diff --git a/src/commands/ScreenshotCommand.cpp b/src/commands/ScreenshotCommand.cpp index 1e8aff7a9..1166ca1f7 100644 --- a/src/commands/ScreenshotCommand.cpp +++ b/src/commands/ScreenshotCommand.cpp @@ -502,7 +502,9 @@ void ScreenshotCommand::CaptureEffects( "Compressor...", "Distortion...", "Echo...", - "Equalization...", + //"Equalization...", + "Graphic EQ...", + "Filter Curve...", //"Fade In", //"Fade Out", //"Invert", diff --git a/src/effects/Equalization.cpp b/src/effects/Equalization.cpp index d60ba7cb7..1518badf3 100644 --- a/src/effects/Equalization.cpp +++ b/src/effects/Equalization.cpp @@ -372,7 +372,7 @@ bool EffectEqualization::DefineParams( ShuttleParams & S ){ bool EffectEqualization::GetAutomationParameters(CommandParameters & parms) { parms.Write(KEY_FilterLength, (unsigned long)mM); - parms.Write(KEY_CurveName, mCurveName); + //parms.Write(KEY_CurveName, mCurveName); parms.Write(KEY_InterpLin, mLin); parms.WriteEnum(KEY_InterpMeth, mInterp, kInterpStrings, nInterpolations); @@ -385,12 +385,12 @@ bool EffectEqualization::SetAutomationParameters(CommandParameters & parms) // specified in chains, but must keep it that way for compatibility. ReadAndVerifyInt(FilterLength); - ReadAndVerifyString(CurveName); + //ReadAndVerifyString(CurveName); ReadAndVerifyBool(InterpLin); ReadAndVerifyEnum(InterpMeth, kInterpStrings, nInterpolations); mM = FilterLength; - mCurveName = CurveName; + //mCurveName = CurveName; mLin = InterpLin; mInterp = InterpMeth; @@ -1000,7 +1000,8 @@ void EffectEqualization::PopulateOrExchange(ShuttleGui & S) #endif mUIParent->SetAutoLayout(false); - mUIParent->Layout(); + if( mOptions != kEqOptionGraphic) + mUIParent->Layout(); // "show" settings for graphics mode before setting the size of the dialog // as this needs more space than draw mode @@ -1008,7 +1009,18 @@ void EffectEqualization::PopulateOrExchange(ShuttleGui & S) szrH->Show(szrI,true); // interpolation choice szrH->Show(szrL,false); // linear freq checkbox - mUIParent->SetSizeHints(mUIParent->GetBestSize()); + if( mOptions == kEqOptionGraphic){ + mPanel->Show( false ); + szrV->Show(szr1,false); + //szrG->Show( true ); + //mUIParent->Layout(); + //S.GetParent()->Layout(); + wxSize sz = szrV->GetMinSize(); + sz += wxSize( 30, 0); + mUIParent->SetSizeHints(sz); + } + else + mUIParent->SetSizeHints(mUIParent->GetBestSize()); // szrL->SetMinSize( szrI->GetSize() ); @@ -1061,6 +1073,8 @@ bool EffectEqualization::TransferDataToWindow() { if( mGraphic) mGraphic->SetValue(true); + szrV->Show(szr1,false); + mGridOnOff->Show( false ); UpdateGraphic(); } @@ -2173,12 +2187,18 @@ void EffectEqualization::WriteXML(XMLWriter &xmlFile) const void EffectEqualization::LayoutEQSliders() { // layout the Graphic EQ sliders here - wxRect rulerR = mFreqRuler->GetRect(); int sliderW = mSliders[0]->GetSize().GetWidth(); int sliderH = mGraphicPanel->GetRect().GetHeight(); +#ifdef BEFORE_EQ_WAS_SPLIT + wxRect rulerR = mFreqRuler->GetRect(); int start = rulerR.GetLeft() - (sliderW / 2); float range = rulerR.GetWidth(); +#else + wxRect rulerR = mGraphicPanel->GetRect(); + int start = rulerR.GetLeft() + (sliderW / 2); + float range = rulerR.GetWidth() - sliderW *1.5; +#endif double loLog = log10(mLoFreq); double hiLog = log10(mHiFreq); diff --git a/src/effects/Equalization.h b/src/effects/Equalization.h index 0afb6bbc6..034bf47c5 100644 --- a/src/effects/Equalization.h +++ b/src/effects/Equalization.h @@ -25,9 +25,9 @@ #define EQUALIZATION_PLUGIN_SYMBOL \ ComponentInterfaceSymbol{ XO("Equalization") } #define GRAPHICEQ_PLUGIN_SYMBOL \ -ComponentInterfaceSymbol{ wxT("GraphicEQ"), XO("Graphic EQ") } +ComponentInterfaceSymbol{ wxT("Graphic EQ"), XO("Graphic EQ") } #define FILTERCURVE_PLUGIN_SYMBOL \ -ComponentInterfaceSymbol{ wxT("FilterCurve"), XO("Filter Curve") } +ComponentInterfaceSymbol{ wxT("Filter Curve"), XO("Filter Curve") } // Flags to specialise the UI const int kEqOptionGraphic =1;