More cmake updates and cleanup

Visual Studio NuGet package handling was redone to correct a
chicken and egg situation. (See the nuget_package() function
in audacity/CMakeLists.txt.

Due to the change in NuGet handling, was finally able to make
the Audacity target dependent on several other targets.  This
ensures the destination directory is populated correctly.

Library handling for system packages reworked to ensure the
correct libraries are used and to "workaround" an issue where
the libraries weren't being included in the link command...no
idea why.  New way is better anyway.

Don't allow a system library for SBSMS since it seems we have
a unique (Audacity-only???) version.

Don't define wxDEBUG_LEVEL.  It's not needed and causes duplicate
symbol warnings.

A couple of small changes to config files to remove libmad and
libsndfile warnings.

Do not include serdi.c and sordi.c in the LV2 build.

Fix handling of static Lame and linked FFmpeg libs.

Use cmake file() instead of gcc/awk to extract version information
from Audacity.h for the Mac Info.plist.

Use "cmake -E tar" to zip artifacts in github action.
This commit is contained in:
Leland Lucius 2020-02-23 03:57:31 -06:00
parent 24e5c9bde9
commit a8ee0b8c7c
13 changed files with 109 additions and 105 deletions

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@ -161,7 +161,7 @@ jobs:
rm -f "${DEST}"/{*.iobj,*.ipdb}
# Create artifact (zipped as Github actions don't preserve permissions)
powershell -Command "Compress-Archive '${DEST}' '${GITHUB_SHA}.zip'"
cmake -E tar c --format=zip "${GETHUB_SHA}.zip" "${DEST}"
# =========================================================================
# MACOS: Build (for all versions of MacOS)
@ -235,7 +235,7 @@ jobs:
cp -a build/bin/Release/ "${DEST}"
# Create artifact (zipped as Github actions don't preserve permissions)
zip -ry9 "${GITHUB_SHA}.zip" "${DEST}"
cmake -E tar c --format=zip "${GETHUB_SHA}.zip" "${DEST}"
# =========================================================================
# UBUNTU: Build (for all versions of Ubuntu)
@ -307,7 +307,7 @@ jobs:
chmod +x "${DEST}/audacity"
# Create artifact (zipped as Github actions don't preserve permissions)
zip -ry9 "${GITHUB_SHA}.zip" "${DEST}"
cmake -E tar c --format=zip "${GETHUB_SHA}.zip" "${DEST}"
# =========================================================================
# SHARED: Attach the artifact to the workflow results

