Move some macros out of Audacity.h into various header files
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@ -89,26 +89,10 @@
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#endif
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// Increment this every time the prefs need to be reset
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// the first part (before the r) indicates the version the reset took place
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// the second part (after the r) indicates the number of times the prefs have been reset within the same version
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#define AUDACITY_PREFS_VERSION_STRING "1.1.1r1"
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// Don't change this unless the file format changes
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// in an irrevocable way
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#define AUDACITY_FILE_FORMAT_VERSION "1.3.0"
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class wxWindow;
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// Please try to support unlimited path length instead of using PLATFORM_MAX_PATH!
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// Define one constant for maximum path value, so we don't have to do
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// platform-specific conditionals everywhere we want to check it.
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#define PLATFORM_MAX_PATH 260 // Play it safe for default, with same value as Windows' MAX_PATH.
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#ifdef __WXMAC__
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#include "configmac.h"
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#undef PLATFORM_MAX_PATH
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#define PLATFORM_MAX_PATH PATH_MAX
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#endif
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#ifdef __WXGTK__
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@ -116,12 +100,6 @@ class wxWindow;
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#define __CONFIG_UNIX_INCLUDED
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#include "configunix.h"
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#endif
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// Some systems do not restrict the path length and therefore PATH_MAX is undefined
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#ifdef PATH_MAX
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#undef PLATFORM_MAX_PATH
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#define PLATFORM_MAX_PATH PATH_MAX
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#endif
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#endif
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#ifdef __WXX11__
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@ -129,13 +107,10 @@ class wxWindow;
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#define __CONFIG_UNIX_INCLUDED
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#include "configunix.h"
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#endif
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// wxX11 should also get the platform-specific definition of PLATFORM_MAX_PATH, so do not declare here.
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#endif
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#ifdef __WXMSW__
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#include "configwin.h"
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#undef PLATFORM_MAX_PATH
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#define PLATFORM_MAX_PATH MAX_PATH
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#endif
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/* The dynamic library import and export for Microsoft Windows.
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@ -154,15 +129,6 @@ class wxWindow;
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#endif
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#endif //_WIN32 || (__CYGWIN__ && __GNUC__)
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// Put extra symbol information in the release build, for the purpose of gathering
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// profiling information (as from Windows Process Monitor), when there otherwise
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// isn't a need for AUDACITY_DLL_API.
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#ifdef IS_ALPHA
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#define PROFILE_DLL_API AUDACITY_DLL_API
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#else
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#define PROFILE_DLL_API
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#endif
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/* The GCC-elf implementation */
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#ifdef HAVE_VISIBILITY // this is provided by the configure script, is only
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// enabled for suitable GCC versions
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@ -178,16 +144,6 @@ class wxWindow;
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#endif
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#endif
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// These macros are used widely, so declared here.
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#define QUANTIZED_TIME(time, rate) (floor(((double)(time) * (rate)) + 0.5) / (rate))
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// dB - linear amplitude conversions
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#define DB_TO_LINEAR(x) (pow(10.0, (x) / 20.0))
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#define LINEAR_TO_DB(x) (20.0 * log10(x))
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#define MAX_AUDIO (1. - 1./(1<<15))
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#define JUST_BELOW_MAX_AUDIO (1.f - 1.f/(1<<14))
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// This renames a good use of this C++ keyword that we don't need to review when hunting for leaks.
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#define PROHIBITED = delete
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@ -197,16 +153,6 @@ class wxWindow;
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// pointer like std::unique_ptr or std::shared_ptr.
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#define safenew new
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// Right to left languages fail in many wx3 dialogs with missing buttons.
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// The workaround is to use LTR in those dialogs.
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#ifndef __WXMAC__
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#define RTL_WORKAROUND( pWnd ) \
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if ( gPrefs->Read( "/GUI/RtlWorkaround", true) ) \
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pWnd->SetLayoutDirection(wxLayout_LeftToRight);
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#else
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#define RTL_WORKAROUND( pWnd )
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#endif
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// Define/undefine _DEBUG based on the (CMake provided) NDEBUG symbol
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#if defined(NDEBUG)
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#undef _DEBUG
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@ -19,6 +19,33 @@
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#include "Prefs.h"
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#include "MemoryX.h"
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// Please try to support unlimited path length instead of using PLATFORM_MAX_PATH!
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// Define one constant for maximum path value, so we don't have to do
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// platform-specific conditionals everywhere we want to check it.
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#define PLATFORM_MAX_PATH 260 // Play it safe for default, with same value as Windows' MAX_PATH.
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#ifdef __WXMAC__
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#undef PLATFORM_MAX_PATH
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#define PLATFORM_MAX_PATH PATH_MAX
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#endif
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#ifdef __WXGTK__
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// Some systems do not restrict the path length and therefore PATH_MAX is undefined
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#ifdef PATH_MAX
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#undef PLATFORM_MAX_PATH
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#define PLATFORM_MAX_PATH PATH_MAX
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#endif
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#endif
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#ifdef __WXX11__
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// wxX11 should also get the platform-specific definition of PLATFORM_MAX_PATH, so do not declare here.
