Remove wx/event.h from headers
This commit is contained in:
parent
71adb89342
commit
c3aad2e026
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@ -18,7 +18,6 @@
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#include <wx/bitmap.h>
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#include <wx/dc.h>
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#include <wx/dcmemory.h>
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#include <wx/event.h>
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#include <wx/font.h>
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#include <wx/window.h>
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@ -23,7 +23,6 @@
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#include <wx/app.h>
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#include <wx/cmdline.h>
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#include <wx/dir.h>
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#include <wx/event.h>
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#include <wx/docview.h>
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#include <wx/intl.h>
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#include <wx/snglinst.h>
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@ -19,7 +19,6 @@
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#include "Experimental.h"
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#include "MemoryX.h"
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#include <wx/event.h>
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#include <wx/log.h>
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#include <wx/frame.h>
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#include <wx/textctrl.h>
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@ -48,7 +48,7 @@ using NoteTrackConstArray = std::vector < std::shared_ptr< const NoteTrack > >;
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#include "../lib-src/portmixer/include/portmixer.h"
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#endif
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#include <wx/event.h>
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#include <wx/event.h> // to declare custom event types
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#include <wx/thread.h>
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#include "SampleFormat.h"
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@ -25,7 +25,6 @@
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#if defined(HAVE_DEVICE_CHANGE)
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#include <wx/event.h>
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#include <wx/timer.h>
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class DeviceChangeInterface /* not final */
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@ -12,7 +12,6 @@
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#define __AUDACITY_HISTORY_WINDOW__
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#include <wx/button.h>
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#include <wx/event.h>
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#include <wx/frame.h>
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#include <wx/listctrl.h>
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#include <wx/spinctrl.h>
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@ -13,7 +13,6 @@
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#include <vector>
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/grid.h>
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#include "Internat.h"
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@ -17,7 +17,6 @@
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#include "Track.h"
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#include <wx/brush.h>
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#include <wx/event.h>
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#include <wx/font.h>
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#include <wx/pen.h>
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#include <wx/clipbrd.h>
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@ -35,7 +35,6 @@
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#include <memory>
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/log.h>
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#include <wx/dragimag.h>
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#include <wx/generic/dragimgg.h>
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@ -12,7 +12,6 @@
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#define __AUDACITY_TimeDialog__
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#include <wx/defs.h>
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#include <wx/event.h>
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#include "widgets/NumericTextCtrl.h" // for NumericFormatSymbol
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#include "widgets/wxPanelWrapper.h"
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@ -19,7 +19,6 @@
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#include <vector>
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#include <list>
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#include <functional>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/longlong.h>
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@ -12,7 +12,6 @@ Paul Licameli
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#define __AUDACITY_TRANSLATABLE_STRING_ARRAY__
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#include <wx/app.h>
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#include <wx/event.h>
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class wxArrayStringEx;
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@ -51,7 +51,7 @@
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#include "MemoryX.h"
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#include <vector>
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#include <wx/event.h>
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#include <wx/event.h> // to declare custom event types
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#include "ondemand/ODTaskThread.h"
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#include "SelectedRegion.h"
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@ -12,7 +12,7 @@
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#define __AUDACITY_VIEWINFO__
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#include <vector>
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#include <wx/event.h>
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#include <wx/event.h> // inherit wxEvtHandler
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#include "SelectedRegion.h"
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#include "MemoryX.h"
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@ -18,7 +18,7 @@
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#include "../Audacity.h"
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#include <wx/event.h>
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#include <wx/event.h> // to declare custom event types
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#include "../MemoryX.h"
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DECLARE_EXPORTED_EVENT_TYPE(AUDACITY_DLL_API, wxEVT_APP_COMMAND_RECEIVED, -1);
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@ -22,7 +22,6 @@
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#include <wx/dynarray.h>
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#include <wx/intl.h>
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#include <wx/tglbtn.h>
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#include <wx/event.h> // for idle event.
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class wxCheckBox;
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class wxChoice;
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@ -11,7 +11,6 @@
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#ifndef __AUDACITY_COMMAND_CONTEXT__
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#define __AUDACITY_COMMAND_CONTEXT__
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#include <wx/event.h>
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#include "audacity/Types.h"
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#include "../MemoryX.h"
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#include "Command.h"
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@ -9,7 +9,6 @@
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#ifndef __AUDACITY_COMMAND_FUNCTORS__
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#define __AUDACITY_COMMAND_FUNCTORS__
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#include <wx/event.h>
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#include "../MemoryX.h"
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#include "Command.h"
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@ -11,7 +11,6 @@
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#ifndef __AUDACITY_DEMO_COMMAND__
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#define __AUDACITY_DEMO_COMMAND__
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#include <wx/event.h>
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#include <wx/textctrl.h>
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#include "AudacityCommand.h"
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@ -12,6 +12,8 @@
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#include "../Audacity.h"
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#include "Keyboard.h"
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#include <wx/event.h>
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NormalizedKeyString::NormalizedKeyString(const wxString & key)
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{
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#if defined(__WXMAC__)
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@ -13,7 +13,9 @@
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#define __AUDACITY_KEYBOARD__
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/string.h> // to inherit
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class wxKeyEvent;
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struct NormalizedKeyString : private wxString
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{
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@ -16,7 +16,6 @@
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#define __AUDACITY_EFFECT_AMPLIFY__
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#include <wx/checkbox.h>
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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@ -12,7 +12,6 @@
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#define __AUDACITY_EFFECT_AUTODUCK__
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#include <wx/bitmap.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/textctrl.h>
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#include <wx/window.h>
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@ -12,7 +12,6 @@
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#ifndef __AUDACITY_EFFECT_BASS_TREBLE__
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#define __AUDACITY_EFFECT_BASS_TREBLE__
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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@ -27,7 +27,6 @@ the pitch without changing the tempo.