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@ -31,14 +31,9 @@ cmake_policy( SET CMP0072 NEW )
# Include file check macros honor ``CMAKE_REQUIRED_LIBRARIES``.
cmake_policy( SET CMP0075 NEW )
if( WIN32 )
# The NuGet packages that the Windows build requires
# (Only here for visibility)
set( GETTEXT_NAME "Gettext.Tools" )
set( GETTEXT_VERSION "0.20.1.1" )
set( PYTHON_NAME "python2" )
set( PYTHON_VERSION "2.7.17" )
elseif( APPLE )
# Definitions that must happen before the project() command
if( APPLE )
# Define the OSX compatibility parameters
set( CMAKE_OSX_ARCHITECTURES x86_64 CACHE INTERNAL "" )
set( CMAKE_OSX_DEPLOYMENT_TARGET 10.7 CACHE INTERNAL "" )
@ -52,9 +47,6 @@ elseif( APPLE )
string( APPEND CMAKE_CXX_FLAGS " -stdlib=libc++" )
endif()
# Define option() prefix
set( _OPT "audacity_" )
# Add our module path
set( CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake-proxies/cmake-modules)
@ -92,8 +84,11 @@ message( STATUS )
if( APPLE )
message( STATUS " Xcode Version: ${XCODE_VERSION}" )
message( STATUS " MacOS SDK: ${CMAKE_OSX_SYSROOT}" )
message( STATUS )
endif()
message( STATUS )
# Define option() prefix
set( _OPT "audacity_" )
# Try to get the current commit hash
find_package( Git QUIET )
@ -103,6 +98,7 @@ if( GIT_FOUND )
${GIT_EXECUTABLE} show -s --format='%h'
OUTPUT_VARIABLE
short_hash
OUTPUT_STRIP_TRAILING_WHITESPACE
)
message( STATUS " Current Commit: ${short_hash}" )
message( STATUS )
@ -402,23 +398,16 @@ macro( get_package_interface package )
${${package}_INCLUDE_DIRS}
)
set( COPTS
${${package}_CFLAGS}
${${package}_CFLAGS_OTHER}
)
set( LOPTS
${${package}_LDFLAGS}
${${package}_LDFLAGS_OTHER}
)
set( LINKDIRS
${${package}_LIBRARY_DIRS}
${${package}_LIBDIR}
)
set( LIBRARIES
${${package}_LIBRARIES}
)
# We resolve the full path of each library to ensure the
# correct one is referenced while linking
foreach( lib ${${package}_LIBRARIES} )
find_library( LIB_${lib} ${lib} HINTS ${LINKDIRS} )
list( APPEND LIBRARIES ${LIB_${lib}} )
endforeach()
endmacro()
# Set the cache and context value
@ -481,6 +470,63 @@ function( cmd_option name desc )
set( ${name} "${${name}}" PARENT_SCOPE )
endfunction()
# Downloads NuGet packages
#
# Why this is needed...
#
# To get NuGet to work, you have to add the VS_PACKAGE_REFERENCES
# property to a target. This target must NOT be a UTILITY target,
# which is what we use to compile the message catalogs and assemble
# the manual. We could add that property to the Audacity target and
# CMake would add the required nodes to the VS project. And when the
# Audacity target is built, the NuGet packages would get automatically
# downloaded. This also means that the locale and manual targets
# must be dependent on the Audacity target so the packages would get
# downloaded before they execute. This would be handled by the CMake
# provided ALL_BUILD target which is, by default, set as the startup
# project in Visual Studio. Sweet right? Well, not quite...
#
# We want the Audacity target to be the startup project to provide
# eaiser debugging. But, if we do that, the ALL_BUILD target is no
# longer "in control" and any dependents of the Audacity target would
# not get built. So, targets like "nyquist" and "plug-ins" would have
# to be manually built. This is not what we want since Nyquist would
# not be available during Audacity debugging because the Nyquist runtime
# would not be copied into the destination folder alonside the Audacity
# executable.
#
# To remedy this conundrum, we simply download the NuGet packages
# ourselves and make the Audacity target dependent on the targets
# mentioned above. This ensures that the dest folder is populated
# and laid out like Audacity expects.
#
function( nuget_package dir name version )
# Generate the full package directory name
set( pkgdir "${CMAKE_BINARY_DIR}/packages/${name}/${version}" )
# Don't download it again if the package directory already exists
if( NOT EXISTS "${pkgdir}" )
set( pkgurl "https://www.nuget.org/api/v2/package/${name}/${version}" )
# Create the package directory
file( MAKE_DIRECTORY "${pkgdir}" )
# And download the package into the package directory
file( DOWNLOAD "${pkgurl}" "${pkgdir}/package.zip" )
# Extract the contents of the package into the package directory
execute_process(
COMMAND
${CMAKE_COMMAND} -E tar x "${pkgdir}/package.zip"
WORKING_DIRECTORY
${pkgdir}
)
endif()
# Return the package directory name to the caller
set( ${dir} "${pkgdir}" PARENT_SCOPE )
endfunction()
# Add our children
add_subdirectory( "cmake-proxies" )
add_subdirectory( "help" )
@ -489,8 +535,8 @@ add_subdirectory( "locale" )
add_subdirectory( "nyquist" )
add_subdirectory( "plug-ins" )
add_subdirectory( "src" )
add_subdirectory( "cmake-proxies/mod-null" EXCLUDE_FROM_ALL )
add_subdirectory( "cmake-proxies/mod-nyq-bench" EXCLUDE_FROM_ALL )
add_subdirectory( "cmake-proxies/mod-null" )
add_subdirectory( "cmake-proxies/mod-nyq-bench" )
add_subdirectory( "cmake-proxies/mod-script-pipe" )
# Uncomment what follows for symbol values.

