StopScrubbing();
}
if (!CanStopAudioStream())
if ( !canStop )
return;
auto gAudioIO = AudioIO::Get();
@ -860,7 +864,10 @@ void ControlToolBar::StopPlaying(bool stopStream /* = true*/)
void ControlToolBar::Pause()
{
if (!CanStopAudioStream()) {
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
if ( !canStop ) {
auto gAudioIO = AudioIO::Get();
gAudioIO->SetPaused(!gAudioIO->IsPaused());
}
@ -1227,8 +1234,9 @@ bool ControlToolBar::DoRecord(AudacityProject &project,
void ControlToolBar::OnPause(wxCommandEvent & WXUNUSED(evt))
{
auto &projectAudioManager = ProjectAudioManager::Get( mProject );
bool canStop = projectAudioManager.CanStopAudioStream();
if (!CanStopAudioStream()) {
if ( !canStop ) {
return;
}
@ -1551,10 +1559,3 @@ static RegisteredToolbarFactory factory{ TransportBarID,
[]( AudacityProject &project ){
return ToolBar::Holder{ safenew ControlToolBar{ project } }; }
};
const ReservedCommandFlag
CanStopAudioStreamFlag{
[](const AudacityProject &project){
return ControlToolBar::Get( project ).CanStopAudioStream();
}
};

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@ -96,9 +96,6 @@ class ControlToolBar final : public ToolBar {
void SetPlay(bool down, PlayAppearance appearance = PlayAppearance::Straight);
void SetStop();
// A project is only allowed to stop an audio stream that it owns.
bool CanStopAudioStream () const;
// Play currently selected region, or if nothing selected,
// play from current cursor.
void PlayCurrentRegion(bool looped = false, bool cutpreview = false);
@ -194,10 +191,5 @@ class ControlToolBar final : public ToolBar {
DECLARE_EVENT_TABLE()
};
#include "../commands/CommandFlag.h"
extern const ReservedCommandFlag
CanStopAudioStreamFlag;
#endif