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#endif
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#include <wx/choice.h>
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/spinctrl.h>
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#include <wx/textctrl.h>
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@ -14,7 +14,6 @@
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#define __AUDACITY_EFFECT_CHANGESPEED__
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#include <wx/choice.h>
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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@ -22,7 +22,6 @@
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#include <wx/checkbox.h>
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#endif
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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@ -16,7 +16,6 @@
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#ifndef __AUDACITY_EFFECT_CLICK_REMOVAL__
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#define __AUDACITY_EFFECT_CLICK_REMOVAL__
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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@ -13,7 +13,6 @@
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#include <wx/bitmap.h>
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#include <wx/checkbox.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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@ -14,7 +14,6 @@
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#ifndef __AUDACITY_EFFECT_DTMF__
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#define __AUDACITY_EFFECT_DTMF__
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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@ -12,7 +12,6 @@
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#ifndef __AUDACITY_EFFECT_ECHO__
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#define __AUDACITY_EFFECT_ECHO__
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#include <wx/event.h>
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#include <wx/textctrl.h>
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#include "Effect.h"
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@ -24,7 +24,6 @@
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#include <wx/defs.h>
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#include <wx/intl.h>
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#include <wx/tglbtn.h>
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#include <wx/event.h> // for idle event.
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class wxCheckBox;
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class wxChoice;
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@ -17,7 +17,6 @@
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#include <vector>
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#include <wx/choice.h>
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#include <wx/dialog.h>
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#include <wx/event.h>
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#include <wx/listbox.h>
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#include "audacity/EffectInterface.h"
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@ -16,7 +16,6 @@
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#include "../Experimental.h"
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#include <wx/checkbox.h>
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#include <wx/event.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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@ -16,7 +16,6 @@
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#ifndef __AUDACITY_EFFECT_PHASER__
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#define __AUDACITY_EFFECT_PHASER__
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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@ -11,7 +11,6 @@
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#ifndef __AUDACITY_EFFECT_REPEAT__
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#define __AUDACITY_EFFECT_REPEAT__
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#include <wx/event.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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@ -13,7 +13,6 @@
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#define __AUDACITY_EFFECT_REVERB__
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#include <wx/checkbox.h>
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/spinctrl.h>
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@ -17,7 +17,6 @@ Vaughan Johnson (Preview)
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#include <wx/bitmap.h>
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#include <wx/choice.h>
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#include <wx/event.h>
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#include <wx/panel.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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@ -15,7 +15,6 @@
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#if USE_SBSMS
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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@ -17,7 +17,6 @@
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#ifndef __AUDACITY_EFFECT_TRUNC_SILENCE__
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#define __AUDACITY_EFFECT_TRUNC_SILENCE__
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#include <wx/event.h>
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#include <wx/list.h>
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#include "Effect.h"
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@ -16,7 +16,6 @@
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#ifndef __AUDACITY_EFFECT_WAHWAH__
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#define __AUDACITY_EFFECT_WAHWAH__
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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@ -19,7 +19,6 @@ class wxArrayString;
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#include <vector>
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#include <wx/checkbox.h>
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#include <wx/dialog.h>
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include <wx/checkbox.h>
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#include <wx/choice.h>
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#include <wx/event.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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@ -14,7 +14,6 @@
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#include <vector>
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#include <wx/button.h>
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#include <wx/event.h>
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#include <wx/dialog.h>
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#include <wx/treebook.h>
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#include <wx/window.h>
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@ -11,7 +11,7 @@ Paul Licameli split from TrackPanel.cpp
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#ifndef __AUDACITY_PLAY_INDICATOR_OVERLAY__
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#define __AUDACITY_PLAY_INDICATOR_OVERLAY__
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#include <wx/event.h>
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#include <wx/event.h> // to inherit
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#include "../../MemoryX.h"
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#include "../../widgets/Overlay.h"
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@ -15,7 +15,6 @@ Paul Licameli split from TrackPanel.cpp
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#include "../../MemoryX.h"
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#include <vector>
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#include <wx/event.h>
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#include <wx/longlong.h>
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#include "../../widgets/Overlay.h"
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@ -93,7 +93,6 @@ public:
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////////////////////////////////////////////////////////////////////////////////
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#include <wx/event.h>
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#include "../../widgets/PopupMenuTable.h"
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class MenuButtonHandle final : public ButtonHandle
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#include <algorithm>
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#include <wx/defs.h>
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#include <wx/choice.h>
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#include <wx/event.h>
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#include <wx/grid.h>
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#include <wx/window.h>
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#include <wx/weakref.h>
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@ -33,7 +33,6 @@ flicker-free use.
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#include <wx/defs.h>
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#include <wx/dc.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/window.h>
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#include <wx/statbmp.h>
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#include <wx/setup.h> // for wxUSE_* macros
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#include <wx/defs.h>
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#include <wx/choice.h>
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#include <wx/event.h>
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#include <wx/grid.h>
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#include <wx/window.h>
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#include "NumericTextCtrl.h"
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@ -22,7 +22,6 @@
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#include <vector>
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#include <wx/setup.h> // for wxUSE_* macros
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/panel.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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@ -21,7 +21,6 @@ tables, and automatically attaches and detaches the event handlers.
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class wxCommandEvent;
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class wxString;
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#include <vector>
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#include <wx/event.h>
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#include <wx/menu.h>
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#include "../MemoryX.h"
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