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@ -95,9 +95,6 @@ function( addlib dir name symbol required check )
# And add it to our target
target_include_directories( ${TARGET} INTERFACE ${INCLUDES} )
target_compile_options( ${TARGET} INTERFACE ${COPTS} )
target_link_directories( ${TARGET} INTERFACE ${LINKDIRS} )
target_link_options( ${TARGET} INTERFACE ${LOPTS} )
target_link_libraries( ${TARGET} INTERFACE ${LIBRARIES} )
else()
set( ${use} "local" )
@ -170,7 +167,7 @@ addlib( lv2 lv2 LV2 NO YES "lilv-0 >= 0.24.6
addlib( portmidi midi MIDI NO YES "portmidi >= 0.1" )
addlib( portmixer portmixer PORTMIXER NO YES "" )
addlib( portsmf portsmf PORTSMF NO YES "portsmf >= 0.1" )
addlib( sbsms sbsms SBSMS NO YES "sbsms >= 2.0.2" )
addlib( sbsms sbsms SBSMS NO YES "" )
addlib( soundtouch soundtouch SOUNDTOUCH NO YES "soundtouch >= 1.7.1" )
addlib( twolame twolame LIBTWOLAME NO YES "twolame >= 0.3.13" )

View File

@ -18,7 +18,6 @@ list( APPEND INCLUDES
list( APPEND DEFINES
PRIVATE
wxDEBUG_LEVEL=0
$<$<PLATFORM_ID:Windows>:__WIN32__>
)

View File

@ -20,7 +20,7 @@
* $Id: acconfig.h,v 1.2 2001-10-21 22:26:32 dmazzoni Exp $
*/
# ifndef LIBMAD_CONFIG_H 1
# ifndef LIBMAD_CONFIG_H
# define LIBMAD_CONFIG_H 1
/*****************************************************************************

View File

@ -209,7 +209,7 @@
#cmakedefine PACKAGE_VERSION "@PACKAGE_VERSION@"
/* Set to maximum allowed value of sf_count_t type. */
#cmakedefine SF_COUNT_MAX @SF_COUNT_MAX@
/* unused #cmakedefine SF_COUNT_MAX @SF_COUNT_MAX@ */
/* The size of `double', as computed by sizeof. */
#define SIZEOF_DOUBLE @SIZEOF_DOUBLE@

View File

@ -30,7 +30,6 @@ list( APPEND SOURCES
${TARGET_ROOT}/serd/src/n3.c
${TARGET_ROOT}/serd/src/node.c
${TARGET_ROOT}/serd/src/reader.c
${TARGET_ROOT}/serd/src/serdi.c
${TARGET_ROOT}/serd/src/string.c
${TARGET_ROOT}/serd/src/uri.c
${TARGET_ROOT}/serd/src/writer.c
@ -39,7 +38,6 @@ list( APPEND SOURCES
${TARGET_ROOT}/sord/src/sord.c
${TARGET_ROOT}/sord/src/sord_validate.c
${TARGET_ROOT}/sord/src/sordi.c
${TARGET_ROOT}/sord/src/syntax.c
${TARGET_ROOT}/sord/src/zix/btree.c
${TARGET_ROOT}/sord/src/zix/digest.c