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#endif
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#ifdef __WXMSW__
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#undef PLATFORM_MAX_PATH
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#define PLATFORM_MAX_PATH MAX_PATH
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#endif
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class wxFileName;
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class wxFileNameWrapper;
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@ -13,7 +13,7 @@
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#include "Lyrics.h"
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#include "AudioIOBase.h"
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#include "CommonCommandFlags.h"
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#include "Prefs.h" // for RTL_WORKAROUND
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#include "prefs/GUISettings.h" // for RTL_WORKAROUND
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#include "Project.h"
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#include "ProjectAudioIO.h"
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#include "ProjectFileIO.h"
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@ -714,4 +714,12 @@ public:
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}
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};
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// These macros are used widely, so declared here.
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#define QUANTIZED_TIME(time, rate) (floor(((double)(time) * (rate)) + 0.5) / (rate))
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// dB - linear amplitude conversions
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#define DB_TO_LINEAR(x) (pow(10.0, (x) / 20.0))
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#define LINEAR_TO_DB(x) (20.0 * log10(x))
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#define MAX_AUDIO (1. - 1./(1<<15))
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#endif // __AUDACITY_MEMORY_X_H__
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@ -34,7 +34,7 @@
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#include "CommonCommandFlags.h"
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#include "KeyboardCapture.h"
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#include "Prefs.h" // for RTL_WORKAROUND
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#include "prefs/GUISettings.h" // for RTL_WORKAROUND
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#include "Project.h"
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#include "ProjectAudioIO.h"
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#include "ProjectAudioManager.h"
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@ -31,6 +31,11 @@
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#include "Audacity.h"
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// Increment this every time the prefs need to be reset
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// the first part (before the r) indicates the version the reset took place
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// the second part (after the r) indicates the number of times the prefs have been reset within the same version
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#define AUDACITY_PREFS_VERSION_STRING "1.1.1r1"
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#include "../include/audacity/ComponentInterface.h"
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#include "MemoryX.h" // for wxArrayStringEx
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#include "widgets/FileConfig.h"
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@ -36,6 +36,10 @@ Paul Licameli split from AudacityProject.cpp
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#include "wxFileNameWrapper.h"
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#include "xml/XMLFileReader.h"
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// Don't change this unless the file format changes
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// in an irrevocable way
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#define AUDACITY_FILE_FORMAT_VERSION "1.3.0"
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#undef NO_SHM
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#if !defined(__WXMSW__)
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#define NO_SHM
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@ -38,6 +38,7 @@ It forwards the actual work of doing the commands to the ScreenshotCommand.
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#include <wx/tglbtn.h>
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#include <wx/window.h>
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#include "prefs/GUISettings.h" // for RTL_WORKAROUND
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#include "Project.h"
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#include "ProjectStatus.h"
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#include "ProjectWindow.h"
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@ -11,6 +11,7 @@
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#ifndef __AUDACITY_SEQUENCE__
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#define __AUDACITY_SEQUENCE__
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#include "Audacity.h"
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#include <vector>
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#include <functional>
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@ -48,6 +49,15 @@ class SeqBlock {
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class BlockArray : public std::vector<SeqBlock> {};
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using BlockPtrArray = std::vector<SeqBlock*>; // non-owning pointers
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// Put extra symbol information in the release build, for the purpose of gathering
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// profiling information (as from Windows Process Monitor), when there otherwise
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// isn't a need for AUDACITY_DLL_API.
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#ifdef IS_ALPHA
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#define PROFILE_DLL_API AUDACITY_DLL_API
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#else
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#define PROFILE_DLL_API
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#endif
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class PROFILE_DLL_API Sequence final : public XMLTagHandler{
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public:
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@ -650,6 +650,7 @@ private:
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#include "../AudioIO.h"
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#include "../CommonCommandFlags.h"
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#include "../Menus.h"
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#include "../prefs/GUISettings.h" // for RTL_WORKAROUND
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#include "../Project.h"
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#include "../ProjectAudioManager.h"
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#include "../ShuttleGui.h"
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@ -15,4 +15,14 @@ Paul Licameli
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#define ENV_DB_KEY (wxT("/GUI/EnvdBRange"))
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#define ENV_DB_RANGE 60
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// Right to left languages fail in many wx3 dialogs with missing buttons.
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// The workaround is to use LTR in those dialogs.
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#ifndef __WXMAC__
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#define RTL_WORKAROUND( pWnd ) \
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if ( gPrefs->Read( "/GUI/RtlWorkaround", true) ) \
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pWnd->SetLayoutDirection(wxLayout_LeftToRight);
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#else
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#define RTL_WORKAROUND( pWnd )
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#endif
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#endif
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@ -33,6 +33,8 @@
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#include <wx/arrstr.h>
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#include <wx/filename.h>
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#include "FileNames.h"
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// Length check. Is in part about not supplying malicious strings to file functions.
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bool XMLValueChecker::IsGoodString(const wxString & str)
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{
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