View File

@ -19,11 +19,6 @@ list( APPEND INCLUDES
${TARGET_ROOT}
)
list( APPEND DEFINES
PRIVATE
wxDEBUG_LEVEL=0
)
list( APPEND LIBRARIES
PRIVATE
Audacity
@ -39,7 +34,6 @@ set_target_properties( ${TARGET}
organize_source( "${TARGET_ROOT}" "" "${SOURCES}" )
target_sources( ${TARGET} PRIVATE ${SOURCES} )
target_compile_definitions( ${TARGET} PRIVATE ${DEFINES} )
target_include_directories( ${TARGET} PRIVATE ${INCLUDES} )
target_link_libraries( ${TARGET} PRIVATE ${LIBRARIES} )

View File

@ -19,11 +19,6 @@ list( APPEND INCLUDES
${TARGET_ROOT}
)
list( APPEND DEFINES
PRIVATE
wxDEBUG_LEVEL=0
)
list( APPEND LIBRARIES
PRIVATE
Audacity
@ -41,7 +36,6 @@ set_target_properties( ${TARGET}
organize_source( "${TARGET_ROOT}" "" "${SOURCES}" )
target_sources( ${TARGET} PRIVATE ${SOURCES} )
target_compile_definitions( ${TARGET} PRIVATE ${DEFINES} )
target_include_directories( ${TARGET} PRIVATE ${INCLUDES} )
target_link_libraries( ${TARGET} PRIVATE ${LIBRARIES} )

View File

@ -22,7 +22,6 @@ list( APPEND INCLUDES
list( APPEND DEFINES
PRIVATE
BUILDING_SCRIPT_PIPE
wxDEBUG_LEVEL=0
)
list( APPEND LIBRARIES

View File

@ -15,10 +15,8 @@ set( out_dir "${_INTDIR}" )
set( out "${out_dir}/${host}/index.html" )
if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
file( TO_NATIVE_PATH
"${CMAKE_BINARY_DIR}/packages/${PYTHON_NAME}.${PYTHON_VERSION}/tools/python.exe"
python
)
nuget_package( pkgdir "python2" "2.7.17" )
file( TO_NATIVE_PATH "${pkgdir}/tools/python.exe" python )
else()
find_package( Python2 )
if( Python2_FOUND )

View File

@ -65,9 +65,8 @@ list( APPEND SOURCES
)
if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
file( TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/packages/${GETTEXT_NAME}.${GETTEXT_VERSION}/tools/bin/msgfmt.exe" msgfmt )
nuget_package( pkgdir "Gettext.Tools" "0.20.1.1" )
file( TO_NATIVE_PATH "${pkgdir}/tools/bin/msgfmt.exe" msgfmt )
elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
find_package( Gettext )
mark_as_advanced( FORCE GETTEXT_MSGFMT_EXECUTABLE )

View File

@ -8,6 +8,9 @@ message( STATUS "========== Configuring ${TARGET} ==========" )
set( CMAKE_ENABLE_EXPORTS ON )
add_executable( ${TARGET} )
add_dependencies( ${TARGET} locale )
add_dependencies( ${TARGET} nyquist )
add_dependencies( ${TARGET} plug-ins )
def_vars()
@ -1009,9 +1012,9 @@ list( APPEND RESOURCES
list( APPEND DEFINES
PRIVATE
BUILDING_AUDACITY
wxDEBUG_LEVEL=0
WXINTL_NO_GETTEXT_MACRO
WXUSINGDLL
CMAKE
$<$<BOOL:${HAVE_LRINT}>:
HAVE_LRINT
>
@ -1095,50 +1098,38 @@ if( CMAKE_VERSION VERSION_GREATER_EQUAL "3.16" AND NOT CCACHE_PROGRAM )
endif()
set( AUDACITY_NAME "Audacity" )
set( BUILDING_AUDACITY 1 )
set( BUILDING_AUDACITY YES )
set( INSTALL_PREFIX "${_PREFIX}" )
set( PKGLIBDIR "${_LIBDIR}" )
set( LIBDIR "${_LIBDIR}" )
set( HAVE_GTK ${GTK_FOUND} )
set( DISABLE_DYNAMIC_LOADING_FFMPEG ${disable_dynamic_loading} )
if( "${${_OPT}use_lame}" STREQUAL "local" )
set( DISABLE_DYNAMIC_LOADING_LAME YES )
endif()
if( "${${_OPT}use_ffmpeg}" STREQUAL "linked" )
set( DISABLE_DYNAMIC_LOADING_FFMPEG YES )
endif()
if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
set( _EXE "Audacity" )
set_directory_properties(
PROPERTIES
# Make sure Audacity is the startup project
VS_STARTUP_PROJECT "${TARGET}"
)
set( PACKAGES
"${GETTEXT_NAME}_${GETTEXT_VERSION}"
"${PYTHON_NAME}_${PYTHON_VERSION}"
)
set_target_properties(
${TARGET}
PROPERTIES
# Make sure we're a GUI application and not a console tool
WIN32_EXECUTABLE ON
# These two are for auto-restoring gettext and python
VS_PACKAGE_REFERENCES "${PACKAGES}"
DOTNET_TARGET_FRAMEWORK_VERSION "v4.5"
)
# And copy the NuGet packages config
configure_file( ../win/packages.config packages.config COPYONLY )
# Create the config file
configure_file( audacity_config.h.in private/configwin.h )
# Define the Windows specific resources
list( APPEND WIN_RESOURCES
../win/audacity.rc
../win/packages.config
)
# Create the config file
configure_file( audacity_config.h.in private/configwin.h )
# Copy over the wxWidgets DLLs
if( ${_OPT}use_wxwidgets STREQUAL "system" )
set( wxlibs "$ENV{WXWIN}" )
@ -1235,7 +1226,7 @@ elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
endif()
# Add our required frameworks
list(APPEND LIBRARIES
list( APPEND LIBRARIES
PRIVATE
"-framework AudioUnit"
"-framework CoreAudio"
@ -1247,15 +1238,12 @@ elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
configure_file( audacity_config.h.in private/configmac.h )
# Extract the version information
execute_process(
COMMAND
gcc -E -dM ${_SRCDIR}/Audacity.h
COMMAND
awk "/#define *AUDACITY_(VERSION|RELEASE|REVISION|MODLEVEL) /{printf \"%s %s;\",$2,$3}"
OUTPUT_VARIABLE
output
file( STRINGS ${_SRCDIR}/Audacity.h output
REGEX
"^#define +AUDACITY_(VERSION|RELEASE|REVISION|MODLEVEL) +"
)
# And store as variables
foreach( line ${output} )
string( REPLACE " " ";" line ${line})
list( GET line 0 name )
@ -1278,22 +1266,15 @@ elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
endif()
# Define the Wrapper target
add_executable( Wrapper )
set( WRAPPER_ROOT "${TARGET_ROOT}/../mac" )
set( WRAPPER_SOURCES "${WRAPPER_ROOT}/Wrapper.c" )
add_executable( Wrapper "${WRAPPER_SOURCES}" )
add_dependencies( Wrapper "${TARGET}" )
set( WRAPPER_ROOT
${TARGET_ROOT}/../mac
)
set( WRAPPER_SOURCES
${WRAPPER_ROOT}/Wrapper.c
)
set_target_property_all( "Wrapper" RUNTIME_OUTPUT_DIRECTORY "${_EXEDIR}" )
organize_source( "${WRAPPER_ROOT}" "mac" "${WRAPPER_SOURCES}" )
target_sources( "Wrapper" PRIVATE ${WRAPPER_SOURCES} )
elseif( CMAKE_SYSTEM_NAME MATCHES "Linux|FreeBSD" )
set( _EXE "audacity" )
@ -1358,7 +1339,6 @@ endif()
set_target_property_all( ${TARGET} RUNTIME_OUTPUT_NAME ${_EXE} )
find_package (Git)
if (GIT_FOUND)
execute_process(
COMMAND